{"paper":{"title":"On the Impact of Information Technologies on Society: an Historical Perspective through the Game of Chess","license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","headline":"","cross_cats":[],"primary_cat":"cs.OH","authors_text":"Frederic Prost","submitted_at":"2012-03-15T18:17:04Z","abstract_excerpt":"The game of chess as always been viewed as an iconic representation  of intellectual prowess. Since the very beginning of computer  science, the challenge of being able to program a computer capable  of playing chess and beating humans has been alive and used both as  a mark to measure hardware/software progresses and as an ongoing  programming challenge leading to numerous discoveries. In the early  days of computer science it was a topic for specialists. But as   computers were democratized, and the strength of chess engines  began to increase, chess players started to appropriate to   thems"},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"1203.3434","kind":"arxiv","version":1},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"}