{"as_of":"2026-08-12T21:41:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:28733d2051e60ed31d4b6c1d1393e304b1073769a1c8bdae5bd87420e87afae6","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":1,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-12T06:34:41.77262+00:00","state":"measured"},{"denominator":1,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":1,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-11T12:31:56.412156Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"pith","source_observed_at":"2026-08-11T12:31:56.865704Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2307.11141","last_updated":"2023-07-20T17:53:04Z","snapshot_observed_at":"2026-08-01T17:05:14.097385Z","submitted_at":"2023-07-20T17:53:04Z","title":"Towards General Game Representations: Decomposing Games Pixels into Content and Style","version":1},"cited_work":{"arxiv_id":"2307.11141","doi":null,"metadata_source":"pith","pith_arxiv_id":"2307.11141","snapshot_observed_at":"2026-08-11T12:31:56.865704Z","title":"Towards General Game Representations: Decomposing Games Pixels into Content and Style","venue":"cs.CV","work_id":"54206c26-5873-4356-b27d-ab7a716f7df8","year":2023},"citing_paper":{"arxiv_id":"2412.14085","last_updated":"2024-12-18T17:32:27Z","snapshot_observed_at":"2026-08-12T11:16:53.278485Z","submitted_at":"2024-12-18T17:32:27Z","title":"Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report","version":1},"reference_index":90,"source":"pdf_text","source_observed_at":"2026-08-11T12:31:56.412156Z"},"links":{"cited_paper":"/paper/2307.11141","citing_paper":"/paper/2412.14085"},"observation_digest":"sha256:b9f07cff11d634bd7cfe439371339d4a7e8e00dd766e20f0c60ffbfa6a07e94d","observation_id":"4f82f94f-7a4b-4892-b106-a6679b81b668","resolution":{"observed_at":"2026-08-11T12:31:56.870439Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-12T06:34:41.77262+00:00","source":"crossref"},{"observed_at":"2026-08-12T06:34:36.333875+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2307.11141/citation-record","integrity":"/paper/2307.11141/integrity","json":"/paper/2307.11141/citation-record.json","paper":"/paper/2307.11141"},"outbound":[],"paper":{"arxiv_id":"2307.11141","last_updated":"2023-07-20T17:53:04Z","latest_version":1,"primary_category":"cs.CV","snapshot_observed_at":"2026-08-01T17:05:14.097385Z","submitted_at":"2023-07-20T17:53:04Z","title":"Towards General Game Representations: Decomposing Games Pixels into Content and Style"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-12T06:34:41.77262+00:00","source":"crossref"},{"observed_at":"2026-08-12T06:34:36.333875+00:00","source":"retraction_watch"}],"thesis":"As of 12 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 1 inbound Pith citation observation for arXiv:2307.11141."}