{"as_of":"2026-08-09T19:26:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:a77dfc4ed32dd669f48b0e204bf5f47fdb9834667750557787fe703eeb971de9","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":8,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":8,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-09T06:31:02.800959+00:00","state":"measured"},{"denominator":8,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":8,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-07T10:20:12.964924Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"arxiv_reference","source_observed_at":"2026-05-10T08:58:12.669167Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.01133","snapshot_observed_at":"2026-08-07T10:20:12.964924Z","title":"Citygaussian: Real-time high-quality large-scale scene rendering with gaussians","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2506.05682","last_updated":"2025-06-06T02:20:49Z","snapshot_observed_at":"2026-08-08T09:14:27.802579Z","submitted_at":"2025-06-06T02:20:49Z","title":"Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy","version":1},"reference_index":53,"source":"pdf_text","source_observed_at":"2026-08-07T10:20:12.964924Z"},"links":{"cited_paper":"/paper/2404.01133","citing_paper":"/paper/2506.05682"},"observation_digest":"sha256:7058a0132d2a6a4d5c85caf278e39431a4a4ccc6def2c6e5334009b1e9fe79d0","observation_id":"081b8fb8-7402-4664-93fa-2edb1415d272","resolution":{"observed_at":"2026-08-07T10:20:12.964924Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.01133","snapshot_observed_at":"2026-08-07T04:35:07.735300Z","title":"Citygaussian: Real-time high- quality large-scale scene rendering with gaussians.arXiv preprint arXiv:2404.01133, 2024","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2506.10335","last_updated":"2025-06-12T04:07:07Z","snapshot_observed_at":"2026-08-08T14:22:46.232232Z","submitted_at":"2025-06-12T04:07:07Z","title":"PointGS: Point Attention-Aware Sparse View Synthesis with Gaussian Splatting","version":1},"reference_index":21,"source":"pdf_text","source_observed_at":"2026-08-07T04:35:07.735300Z"},"links":{"cited_paper":"/paper/2404.01133","citing_paper":"/paper/2506.10335"},"observation_digest":"sha256:eadade0019db0528a5a66280f9db5299249e7895f1e643f50e736ead1e6ed8e5","observation_id":"8c82c91c-f907-48dd-bc66-d18a53c4212c","resolution":{"observed_at":"2026-08-07T04:35:07.735300Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.01133","snapshot_observed_at":"2026-08-06T23:12:40.614602Z","title":null,"venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2506.19415","last_updated":"2025-06-24T08:31:33Z","snapshot_observed_at":"2026-08-06T23:18:54.905858Z","submitted_at":"2025-06-24T08:31:33Z","title":"Virtual Memory for 3D Gaussian Splatting","version":1},"reference_index":20,"source":"pdf_text","source_observed_at":"2026-08-06T23:12:40.614602Z"},"links":{"cited_paper":"/paper/2404.01133","citing_paper":"/paper/2506.19415"},"observation_digest":"sha256:44687f73cf4229517a3c494ce9507fb58992a4e663cba590ca90075c9d62864d","observation_id":"03e91ab8-56f1-423f-9b87-4f443ca7d541","resolution":{"observed_at":"2026-08-06T23:12:40.614602Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.01133","snapshot_observed_at":"2026-08-06T16:31:39.622638Z","title":null,"venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.13247","last_updated":"2025-07-17T15:55:38Z","snapshot_observed_at":"2026-08-09T17:36:52.742438Z","submitted_at":"2025-07-17T15:55:38Z","title":"RemVerse: Supporting Reminiscence Activities for Older Adults through AI-Assisted Virtual Reality","version":1},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-08-06T16:31:39.622638Z"},"links":{"cited_paper":"/paper/2404.01133","citing_paper":"/paper/2507.13247"},"observation_digest":"sha256:131135074126b754adf157ed71d2c862832045b4b3e73a355ffe0f01dbead76d","observation_id":"ff933165-64e8-4b54-a692-0760f2d80a11","resolution":{"observed_at":"2026-08-06T16:31:39.622638Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.01133","snapshot_observed_at":"2026-08-03T19:42:55.478426Z","title":"Citygaussian: Real-time high-quality large-scale scene rendering with gaussians,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2511.23030","last_updated":"2026-06-10T19:09:48Z","snapshot_observed_at":"2026-08-07T21:12:42.698940Z","submitted_at":"2025-11-28T09:52:49Z","title":"DiskChunGS: Large-Scale 3D Gaussian SLAM Through Chunk-Based Memory Management","version":2},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-08-03T19:42:55.478426Z"},"links":{"cited_paper":"/paper/2404.01133","citing_paper":"/paper/2511.23030"},"observation_digest":"sha256:a9010beac70dd28a73979433b9333d8cb66a2f513a757182efe1b6a3c80b64b7","observation_id":"1541997c-f321-407c-8789-56ae4f146a85","resolution":{"observed_at":"2026-08-03T19:42:55.478426Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.01133","snapshot_observed_at":"2026-08-03T16:17:55.371469Z","title":"Citygaus- sian: Real-time high-quality large-scale scene rendering with gaussians.arXiv preprint arXiv:2404.01133, 2024","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2512.14200","last_updated":"2026-06-23T06:22:37Z","snapshot_observed_at":"2026-08-07T21:08:54.703174Z","submitted_at":"2025-12-16T08:47:56Z","title":"Beyond a Single Light: A Large-Scale Aerial Dataset for Urban Scene Reconstruction Under Varying Illumination","version":3},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-08-03T16:17:55.371469Z"},"links":{"cited_paper":"/paper/2404.01133","citing_paper":"/paper/2512.14200"},"observation_digest":"sha256:6ef90a9e534be0f9004ac7378a1ded46d7a0aa4cc94c6172e9418aa43c04ad94","observation_id":"323c03df-3632-4f2e-9314-f2e787f9db88","resolution":{"observed_at":"2026-08-03T16:17:55.371469Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","version":3},"cited_work":{"arxiv_id":"2404.01133","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2404.01133","snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"Citygaussian: Real-time high-quality large-scale scene rendering with gaussians","venue":null,"work_id":"77df3429-9a23-451d-8c60-8e02c170efdc","year":2024},"citing_paper":{"arxiv_id":"2604.15862","last_updated":"2026-04-17T09:13:20Z","snapshot_observed_at":"2026-07-06T23:03:21.422544Z","submitted_at":"2026-04-17T09:13:20Z","title":"Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography","version":1},"reference_index":37,"source":"pdf_text","source_observed_at":"2026-05-10T08:57:26.729439Z"},"links":{"cited_paper":"/paper/2404.01133","citing_paper":"/paper/2604.15862"},"observation_digest":"sha256:864c6bb4d2e70f9289f0a59831f811209df8aa1f77c918c819816a5415fb4fa2","observation_id":"ad55fcc4-60d7-43ff-88f8-5a0cb5cd3afd","resolution":{"observed_at":"2026-05-10T08:58:12.671450Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.01133","snapshot_observed_at":"2026-07-11T23:22:08.219851Z","title":"Citygaussian: Real-time high-quality large-scale scene rendering with gaussians,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.03872","last_updated":"2026-07-04T13:31:22Z","snapshot_observed_at":"2026-08-08T15:46:24.453403Z","submitted_at":"2026-07-04T13:31:22Z","title":"SharpSplat: Edge-Regularized 3D Gaussian Splatting for High Fidelity Urban Building Reconstruction from UAV images","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-07-11T23:22:08.219851Z"},"links":{"cited_paper":"/paper/2404.01133","citing_paper":"/paper/2607.03872"},"observation_digest":"sha256:4126db2b0cc434c0d47f8e0a2efe1316f7616368ea97f7b2ff5258b2637eb119","observation_id":"b437474d-4c9a-4cb2-a6c9-955b7095b268","resolution":{"observed_at":"2026-07-11T23:22:08.219851Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"links":{"evidence":"/evidence","html":"/paper/2404.01133/citation-record","integrity":"/paper/2404.01133/integrity","json":"/paper/2404.01133/citation-record.json","paper":"/paper/2404.01133"},"outbound":[],"paper":{"arxiv_id":"2404.01133","last_updated":"2024-07-17T06:56:34Z","latest_version":3,"primary_category":"cs.CV","snapshot_observed_at":"2026-08-06T16:38:02.888787Z","submitted_at":"2024-04-01T14:24:40Z","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"thesis":"As of 9 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 8 inbound Pith citation observations for arXiv:2404.01133."}