{"as_of":"2026-08-09T07:57:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:92b19c750b65803165eb5244e7cd1be3d1f4067727ec419d07aaa19e0092fc70","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":12,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":12,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-09T06:31:02.800959+00:00","state":"measured"},{"denominator":12,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":12,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-07T11:20:11.971804Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"arxiv_reference","source_observed_at":"2026-07-01T13:05:44.812693Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-08-07T11:20:11.971804Z","title":"Spotlesssplats: Ignor- ing distractors in 3d gaussian splatting","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2506.02751","last_updated":"2025-07-29T13:44:19Z","snapshot_observed_at":"2026-08-07T21:15:36.315341Z","submitted_at":"2025-06-03T11:13:48Z","title":"RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS","version":3},"reference_index":34,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:11.971804Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2506.02751"},"observation_digest":"sha256:8814f777263a0632c69693444e7d548b94397f3210bd1ee056e8e5591b266d67","observation_id":"fec8e6bc-9ecc-4d8e-b341-26dc230b262a","resolution":{"observed_at":"2026-08-07T11:20:11.971804Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-08-06T11:16:26.178252Z","title":"Spotlesssplats: Ignor- ing distractors in 3d gaussian splatting","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.23006","last_updated":"2025-07-30T18:11:55Z","snapshot_observed_at":"2026-08-07T21:15:34.998590Z","submitted_at":"2025-07-30T18:11:55Z","title":"Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction","version":1},"reference_index":35,"source":"pdf_text","source_observed_at":"2026-08-06T11:16:26.178252Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2507.23006"},"observation_digest":"sha256:b12c300edb605068dd78f6713a8a96b84367e488e689698cc272682d9e73d102","observation_id":"ad579220-9198-4fd9-a5ea-6d5a04a6276b","resolution":{"observed_at":"2026-08-06T11:16:26.178252Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":"2406.20055","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-07-01T13:05:44.812693Z","title":"Sabour, L","venue":null,"work_id":"b12e9d17-62d6-4f36-9c15-98f6e7738583","year":2024},"citing_paper":{"arxiv_id":"2508.01014","last_updated":"2026-05-15T07:45:46Z","snapshot_observed_at":"2026-08-01T23:17:48.719593Z","submitted_at":"2025-08-01T18:27:23Z","title":"Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction","version":4},"reference_index":27,"source":"pdf_text","source_observed_at":"2026-05-22T00:12:28.603837Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2508.01014"},"observation_digest":"sha256:fabc0a1334422c4e74607eec0f950c3c5e9e65785c0391a15cd9fb278cfa61cf","observation_id":"95b92933-a0f3-44d9-bf51-7cc423deb994","resolution":{"observed_at":"2026-05-22T00:14:27.991379Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-08-06T05:47:24.693454Z","title":"Spotlesssplats: Ignor- ing distractors in 3d gaussian splatting","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2508.01234","last_updated":"2025-08-02T07:20:49Z","snapshot_observed_at":"2026-08-07T21:15:35.312552Z","submitted_at":"2025-08-02T07:20:49Z","title":"Impact of Solar Particle Events on Space Radiation Shielding: OLTARIS Simulation and Quantum Optimization of Material Selection using QAOA and VQE Algorithms","version":1},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-08-06T05:47:24.693454Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2508.01234"},"observation_digest":"sha256:d4980106ef080f258b586a72d1af8afdbe367f6a74d418fedffe8ccfbeab5d08","observation_id":"bf3af65f-8e6a-422e-97e3-3c30c6f6cbfe","resolution":{"observed_at":"2026-08-06T05:47:24.693454Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":"2406.20055","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-07-01T13:05:44.812693Z","title":"Sabour, L","venue":null,"work_id":"b12e9d17-62d6-4f36-9c15-98f6e7738583","year":2024},"citing_paper":{"arxiv_id":"2604.21400","last_updated":"2026-07-15T07:50:00Z","snapshot_observed_at":"2026-08-08T10:38:32.074111Z","submitted_at":"2026-04-23T08:07:42Z","title":"You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes","version":2},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-05-09T22:29:53.186309Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2604.21400"},"observation_digest":"sha256:8e495e067ac0122a0019cf919e1421ada0998e8e858b4ecaad5bb9fed82525e4","observation_id":"3145ae2f-d11a-4a6f-a2b1-a456baa2dcf0","resolution":{"observed_at":"2026-05-09T22:34:07.228324Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-07-15T11:26:27.477777Z","title":"arXiv:2406.20055 (2024)","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2604.21400","last_updated":"2026-07-15T07:50:00Z","snapshot_observed_at":"2026-08-08T10:38:32.074111Z","submitted_at":"2026-04-23T08:07:42Z","title":"You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes","version":3},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-07-15T11:26:27.477777Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2604.21400"},"observation_digest":"sha256:3234cb15359159469ca268d636b4e91ecca9304eaa75e1097112317cc9c57326","observation_id":"15db285f-8b67-4fac-bf5b-246de13e03db","resolution":{"observed_at":"2026-07-15T11:26:27.477777Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-08-02T15:43:33.154939Z","title":"arXiv:2406.20055 (2024)","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2604.21400","last_updated":"2026-07-15T07:50:00Z","snapshot_observed_at":"2026-08-08T10:38:32.074111Z","submitted_at":"2026-04-23T08:07:42Z","title":"You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes","version":4},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-08-02T15:43:33.154939Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2604.21400"},"observation_digest":"sha256:26a9df8c583aaa2b6c5e23e6d7cb996b39dc1b6e9816be50060c57bd7c2428e8","observation_id":"0cd2e932-415c-46aa-881c-ade580d6a550","resolution":{"observed_at":"2026-08-02T15:43:33.154939Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":"2406.20055","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-07-01T13:05:44.812693Z","title":"Sabour, L","venue":null,"work_id":"b12e9d17-62d6-4f36-9c15-98f6e7738583","year":2024},"citing_paper":{"arxiv_id":"2604.27422","last_updated":"2026-07-03T02:09:00Z","snapshot_observed_at":"2026-07-12T18:02:01.468964Z","submitted_at":"2026-04-30T04:53:09Z","title":"Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild","version":1},"reference_index":45,"source":"pdf_text","source_observed_at":"2026-05-07T08:59:26.736096Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2604.27422"},"observation_digest":"sha256:e97883b88e178dd7db1843233224960bbd4f0f05ab80a621fe683c399e645d38","observation_id":"fb754876-eea7-4524-b45d-ca7f00622580","resolution":{"observed_at":"2026-05-12T09:51:28.650521Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-07-12T18:02:26.208124Z","title":"Spotlesssplats: Ignor- ing distractors in 3d gaussian splatting.arXiv preprint arXiv:2406.20055, 2024","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2604.27422","last_updated":"2026-07-03T02:09:00Z","snapshot_observed_at":"2026-07-12T18:02:01.468964Z","submitted_at":"2026-04-30T04:53:09Z","title":"Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild","version":2},"reference_index":45,"source":"pdf_text","source_observed_at":"2026-07-12T18:02:26.208124Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2604.27422"},"observation_digest":"sha256:4bfd91e4e7e9e9a7fb17cd4b0249ac65cb46ad4af60ffc9e2055937a939b4b23","observation_id":"4acacf38-d4b8-4b52-a329-bff5560382ca","resolution":{"observed_at":"2026-07-12T18:02:26.208124Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":"2406.20055","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-07-01T13:05:44.812693Z","title":"Sabour, L","venue":null,"work_id":"b12e9d17-62d6-4f36-9c15-98f6e7738583","year":2024},"citing_paper":{"arxiv_id":"2606.29496","last_updated":"2026-07-03T02:08:02Z","snapshot_observed_at":"2026-08-01T14:51:29.219927Z","submitted_at":"2026-06-28T16:51:10Z","title":"Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios","version":1},"reference_index":41,"source":"pdf_text","source_observed_at":"2026-06-30T07:09:35.737133Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2606.29496"},"observation_digest":"sha256:e38257c92cd5e5da0731e2408a115e7aa0ee17f17b16329e729b5ad5236c16d6","observation_id":"da5868c3-b4b3-4cc4-b01b-e438c8acccd5","resolution":{"observed_at":"2026-06-30T07:14:21.306392Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-07-12T10:57:04.856666Z","title":"Spotlesssplats: Ignor- ing distractors in 3d gaussian splatting.arXiv preprint arXiv:2406.20055, 2024","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2606.29496","last_updated":"2026-07-03T02:08:02Z","snapshot_observed_at":"2026-08-01T14:51:29.219927Z","submitted_at":"2026-06-28T16:51:10Z","title":"Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios","version":2},"reference_index":41,"source":"pdf_text","source_observed_at":"2026-07-12T10:57:04.856666Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2606.29496"},"observation_digest":"sha256:c04030c0022dff609341512ded75a6684e0767e9fbf847d6eba5c7f26b87be5e","observation_id":"22639178-0ea1-47ad-8caa-cfb401141ae3","resolution":{"observed_at":"2026-07-12T10:57:04.856666Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting","version":2},"cited_work":{"arxiv_id":"2406.20055","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2406.20055","snapshot_observed_at":"2026-07-01T13:05:44.812693Z","title":"Sabour, L","venue":null,"work_id":"b12e9d17-62d6-4f36-9c15-98f6e7738583","year":2024},"citing_paper":{"arxiv_id":"2606.30869","last_updated":"2026-06-29T20:01:25Z","snapshot_observed_at":"2026-08-06T06:14:12.109191Z","submitted_at":"2026-06-29T20:01:25Z","title":"GRay: Ray Tracing 3D Gaussians Near the Speed of Splats","version":1},"reference_index":23,"source":"pdf_text","source_observed_at":"2026-07-01T01:16:19.250234Z"},"links":{"cited_paper":"/paper/2406.20055","citing_paper":"/paper/2606.30869"},"observation_digest":"sha256:287fa18c95fa6b1fb8ba7ef2f5ec23776a2e7483341777b8243d2fabb1763662","observation_id":"e038a3a0-6497-4c3c-82d5-01c8620d0686","resolution":{"observed_at":"2026-07-01T13:05:44.814298Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2406.20055/citation-record","integrity":"/paper/2406.20055/integrity","json":"/paper/2406.20055/citation-record.json","paper":"/paper/2406.20055"},"outbound":[],"paper":{"arxiv_id":"2406.20055","last_updated":"2024-07-29T19:14:39Z","latest_version":2,"primary_category":"cs.CV","snapshot_observed_at":"2026-08-07T21:14:36.542712Z","submitted_at":"2024-06-28T17:07:11Z","title":"SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"thesis":"As of 9 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 12 inbound Pith citation observations for arXiv:2406.20055."}