{"as_of":"2026-08-11T09:45:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:532b0c736c7e431c62f121349b36fa8ac1baa24f775a86485ef7d94a9f2e5489","coverage":[{"denominator":70,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":70,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-06T19:31:25.611268Z","state":"measured"},{"denominator":70,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":70,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-11T06:34:44.6726+00:00","state":"measured"},{"denominator":0,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[],"links":{"evidence":"/evidence","html":"/paper/2507.05447/citation-record","integrity":"/paper/2507.05447/integrity","json":"/paper/2507.05447/citation-record.json","paper":"/paper/2507.05447"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.105713Z","title":"Cybersecurity and artificial intelligence: From fixing the plumbing to smart water,","venue":null,"work_id":"3ef58305-b631-450d-905d-999e05e1a63f","year":2008},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.391411Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:d05218c522325fb66d3e1fd2d95b17fac4e3625917226abbbe7f6b012c2a77e0","observation_id":"fa687df9-b6b0-4c81-8de6-60dc9161d9a6","resolution":{"observed_at":"2026-08-06T19:31:28.116911Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.096914Z","title":"User-authentication approach for data security between smartphone and cloud,","venue":null,"work_id":"32ddcbf2-c27e-4836-96e8-bdf1acabfe42","year":2013},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.394951Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:810b78272665eceafa7c7b275645ac85e69a761c9883373e2e95f004afd8af4f","observation_id":"b3315454-1ab9-40c1-ab4a-6073573dfc0f","resolution":{"observed_at":"2026-08-06T19:31:28.099943Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.086743Z","title":"Digital simulation in the virtual world: Its effect in the knowl- edge and attitude of students towards cybersecurity,","venue":null,"work_id":"91290469-9413-448f-a6f4-cf88552578e2","year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.398307Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:4e663a4ca528b1ec3b43fc8d370ae556d392daa1f4197f878c08469d656cfd25","observation_id":"691c2743-effb-42ac-8f4d-ed1d2e160b5e","resolution":{"observed_at":"2026-08-06T19:31:28.089806Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.077459Z","title":"Smartphone security awareness: Time to act,","venue":null,"work_id":"b19c450b-5456-4fd4-a0ca-e0e96cee66f8","year":2013},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.401099Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:666e5254b977b1eed41d6399adce3b6cfbca4470f85f64f6977fa29663eb0d86","observation_id":"e4f29ba3-d3f4-4f64-9bf0-789a695f156a","resolution":{"observed_at":"2026-08-06T19:31:28.080845Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.068677Z","title":"Augmented reality on smartphones,","venue":null,"work_id":"6c47126a-52df-4b97-8712-0fdaf28392f5","year":2003},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.404254Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:c992fee549c4066911a41a972e694fff0a8a46a42cb84d74e9a88acbcefbc08d","observation_id":"5e349a1c-80b8-4bd3-bd2e-fe3253285120","resolution":{"observed_at":"2026-08-06T19:31:28.071769Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.050152Z","title":"Smartphone secu- rity evaluation the malware attack case,","venue":null,"work_id":"900f821f-f13b-466a-b9fd-f49f7ec5e9be","year":2011},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.410982Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:0ef7dae33b6e6cf6ae7ee11d09f18a280f8a75d912c669b9f1f2e464fd0a0265","observation_id":"eef1d9e5-5eb7-4c5f-accb-162b039ea327","resolution":{"observed_at":"2026-08-06T19:31:28.053511Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.040387Z","title":"“my smartphone is a safe!","venue":null,"work_id":"8db833f4-f5a7-4d74-90f9-209448e20150","year":2010},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.413674Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:56f6c37cfc0993ebb58027a824759a2d4be010e251196ba673196df2838ee2bf","observation_id":"7a93574d-7a38-48d9-9ab7-6c587af2369c","resolution":{"observed_at":"2026-08-06T19:31:28.043903Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.031151Z","title":"Best security practices for android, blackberry, and ios,","venue":null,"work_id":"fca17bcf-c9b4-4358-be67-5b8368ca9ae4","year":2012},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.416555Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:80a9987a371d7309a9ee7650df7a0a77e0a26e7335ab954cfa111b6fa18030ed","observation_id":"b9acecab-f6dc-4b8c-9033-6943a321ee19","resolution":{"observed_at":"2026-08-06T19:31:28.034416Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.021818Z","title":"Issues of information security control in virtualization segment of company information system,","venue":null,"work_id":"f221b371-ef3f-4931-84eb-3e29ab792791","year":2016},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.419127Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:aef106c45e155103a98b8096a4c9b80521df35819417f09f709c849f43ee376b","observation_id":"0bc7f46c-c2fe-42dd-8e43-2e978f589f86","resolution":{"observed_at":"2026-08-06T19:31:28.024828Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":"10.1145/3677609","metadata_source":"openalex","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-10T05:30:23.456663Z","title":"Vrvul-discovery:Bilstm-basedvulnerabil- ity discovery for virtual reality devices in metaverse,","venue":"ACM Transactions on Multimedia Computing Communications and Applications","work_id":"8e693c02-720b-492e-9ba2-e03121a106e2","year":2025},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.422244Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:f3bbb32a5fc4ef42490bdd12cc70a60bd0dd61a7aa846dfeb511fec223d8ee64","observation_id":"123bcc4a-d847-499f-bb99-2b5b8332fa52","resolution":{"observed_at":"2026-08-06T19:31:25.704275Z","resolver_source":"doi","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.424939Z","title":"Gazeploit: Remote keystroke inference attack by gaze estimation from avatar views in vr/mr devices,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.424939Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:a467cd17f250966c6b63d3a1ceda7d7c7f34e37c3f6f08112fec3b6eb69d9940","observation_id":"504996d3-4d1f-4e43-86c7-17e568aca393","resolution":{"observed_at":"2026-08-06T19:31:25.424939Z","resolver_source":null,"status":"malformed_identifier"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"7050.36315","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.473347Z","title":"Securing cross reality: Unravel- ingtherisksof3dobjectdisguiseonheadmountdisplay,","venue":null,"work_id":"fda85138-d1fa-4f0c-82ac-c3feeeb7cd05","year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.427637Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:3513c65cd27d48032c87c61ab96de91fa5921f39e3d45f615c98b0e174081f15","observation_id":"bb67163d-af16-4cc8-a6d7-c3c180c70dec","resolution":{"observed_at":"2026-08-06T19:31:27.481353Z","resolver_source":"raw_fallback","status":"malformed_identifier"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.012561Z","title":"Securing augmented reality output,","venue":null,"work_id":"566125a9-ae71-469c-bd88-62e9cfdcda43","year":2017},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":14,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.430296Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:5f2a93c347408ecdfef6cf79b35c0450e13f928b333d2d42c45ba656a0ed7472","observation_id":"c380567c-ad0b-4f4d-b68b-3a69b12ae4b1","resolution":{"observed_at":"2026-08-06T19:31:28.015723Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.432970Z","title":"De-anonymizing vr avatars using non-vr motion side-channels,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.432970Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:8a9ddf4bdb5eb06103d3469b0b1de711d3aa0946499a538ab0d6d36f7e9fdd3a","observation_id":"2b7f304e-8581-44e3-ad67-e89974d167c3","resolution":{"observed_at":"2026-08-06T19:31:25.432970Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.435519Z","title":"Security and privacy approaches in mixed reality: A literature survey,","venue":null,"work_id":null,"year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.435519Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:309d3a108cb3645077fc1f1db69fb82fcc6f10c80470b643a33f95cca25715c1","observation_id":"7e87eca7-c954-4845-93d3-2f0d78cd81eb","resolution":{"observed_at":"2026-08-06T19:31:25.435519Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.002984Z","title":"(visited on 04/05/2025)","venue":null,"work_id":"d5c3114f-f2eb-4623-8d17-f5d9b592ddb4","year":2025},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.438327Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:26a49da05a086851076913c3130d53de1262ea90866443011c5ace40c3dd5f92","observation_id":"cbad4465-fc57-43f8-b4c1-3ad026932726","resolution":{"observed_at":"2026-08-06T19:31:28.006020Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2407.15984","last_updated":"2024-07-22T18:51:59Z","snapshot_observed_at":"2026-08-09T19:41:56.766793Z","submitted_at":"2024-07-22T18:51:59Z","title":"Virtual Reality and Augmented Reality Security: A Reconnaissance and Vulnerability Assessment Approach","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2407.15984","snapshot_observed_at":"2026-08-06T19:31:25.444342Z","title":"Dastgerdy, Virtual reality and augmented reality security: A reconnais- sance and vulnerability assessment approach, 2024","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.444342Z"},"links":{"cited_paper":"/paper/2407.15984","citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:1167412313b082efb0456b323d17b33e70b61c1bf5a4cb8beed3d45c98495d68","observation_id":"dd380c92-770b-4494-8a7d-f7431a19aa1e","resolution":{"observed_at":"2026-08-06T19:31:25.444342Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":"10.1145/3711117","metadata_source":"openalex","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-10T05:30:23.456663Z","title":"An in-depth analysis of pass- wordmanagersandtwo-factorauthenticationtools,","venue":"ACM Computing Surveys","work_id":"aa159be3-441b-4efc-b82b-e075b015a2f5","year":2025},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":20,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.447301Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:73be79611fb835f1f724c3c3a26dde7940b4ab7f2615da69533d47394338f828","observation_id":"816b1a83-2755-4b67-85a6-ab6bbd0d07c9","resolution":{"observed_at":"2026-08-06T19:31:25.685090Z","resolver_source":"doi","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.993291Z","title":"Impact of two-factor authentication on user convenience and security,","venue":null,"work_id":"1974526f-8cb7-49c7-ac7e-67d0ec70e08c","year":2023},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":21,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.450358Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:721f306c706ee039f72bdb0fbf96aa88b89c282734bcddf54871e2f9cf5eb9f2","observation_id":"020692eb-0283-4b4a-b5a1-b26b303217de","resolution":{"observed_at":"2026-08-06T19:31:27.996651Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.453388Z","title":"A dose of reality: Overcoming usability challenges in vr head-mounted displays,","venue":null,"work_id":null,"year":2015},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.453388Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:cac4266ecbbf975f4e0d38fdad159f08546fa556731c948260c017960acbbeb2","observation_id":"4350325a-c9ca-4b63-a1a8-cd8418456461","resolution":{"observed_at":"2026-08-06T19:31:25.453388Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"1502.04744","last_updated":"2015-02-16T22:50:03Z","snapshot_observed_at":"2026-07-06T04:09:24.684581Z","submitted_at":"2015-02-16T22:50:03Z","title":"Where's My Drink? Enabling Peripheral Real World Interactions While Using HMDs","version":1},"cited_work":{"arxiv_id":"1502.04744","doi":"10.48550/arxiv.1502.04744","metadata_source":"pith","pith_arxiv_id":"1502.04744","snapshot_observed_at":"2026-08-10T05:30:23.456663Z","title":"Where's My Drink? Enabling Peripheral Real World Interactions While Using HMDs","venue":"cs.HC","work_id":"0429161f-a97c-4dac-9cbd-880a93bbc4c0","year":2015},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":23,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.456395Z"},"links":{"cited_paper":"/paper/1502.04744","citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:9936a8607c86b9854ce439cfaf83af2bac620929303fb92d95458f03b4cfb6f4","observation_id":"64d5d0be-9df6-4f0a-974c-d3f4fbef8c27","resolution":{"observed_at":"2026-08-06T19:31:25.674033Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"7972.26779","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.211451Z","title":"Spare- eye: Enhancing the safety of inattentionally blind smartphone users,","venue":null,"work_id":"362f5947-e7fb-4a15-888e-ef9bc1462304","year":2014},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.459708Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:50b6691cef03d8ca7e30fd11b6b43a46af21068799d4d3f2d30e93ef69bf7717","observation_id":"e9f5e9d7-321f-46d7-8657-a041e27a68fd","resolution":{"observed_at":"2026-08-06T19:31:27.216724Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.984140Z","title":"“never blind vr","venue":null,"work_id":"61d402f1-3a33-4b19-97fb-dd95d5af9d28","year":2015},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.462772Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:08c58aca70a175c1ae03fa53092a4cf0792a4c3a819e39de98e05d896742302c","observation_id":"a84d3c73-57ce-4e83-bb4c-a97230de3e5f","resolution":{"observed_at":"2026-08-06T19:31:27.986884Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.465835Z","title":"Realitycheck: Blending virtual environments with situated physical reality,","venue":null,"work_id":null,"year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":26,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.465835Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:1e5ca4686e1905fc468eb7fe6ccb1c704bb7476b78b3be0a069314311f90de84","observation_id":"c7c3e27b-0211-435c-b31a-5cf0ff7f782c","resolution":{"observed_at":"2026-08-06T19:31:25.465835Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"document/8613753","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.043774Z","title":"Obstacle avoidance method in real space for virtual reality immersion,","venue":null,"work_id":"da120525-9c2f-4d22-a378-9b4bdcd91e5d","year":2018},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":27,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.469433Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:ab2f27dba6308825ee045f5e53cfe3dc902cfaa196bc37b2f3fb89426f3b5701","observation_id":"0c2df60d-efff-41a8-8e04-fb15b347b1d7","resolution":{"observed_at":"2026-08-06T19:31:27.051687Z","resolver_source":"raw_fallback","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.472632Z","title":"Tabletinvr: Exploring the design space for using a multi-touch tablet in virtual reality,","venue":null,"work_id":null,"year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":28,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.472632Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:de72d2c186460fe5d0bf95ddc0146b49c24101f3970961174404a2ee5027d8cf","observation_id":"d0ea7b90-e3f0-4ae1-b9a9-506b63d4ab09","resolution":{"observed_at":"2026-08-06T19:31:25.472632Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.475604Z","title":"Bishare: Exploring bidirectional interactions between smartphones and head-mounted augmented reality,","venue":null,"work_id":null,"year":2020},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":29,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.475604Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:628f959bc4bf34b8395cc5a342cece08eb40539334583fd76f7af9bfe2ead996","observation_id":"ce0ad7ae-637f-4952-869e-c7d54e141192","resolution":{"observed_at":"2026-08-06T19:31:25.475604Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.974847Z","title":"Arwand: Phone-based 3d object manipulation in aug- mented reality environment,","venue":null,"work_id":"e35df42d-c459-4d2b-ab73-d01ca118de1b","year":2011},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.478677Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:9024d7ca7f01d9ae8fc3f1c1ba733134ce1e4b024cc349a255db785264bca53d","observation_id":"7bc6128f-cd90-4a4f-80cf-a8fbb2093071","resolution":{"observed_at":"2026-08-06T19:31:27.978177Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.965506Z","title":"Pointing at a dis- tance with everyday smart devices,","venue":null,"work_id":"9cd05cf5-9724-410a-9e5b-8c92b3a93b90","year":2018},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.481560Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:8e87b5d6bc8c00cc8f95942e8d5852877949f1c4ce92cd90a99b19aa4bd73ab7","observation_id":"1b385f5e-3c71-45f0-bc84-ae11de91fbb7","resolution":{"observed_at":"2026-08-06T19:31:27.968765Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.484726Z","title":"Switchspace: Understanding context-aware peeking between vr and desk- top interfaces,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":32,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.484726Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:5f4a3ec5d355560d797f3b118ae8f6b2f9b27d093ba9ff216776373623b48923","observation_id":"2262aefd-8fcf-429c-b7e6-de189b3b5e15","resolution":{"observed_at":"2026-08-06T19:31:25.484726Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.956027Z","title":"Enhancing reality in the operating room,","venue":null,"work_id":"d9b40d13-9552-4307-ac8e-2752c57f4a8e","year":1993},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":33,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.488249Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:5b1950cf78b19ebfe90682bb5024118f1669f01de3db6e6851a7632747d3ff93","observation_id":"f5b483d8-f15e-48ad-b7bd-f9348b50ac85","resolution":{"observed_at":"2026-08-06T19:31:27.959024Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"1015.26711","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:26.740893Z","title":"I’m in vr! using your own hands in a fully immersive mr sys- tem,","venue":null,"work_id":"55ca1203-dc62-4cb4-9413-a4a8d98528eb","year":2014},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":34,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.491492Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:174ceccb430afe52f3ade92b2235d8e252943d3cbea4d5878cb0b152e0a74688","observation_id":"5cf95150-f8f5-4efb-a544-7891ddcc5065","resolution":{"observed_at":"2026-08-06T19:31:26.750455Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"3112.23331","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:26.660639Z","title":"Graphicalpasswords:Learn- ing from the first twelve years,","venue":null,"work_id":"6cb248cd-948e-496b-a38c-fb61e1de947e","year":2012},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":35,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.494662Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:3f3713923d4dc06906ee356fa81372810a5f1a4878ebcdce4bdfa4a535e26ba0","observation_id":"2b9ddf00-ccb9-430a-9064-71e3a5b5c0ec","resolution":{"observed_at":"2026-08-06T19:31:26.666193Z","resolver_source":"raw_fallback","status":"malformed_identifier"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.946873Z","title":"Identifying users by their hand tracking data in augmented and virtual reality,","venue":null,"work_id":"42a47c29-195c-45a3-b8a5-16330f4ffc76","year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":36,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.497505Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:3f1fc8051ca193fec78edf8b18bfa0616be43d2fd6e3d6fba54c933905f6e56d","observation_id":"f00083e2-5bee-44b9-b229-37e41f03e60c","resolution":{"observed_at":"2026-08-06T19:31:27.950269Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.937310Z","title":"Authentication in immersive virtual environments through gesture-based interaction with a virtual agent,","venue":null,"work_id":"4c68851a-3656-4001-b843-48369694abcb","year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":37,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.500767Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:937647797022645a5bd5bcae5505b0c8ed2f9634a19244639a612e20d9f8367c","observation_id":"07918520-55bb-4e1e-9478-14ade15956df","resolution":{"observed_at":"2026-08-06T19:31:27.940483Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.926673Z","title":"Dba: Direction-based authen- tication in virtual reality,","venue":null,"work_id":"00efa889-1882-4ce3-b274-6387c8d0a387","year":2023},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":38,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.504189Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:aee08e07355e1324104ebbe15e55f2903bd91dc1dee6658be154cbea614a3acd","observation_id":"44dbeee8-5f0b-4b83-8725-051558a323a8","resolution":{"observed_at":"2026-08-06T19:31:27.930396Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.916616Z","title":"Sphinx authentication technique: Secure painting authentication in extended reality,","venue":null,"work_id":"fdc8e4a2-574e-4e90-8be6-e5f971dcdb24","year":2023},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":39,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.507425Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:b8d14842dda75fb8917159e271d3b7bf01c612574907b714494e4e010e5b17b6","observation_id":"71864687-e5a0-4ea1-9c8e-3397c6cc49d1","resolution":{"observed_at":"2026-08-06T19:31:27.919761Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.884154Z","title":"Retinal scan recognition us- ing wavelet energy entropy,","venue":null,"work_id":"d244e95c-25ea-44e8-8deb-526998e8e208","year":2012},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":40,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.510145Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:d298de52ed0970de8cc4f7e4d22f934d2bf38d5d7b669c571f5c6106a76db90c","observation_id":"ee4e11f9-43b3-4819-b842-a0e0ab29d64f","resolution":{"observed_at":"2026-08-06T19:31:27.896995Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.846765Z","title":"Daugman, 600 million citizens of india are now enrolled with biomet- ric id, https : / / doi","venue":null,"work_id":"65ffc62a-8234-4ad8-9606-4e59765c7599","year":2022},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":41,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.513003Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:c92a50d5c2580e7a1851fb0f3fa49f7a19a01a4c38719072cf0090e4551fc8c5","observation_id":"a2cdce9d-297a-4104-bc51-c087bd8cb6a5","resolution":{"observed_at":"2026-08-06T19:31:27.860486Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.516047Z","title":"Skullconduct: Biometric user identification on eyewear computers using bone conduction through the skull,","venue":null,"work_id":null,"year":2016},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":42,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.516047Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:6486e8c8e1c24237864092e725fbb545f23e293f8c5ab55f58da13c07a3e8e3c","observation_id":"88e61564-cb69-4646-a086-5290ea5dd4a3","resolution":{"observed_at":"2026-08-06T19:31:25.516047Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.819628Z","title":"Bio- metric as secure authentication for virtual reality environment: A system- atic literature review,","venue":null,"work_id":"7b994163-d5ab-48ee-a825-a4fb744bd94c","year":2023},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":43,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.519301Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:1c1ca17dce0c8ef05761812004e104e8be81d23c86f3207dc02ac008d422d156","observation_id":"96bf2f43-04f7-49bc-acdf-ae932a5ef11a","resolution":{"observed_at":"2026-08-06T19:31:27.829450Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"0607.33130","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:26.459546Z","title":"Picture pass- words in mixed reality: Implementation and evaluation,","venue":null,"work_id":"3a8ddf0c-5d65-4288-ba7e-57aa5dffa60b","year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":44,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.522574Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:3fed14cb221b619ba6bd03c061b8d3dc35b16619f1482849a39bef3cbc16e9da","observation_id":"004dc6ab-fdc6-4cb7-90f1-6e2187840838","resolution":{"observed_at":"2026-08-06T19:31:26.464930Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:28.059471Z","title":"User authentica- tion mechanisms based on immersive technologies: A systematic review,","venue":null,"work_id":"f9682cc0-bb3a-4ab0-a1f2-3b2da6059c77","year":2023},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":45,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.525353Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:c999013315466f3bc9fdccfce635afe1c81b4b6975d4e043a2bcee98fa6cb33a","observation_id":"c2856962-8ab4-48a9-b9da-5deaa8868695","resolution":{"observed_at":"2026-08-06T19:31:28.062653Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.787167Z","title":"A capacitive-sensing physical keyboard for vr text entry,","venue":null,"work_id":"4a464f65-29e1-495a-b141-7ec8732b7764","year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":46,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.528116Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:10b86b0d1b9b65451e8e412ad5b221dfef9854c981c0813c36c9d1a7ffdf1caa","observation_id":"2b68e8f6-bf9f-4b04-921f-94366027f09c","resolution":{"observed_at":"2026-08-06T19:31:27.799201Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.745395Z","title":"Towards more secure virtual reality authentication for the metaverse: A decentralized method proposal,","venue":null,"work_id":"c5037f93-6530-4d41-bd0b-10cb3c6ca6ff","year":2023},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":47,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.531076Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:2e3252af9203b36edc50cfd759f323505e134f5ab42df8c87e3c61e9601b7f5f","observation_id":"0c4ace3e-75ba-4143-a480-ae4ba06d54d0","resolution":{"observed_at":"2026-08-06T19:31:27.761761Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"8298.36083","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:26.394192Z","title":"Using decentralized identifiers and in- terplanetaryfilesystemtocreatearecoverablerarediseasepatientidentity framework,","venue":null,"work_id":"0c9223e9-3b71-45de-96e4-f137c2a254e5","year":2023},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":48,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.534139Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:c61dbbf9f87bcd0deb981e2c6d74b80fb62a6af9c745329de8891851276dbbe7","observation_id":"5a050639-917c-48e9-bded-a87301e9f54b","resolution":{"observed_at":"2026-08-06T19:31:26.399676Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.730828Z","title":"A window to your smartphone: Exploring interaction and communication in immersive vr with augmented virtuality,","venue":null,"work_id":"65eeeece-759f-4ddd-91ea-11f3c7f58d35","year":2015},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":49,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.538262Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:a1b6e2fb0c36158b23b25c329069da1318491f3a48adc1e46c291a133c0156f5","observation_id":"ede1ceef-2269-4f3f-bed7-8912811677a9","resolution":{"observed_at":"2026-08-06T19:31:27.735619Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.720036Z","title":"A user study on augmented virtuality using depth sensing cameras for near-range awareness in immersive vr,","venue":null,"work_id":"9cd36a83-337c-4949-9625-345ca03214c0","year":2018},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":50,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.541209Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:97294dc1b297bae65a4fa85d883bafd397e16d37efdbf378ccf274b8a3f1328e","observation_id":"ecabd5d0-1b4a-40cd-9ea0-4de7258b930f","resolution":{"observed_at":"2026-08-06T19:31:27.723832Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.708880Z","title":"Trackcap: Enabling smartphones for 3D interaction on mobile head-mounted displays,","venue":null,"work_id":"db1f050d-b947-46c1-b377-6b861774bdba","year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":51,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.544485Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:92a9c4d2e4605dff9f033205cd485170527c92743c8784b022d80976de1b1052","observation_id":"5b323a3e-7200-4d00-9b18-6825587d8aa3","resolution":{"observed_at":"2026-08-06T19:31:27.712630Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.696261Z","title":"Inside-out tracking controller for vr/ar hmd using image recognition with smartphones,","venue":null,"work_id":"e29f3ee5-8cfd-4051-b1a9-7381401fe554","year":2020},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":52,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.547640Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:b15e01fa00c04e5e77cd88d9746b74528a6e089565eb9bf1d4a180b2f01367d5","observation_id":"6e37c51b-5779-4701-ac88-5c676b2b10aa","resolution":{"observed_at":"2026-08-06T19:31:27.700738Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.685159Z","title":"A hybrid 2D-3D tangible interface for virtual reality,","venue":null,"work_id":"53190cb4-76f8-4dbd-b3b5-1181e7fab7a0","year":2021},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":53,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.551011Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:69c8c45fa98a82db1619efcee06858e748275ea929372d02f56fbb1785ca05ac","observation_id":"7e7e21ee-f257-411d-b874-2ce4bb9a09a1","resolution":{"observed_at":"2026-08-06T19:31:27.688909Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.672837Z","title":"Bringing full-featured mobile phone interaction into virtual reality,","venue":null,"work_id":"6be02e59-b8ef-4119-b474-dc4245266cea","year":2021},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":54,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.554009Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:457761aba185c9ae154d8798b21653dc7c2840ff3304e0b335e34d86b604dd13","observation_id":"60c71843-8607-4f81-bc08-d1748400d37c","resolution":{"observed_at":"2026-08-06T19:31:27.677645Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.662122Z","title":"PAIR: Phone as an augmented immersive re- ality controller,","venue":null,"work_id":"c0858459-2558-4194-a372-954291d9d784","year":2021},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":55,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.556903Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:21012978d89306e6ec30e0d35ccc096a658166abc7ae60bcb759d694d1abc1d9","observation_id":"c37947aa-9661-4967-b873-66db5734e0df","resolution":{"observed_at":"2026-08-06T19:31:27.665756Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.650807Z","title":"Gy- rowand: Imu-based raycasting for augmented reality head-mounted dis- plays,","venue":null,"work_id":"10416a5b-8d93-4564-983b-0645e12dee24","year":2015},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":56,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.560355Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:1414ae0c3e4897f1e521a27d5624f7d39fd2fdee772cc01c7828a53e60cafc01","observation_id":"f0b3e87e-5cfe-44ad-bb38-6a33cd71429f","resolution":{"observed_at":"2026-08-06T19:31:27.654818Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"2017.78933","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:26.311562Z","title":"An arm-mounted in- ertial controller for 6dof input: Design and evaluation,","venue":null,"work_id":"f6140509-cb8e-4842-9177-cde9d190263e","year":2017},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":57,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.563792Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:59ca96e366aad657672e55a1420fd140c7cd22767e2eaf6c9f2aec450fe93960","observation_id":"cec4020a-4c9b-4cf4-a817-995eaf63c5e0","resolution":{"observed_at":"2026-08-06T19:31:26.317081Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.639048Z","title":"TickTockRay: Smartwatch-based 3D pointing for smartphone-based virtual reality,","venue":null,"work_id":"deeb4ec6-c788-41a1-bd50-d51c1eda72a3","year":2016},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":58,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.567070Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:dc4f5a962f76a417853f597e621b7f6ad4811d4da43eeff4791c694049995a9e","observation_id":"1b194dfe-f65d-4fe4-82de-b89bb0b4c359","resolution":{"observed_at":"2026-08-06T19:31:27.642920Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.570537Z","title":"Smartwatch-assisted robust 6-dof hand tracker for object manipulation in hmd-based augmented reality,","venue":null,"work_id":null,"year":2016},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":59,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.570537Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:d14810a9b90ad833e4fa2eb6eca3f50d5c3f89c1218233725aa414783d95517e","observation_id":"9e1d7e53-c982-4b4c-973b-9f1e34bc96fc","resolution":{"observed_at":"2026-08-06T19:31:25.570537Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"0427.31886","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:26.153782Z","title":"Watchvr: Explor- ing the usage of a smartwatch for interaction in mobile virtual reality,","venue":null,"work_id":"2094936e-f8ab-4f65-9bde-086c41770ef8","year":null},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":60,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.574105Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:9e84d4049c3346b5d65a5cf4ce0fe7dd6f9e274bcb8232dd6aa0d405a1e00646","observation_id":"3cd0877f-5539-4ddd-a44a-42b848fe58c9","resolution":{"observed_at":"2026-08-06T19:31:26.159331Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":"10.1007/s11042-018-6403-9","metadata_source":"openalex","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-10T00:03:40.895421Z","title":"New design and comparative analysis of smart- watch metaphor-based hand gestures for 3d navigation in mobile virtual reality,","venue":"Multimedia Tools and Applications","work_id":"9b961d45-637a-47ba-b0f5-b816ad9ab796","year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":61,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.577343Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:122eca4ed8b6abfe911ccd45b3fff97e9a75e10a2e37d9a7b3805a182fb8d7eb","observation_id":"77a885f5-f54b-49ac-8819-876486d13e96","resolution":{"observed_at":"2026-08-06T19:31:25.658336Z","resolver_source":"doi","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.626855Z","title":"Smartcasting: A discount 3D interaction technique for public displays,","venue":null,"work_id":"7ddeea09-8445-495e-9512-e0f7480aeb7d","year":2014},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":62,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.580527Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:1ad0c779fa23fc52b9eede8457069bef3e87f0feb60fde1303b22373e2032131","observation_id":"de0cc5a7-a978-4d91-b8e4-4b5645d5189e","resolution":{"observed_at":"2026-08-06T19:31:27.631634Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":"10.1109/3dui.2013","metadata_source":"doi_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.640854Z","title":"Poster: Virtual reality in- teraction using mobile devices,","venue":null,"work_id":"4320ca4f-13af-4fa1-84a6-fdd70ebbd5c4","year":2013},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":63,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.583812Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:a7e315315a184ce9f0bc79c80f0d301ff1c795f009884b113303dd948e925596","observation_id":"caab655d-b5aa-4c87-a2b7-8116f256ddcd","resolution":{"observed_at":"2026-08-06T19:31:25.646251Z","resolver_source":"doi","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"2013.66717","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:26.084512Z","title":"Interaction techniques for hmd-hhd hybrid ar systems,","venue":null,"work_id":"6a15982c-da30-4916-a4b4-3c5e59094786","year":2013},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":64,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.587274Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:71cc62a6413dd1395d0e3c25eb759fffe36a60d14393462c1d3fb472a8dbc36a","observation_id":"30be75cd-8d9b-43d5-bd90-54220fcee63c","resolution":{"observed_at":"2026-08-06T19:31:26.090130Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.614177Z","title":"Smartvr pointer: Using smartphones and gaze orientation for se- lection and navigation in virtual reality,","venue":null,"work_id":"06d29648-613c-45cf-9c5b-af5bd4ac8c7a","year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":65,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.590221Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:267038d41447829704f5135929e31c12666e8b7702bba43f081bf440d268ecc9","observation_id":"28078692-5d6c-4b6a-8157-206eec2cc564","resolution":{"observed_at":"2026-08-06T19:31:27.618688Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.592984Z","title":"Phoneinvr: An evalu- ation of spatial anchoring and interaction techniques for smartphone usage in virtual reality,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":66,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.592984Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:0703f3b6fc3921fa272c0b963ccd929d298cd0b00d68d4dacc193f3354c37059","observation_id":"406fa405-cc53-4b12-8067-dd8a75b72877","resolution":{"observed_at":"2026-08-06T19:31:25.592984Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"9156.33918","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.928983Z","title":"Eye vs. head: Com- paring gaze methods for interaction in augmented reality,","venue":null,"work_id":"4ee2a881-0bfe-456f-854c-fdad7f35a15f","year":2020},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":67,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.596389Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:746e5818cedd6e1c9b2a117bcd861840b4ddc4dc9c86490b8ed72fb4177d6c2e","observation_id":"6cfaf06c-6c1c-4550-b107-5194b450444a","resolution":{"observed_at":"2026-08-06T19:31:25.934446Z","resolver_source":"raw_fallback","status":"malformed_identifier"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.601610Z","title":"Controller-based text-input techniques for virtual reality: An empirical comparison,","venue":null,"work_id":"5137f3df-eb66-426e-bf37-6dfa59238c44","year":2019},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":68,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.599393Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:93874a32a7f5adbb6c6f0b96fd3696c6f634843aa7fc8fca616cfe90dc16c22e","observation_id":"24b44459-d675-4ddc-a295-5e7459a9100e","resolution":{"observed_at":"2026-08-06T19:31:27.606368Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"6343.32063","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:25.853599Z","title":"Advantages of eye-gaze over head-gaze-based selection in virtual and augmented reality under varying field of views,","venue":null,"work_id":"27065dfb-3497-4599-9842-413a2d6cd82f","year":2018},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":69,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.602323Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:0f1423018fb9e3d97d2da25b1c132542002ad2776d8ac7f17f7e1d6313ee9de1","observation_id":"63e436ff-1e78-4333-bb4a-27ed9a82e416","resolution":{"observed_at":"2026-08-06T19:31:25.859145Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.590292Z","title":"Wearhand: Head-worn, rgb-d camera- based, bare-hand user interface with visually enhanced depth perception,","venue":null,"work_id":"1c046051-25e9-46da-8b2a-23230adf4bf4","year":2014},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":70,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.605250Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:42e5a087e280a2f64db6b8cc8e31dd8523461ccf5ddea3b1582cb84ecbf9350a","observation_id":"47eee7d2-1591-47dc-ae54-68be8581e766","resolution":{"observed_at":"2026-08-06T19:31:27.594333Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.578197Z","title":"Usability of augmented reality for revealing secret messages to users but not their devices,","venue":null,"work_id":"a002c576-78ac-4bdc-8893-0a379e639f85","year":2015},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":71,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.608231Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:5661831c6249fd17f6f3f8a9dff1530c090de87cab1ecbcb09de3666c9a4d99f","observation_id":"15965672-6563-4853-b67d-f252be46c691","resolution":{"observed_at":"2026-08-06T19:31:27.582646Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T19:31:27.567171Z","title":"A survey on trends of two-factor authenti- cation,","venue":null,"work_id":"be40b19f-70aa-4735-a62c-50df095e497d","year":2022},"citing_paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones","version":1},"reference_index":72,"source":"pdf_text","source_observed_at":"2026-08-06T19:31:25.611268Z"},"links":{"citing_paper":"/paper/2507.05447"},"observation_digest":"sha256:ecbddcb8793de8d0d9e1fb03e4071c251f6a5e678c8cd1b7432445090cb341e8","observation_id":"1142bf68-3a78-494e-97a0-f450947a8739","resolution":{"observed_at":"2026-08-06T19:31:27.570813Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"state":"measured"}}],"paper":{"arxiv_id":"2507.05447","last_updated":"2025-07-07T20:00:09Z","latest_version":1,"primary_category":"cs.HC","snapshot_observed_at":"2026-08-10T03:42:17.237052Z","submitted_at":"2025-07-07T20:00:09Z","title":"NRXR-ID: Two-Factor Authentication (2FA) in VR Using Near-Range Extended Reality and Smartphones"},"reference_resolution":{"displayed":70,"state_counts":{"malformed_identifier":4,"metadata_mismatch":8,"parse_uncertain":0,"unresolved":11,"verified_exact":6,"verified_fuzzy":41},"total_outbound_references":70},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-11T06:34:44.6726+00:00","source":"crossref"},{"observed_at":"2026-08-11T06:34:36.301508+00:00","source":"retraction_watch"}],"thesis":"As of 11 August 2026, this Paper Citation Record lists 70 of 70 outbound references and 0 inbound Pith citation observations for arXiv:2507.05447."}