{"as_of":"2026-08-10T20:21:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:3968a5790e8b8e6c69aba886326ba5c394ad855a3edb28af041c7ca98f7e95f6","coverage":[{"denominator":17,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":17,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-06T15:31:58.129752Z","state":"measured"},{"denominator":17,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":17,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-10T06:31:04.303077+00:00","state":"measured"},{"denominator":0,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[],"links":{"evidence":"/evidence","html":"/paper/2507.15618/citation-record","integrity":"/paper/2507.15618/integrity","json":"/paper/2507.15618/citation-record.json","paper":"/paper/2507.15618"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.469306Z","title":null,"venue":null,"work_id":"ecb41543-33c2-439a-98f1-540009cc6761","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.050208Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:e95f899fccd7fc9f257829e3d2ac4bb363d7dabf1043652aabd4d15418e6e7e3","observation_id":"1a2c55df-8fbd-4139-85e1-bca37b478aa7","resolution":{"observed_at":"2026-08-06T15:31:58.475500Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.451841Z","title":null,"venue":null,"work_id":"a9141e98-f21e-4413-9deb-42049c2cae4e","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.055861Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:a47f9c9293544b019f0e3dcca01bbdcd4aa8dbdde58a4c31cff07a27199e40c7","observation_id":"84d7d649-b2d8-4e23-aa0a-b8c0bb4447f1","resolution":{"observed_at":"2026-08-06T15:31:58.458073Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.434942Z","title":"action_type","venue":null,"work_id":"16c7163e-0150-49ef-8dfe-9d0a9f78780e","year":2017},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.061617Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:7c0411890a29e16fa37c55b1eeaf40e7451f6a7f799a08c06688d9198239c8c1","observation_id":"d38de6e3-0fc2-4947-a053-10d0a7cdb097","resolution":{"observed_at":"2026-08-06T15:31:58.440975Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.361848Z","title":"Characterized by heavy drone production, defensive early game posture, and maximum economy focus","venue":null,"work_id":"d73b115b-6afc-49f8-9123-c84ee454e881","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.084443Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:70c509c7aefcd37c12c98086cc0937bcea38d683a7a3073b9332c25a0b339050","observation_id":"56e30143-24ca-4435-b0ed-51baf4bb3d68","resolution":{"observed_at":"2026-08-06T15:31:58.366951Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.345234Z","title":"Characterized by sacrificed economy for early pressure and heavy Zergling production","venue":null,"work_id":"e9905eba-b30d-40c9-baaa-dbb394dd29f6","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.089946Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:ec609358017a42957e49b90b1d3857360c62cb7a8acb9fe55e4710f6b766d254","observation_id":"4b825376-1e05-4474-9909-c4a3dbbb4432","resolution":{"observed_at":"2026-08-06T15:31:58.350416Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.417538Z","title":"Characterized by insufficient information or unclear strategic direction","venue":null,"work_id":"0ed5e77a-e40c-43c8-b980-1ae4cc105349","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.066982Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:5c96c767fdc20ab05b39dd38eea9dc412549114b0d00df064d0401f4a03726dc","observation_id":"7bff92b1-1066-4ef7-a36f-09104390afbf","resolution":{"observed_at":"2026-08-06T15:31:58.422670Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.400834Z","title":"Characterized by upgraded Roaches as main army composition, strong timing attacks, and usually 2-base economy","venue":null,"work_id":"091a768d-cd2e-41b4-b5e2-948f7c44725e","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.073437Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:f1c83ba4d98adff62c730af38b59e9ca0826c1501a0f18545d79aa13ad047136","observation_id":"3bffa3c9-6484-49e8-ac9c-b7b2b4f70659","resolution":{"observed_at":"2026-08-06T15:31:58.406002Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.379796Z","title":"Key buildings include Lair, Spire, and multiple gas extractors","venue":null,"work_id":"f042d8a1-f214-4752-9c47-6e69dffa98cf","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.079068Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:af94528bff2a1d651be24ff4607881d2bebba2440de303451b66011fad1f6e9e","observation_id":"cea93335-491d-421e-bd6d-0fe3ae551ac5","resolution":{"observed_at":"2026-08-06T15:31:58.387535Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.266751Z","title":"Characterized by heavy unit production, committed aggression, and limited tech investment","venue":null,"work_id":"c7c63e51-0f8b-466f-982c-bfd70d35323d","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.112704Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:ae601b3b97c635f08c3cac15278b8af1f8bde2e74c28bc03a0c0584e1d63e809","observation_id":"fa021800-02c2-4e63-ad89-830ac2f4bb53","resolution":{"observed_at":"2026-08-06T15:31:58.272390Z","resolver_source":"raw_fallback","status":"malformed_identifier"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.324327Z","title":"Characterized by timing attacks with upgraded Zerglings and moderate economy into strong timing","venue":null,"work_id":"ab4d73b5-9e25-43e8-b154-d9ae35f8ce38","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.094585Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:7ba70001a8fc613c811921c670f789a797518eed2bf90c86c6ca3fad905eb015","observation_id":"a1f22fed-c348-4970-aa4a-81257ea939e8","resolution":{"observed_at":"2026-08-06T15:31:58.330337Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.303352Z","title":"Characterized by map mobility focus, surprise attacks, and specific army compositions","venue":null,"work_id":"78d702eb-bb07-4254-8759-75f153f907cc","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.099835Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:26cbce77175439bb582c433dd5a9b6704e7515db4bb82d42d81cdafd686d15f7","observation_id":"1151b2c4-5c95-4f4e-8e4d-77f0ce52c2a1","resolution":{"observed_at":"2026-08-06T15:31:58.310669Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.285487Z","title":"Characterized by mid-game tech transition, strong map control, and siege capability","venue":null,"work_id":"e825aee0-10f8-4734-8587-98c1e3a1c4b2","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.106352Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:4f76dcc9b1048b68319a93ae7673e680c715672cffd2534ecaecf037fb757048","observation_id":"98b04c53-d220-424b-9ffc-79da784dad57","resolution":{"observed_at":"2026-08-06T15:31:58.290483Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.248971Z","title":"This suggests a natural trade-off between tactical specialization and general capability","venue":null,"work_id":"bfa01246-086e-4ca6-b28f-49dae510c880","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.118701Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:0890456af99c99d714d7aded8d801a5ba6081270b0b2de897c0e727a54b32dc8","observation_id":"79d69dd4-9135-4668-9275-368236ccaf88","resolution":{"observed_at":"2026-08-06T15:31:58.254289Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.218155Z","title":"Configuration C’s balanced higher constraints appear to offer a favorable trade-off","venue":null,"work_id":"df7a6b69-6a8d-4a18-96c8-d1ca6e7636e1","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.123878Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:f6101b6afd15431186804bb32b231e2eedfaa5fd6bf5f364440a03fc25134c19","observation_id":"bce81fef-5890-4d0e-be43-dd0c4d857d4b","resolution":{"observed_at":"2026-08-06T15:31:58.235032Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.194408Z","title":null,"venue":null,"work_id":"cc13d72e-2946-4069-a03b-8edca7e1f4f3","year":null},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.129752Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:ac839186f6eda5aad595dea998aa577e9a911ea048e5b7bbbb9cd3ed9818c22b","observation_id":"473e112d-c6b8-40fb-bd69-95bfc5a28901","resolution":{"observed_at":"2026-08-06T15:31:58.203388Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T15:31:58.487716Z","title":"M., Mathieu, M., Dudzik, A., Chung, J., Choi, D","venue":null,"work_id":"5b71b296-e438-42f9-bfaa-4e9287fb6b92","year":2019},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":2017,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.043762Z"},"links":{"citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:f22a9c5c838442640932ad5dde068e71738193b376def0cc110b4e69f6a45323","observation_id":"1d4cd646-05c6-4dcb-8b2d-ecd294c40e90","resolution":{"observed_at":"2026-08-06T15:31:58.494609Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2411.05348","last_updated":"2025-05-02T07:20:36Z","snapshot_observed_at":"2026-08-07T15:45:18.538913Z","submitted_at":"2024-11-08T06:04:22Z","title":"LLM-PySC2: Starcraft II learning environment for Large Language Models","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2411.05348","snapshot_observed_at":"2026-08-06T15:31:58.037730Z","title":"10 Huang, R., Wu, X., Yu, H., Fan, Z., Fu, H., FU, Q., and Wei, Y","venue":null,"work_id":null,"year":2019},"citing_paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II","version":1},"reference_index":2799,"source":"pdf_text","source_observed_at":"2026-08-06T15:31:58.037730Z"},"links":{"cited_paper":"/paper/2411.05348","citing_paper":"/paper/2507.15618"},"observation_digest":"sha256:a3aa3cbd35931688173b971cf1ecfa9064e4c160b712a2c886c077f4b92adb76","observation_id":"1d48df1e-eca0-4e8e-981c-b2926e7a05e9","resolution":{"observed_at":"2026-08-06T15:31:58.037730Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"paper":{"arxiv_id":"2507.15618","last_updated":"2025-07-21T13:42:06Z","latest_version":1,"primary_category":"cs.AI","snapshot_observed_at":"2026-08-06T15:25:06.214990Z","submitted_at":"2025-07-21T13:42:06Z","title":"TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II"},"reference_resolution":{"displayed":17,"state_counts":{"malformed_identifier":1,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":4,"verified_exact":0,"verified_fuzzy":12},"total_outbound_references":17},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"thesis":"As of 10 August 2026, this Paper Citation Record lists 17 of 17 outbound references and 0 inbound Pith citation observations for arXiv:2507.15618."}