{"as_of":"2026-08-13T21:04:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:79216fb2be9973c8b54b3bfc4f3b3666d2b6b01f2a9a62ad1019171de89bbaef","coverage":[{"denominator":33,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":33,"source":"paper_references, paper_reference_links","source_observed_at":"2026-05-10T11:02:02.037450Z","state":"measured"},{"denominator":33,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":33,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-13T06:32:02.005865+00:00","state":"measured"},{"denominator":0,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[],"links":{"evidence":"/evidence","html":"/paper/2604.14996/citation-record","integrity":"/paper/2604.14996/integrity","json":"/paper/2604.14996/citation-record.json","paper":"/paper/2604.14996"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Kumar, N","venue":null,"work_id":"35ad4a05-ddd3-4ed1-80a4-4361662277f0","year":2015},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:1677f67325851a566f36738cfb0bbddfab1fe68e49d8b03a3f293f1c26f25817","observation_id":"a3efe161-d20e-4a76-a799-c1167c84df99","resolution":{"observed_at":"2026-05-19T16:43:09.167198Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"Almost 90% of cyber attacks are caused by human error or behavior","venue":null,"work_id":"7fb4f78b-a4ec-4113-a17f-e42231ac9972","year":2017},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:3d0f8a0e9500d33b44a60de3ba11e22d995842274996a6d71b92bcb0f4f14cac","observation_id":"752433a5-d1c2-411e-806a-c8122ce70cdc","resolution":{"observed_at":"2026-05-19T16:43:09.161489Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"1901.02672","last_updated":"2019-01-09T10:45:57Z","snapshot_observed_at":"2026-07-06T07:25:42.945339Z","submitted_at":"2019-01-09T10:45:57Z","title":"Cyber Security Awareness Campaigns: Why do they fail to change behaviour?","version":1},"cited_work":{"arxiv_id":"1901.02672","doi":"10.48550/arxiv.1901.02672","metadata_source":"arxiv_reference","pith_arxiv_id":"1901.02672","snapshot_observed_at":"2026-08-05T02:28:24.338817Z","title":"& Nurse, J","venue":"arXiv (Cornell University)","work_id":"beb1ae5f-cc84-439b-a761-f231ea3f5a81","year":2019},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"cited_paper":"/paper/1901.02672","citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:e2c9e675ea11a226eb7269aed3353348a160fabcd8b86e179e465e9679c792d8","observation_id":"769377de-a10c-4e57-b592-7022833e8dad","resolution":{"observed_at":"2026-07-04T23:18:58.458107Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Nacke, L","venue":null,"work_id":"9ea867df-d806-4692-aa65-e46f4a058d33","year":2011},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:ab35ce2fa6126c336f57f9c50fe08e66d0c9a6ae77f580073c7ad5170ab64af9","observation_id":"75b5fe06-b182-4d63-9520-9c7d58b58a44","resolution":{"observed_at":"2026-05-19T16:43:09.158512Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Sarsa, H","venue":null,"work_id":"3da58e4c-7fb2-4ab0-ad7d-34eb5d72a0ce","year":2014},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:1291cce60864d61637e7168c79a21fec2f27eed4d03386098b283de14be5d561","observation_id":"e45fac04-4a78-4fbc-b009-dfdca552e5e0","resolution":{"observed_at":"2026-05-19T16:43:09.165354Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Flores, W","venue":null,"work_id":"1f13fcbf-b934-4b79-8452-9199d3846ec5","year":2017},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:597df3036235161fe229c8b39bd0beb3c860c91dbf977e7cb4a004bea3a05282","observation_id":"05ee931d-52b3-4ae4-98e1-406160f28934","resolution":{"observed_at":"2026-05-19T16:43:09.163245Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Pham, T","venue":null,"work_id":"36b2b603-77bf-4588-991e-1026d4ec9767","year":2009},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:7703034e524ef818b018d6c43e392b1ec73acc000cb6b13d81b862d5d5f9b931","observation_id":"059fa079-73bd-4bce-8002-1f3b9e8ed334","resolution":{"observed_at":"2026-05-19T16:43:09.156734Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Shabtai, A","venue":null,"work_id":"75feb23b-a125-45db-b292-d699631270c5","year":2018},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:9ed6027011bbd8731ec271592e77900af21ccc27a27e3dc8d71c85fc6b96a8d5","observation_id":"4d18652e-4ee7-41bc-871c-d360efe280c3","resolution":{"observed_at":"2026-05-19T16:43:09.151199Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Bereby-Meyer, Y","venue":null,"work_id":"bd2a8cca-3e04-47dd-ad40-bf2eca31ea22","year":2012},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:f55d33deb313da758f00920f16d52cd6514e6df67297783ade7da91e58f1aeb7","observation_id":"38ac8690-37e8-4097-af50-3e1bd4aee790","resolution":{"observed_at":"2026-05-19T16:43:09.152832Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Bereby-Meyer, Y","venue":null,"work_id":"b8c6310a-d64a-4f68-9787-b159cbb35c00","year":2017},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:10f876913a2d6e3a767aef96df644ccce4ffe1a103ad122ee6c7c51483204ab0","observation_id":"d8213478-205a-4940-a9f7-8a5bda669be5","resolution":{"observed_at":"2026-05-19T16:43:09.149486Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Shabtai, A","venue":null,"work_id":"137aca0d-9c74-4580-ac80-6c42fe56471f","year":2020},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:c11182fe28abacd93bbfb43476b83b54fa19c36bcabb68c01ba27e30c80ad631","observation_id":"5ed7d9d0-74a8-4e2e-aaaf-da097d1f1ebc","resolution":{"observed_at":"2026-05-19T16:43:09.147807Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Furnell, S","venue":null,"work_id":"95819c50-c412-482a-b8dd-e9b7ed9506f4","year":2009},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:370e9e5c321383abaa513dab5cd939e37834757f7da81c310a07ef0c2eb415c2","observation_id":"e96edfa2-be4e-49b0-8c3b-3054cbe3e6d9","resolution":{"observed_at":"2026-05-19T16:43:09.144475Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Sassone, V","venue":null,"work_id":"6ad4c65c-9512-49db-b314-cdc7804fb51d","year":2020},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:754ef63ba939f6076a5164e4d687f7ea19bb64bc77036020de5cdcb8834913ab","observation_id":"def2a76d-4a45-468f-b4cb-ba2571e1a44b","resolution":{"observed_at":"2026-05-19T16:43:09.146334Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Brumley, D","venue":null,"work_id":"db7117a0-2716-4c9b-abe9-02b4a53268be","year":2014},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":14,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:6a2823346bf1ae233d931f4580ccf695249ecfca1d81524aca497645eb7ffe79","observation_id":"83d0f348-fb44-45cd-9596-5e74705e3d66","resolution":{"observed_at":"2026-05-19T16:43:09.149718Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Kohno, T","venue":null,"work_id":"72c3ed6d-a8c8-4483-a553-8a44415085cf","year":2013},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:02d6402594a34d75de79aa4263300a4a37759ceeb248417adca2db8ad95ae99a","observation_id":"a34f8b80-1f8b-41ed-88bd-a73f35403463","resolution":{"observed_at":"2026-05-19T16:43:09.147974Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Kavakli-Thorne, M","venue":null,"work_id":"38e83ba6-4e86-4357-9748-f6eb782196a9","year":2020},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:96a1605b42e22b6059d1dee59730475c55ef0c3d138ca566f8a83bbb8adc974b","observation_id":"53cce4c8-bf38-42fc-884d-f461e05f77a1","resolution":{"observed_at":"2026-05-19T16:43:09.151373Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Janicke, H","venue":null,"work_id":"b8b41436-67dc-4a85-8d0d-537931fe69d5","year":2020},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:3c0ff7d5b476fa9a82a2f3a81a19feefcdd707b0af559811775f5c1bd9d78e1c","observation_id":"44ee009b-a898-473c-9666-b61d80e13567","resolution":{"observed_at":"2026-05-19T16:43:09.156870Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Jianmin, W","venue":null,"work_id":"f03c730c-edcb-47c5-ab34-c1f663574e10","year":2018},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:fac63d57dacf732182c8a7ccdd3561b86bf18ae2f805afbafe70d6b39603270d","observation_id":"b7489b20-d384-4ed0-81ea-c42d3dd6a993","resolution":{"observed_at":"2026-05-19T16:43:09.137322Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Bereby-Meyer, Y","venue":null,"work_id":"c21daacd-ab0f-4044-a1cd-12cdffadc2f2","year":2020},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:bcc26f9aece7ce779d0b3e496ef66d2defcf1c2366f15ec6116d5bba4ddeb3f4","observation_id":"c3a0c8c0-3ef8-4d54-9ed2-ea7a57d53fde","resolution":{"observed_at":"2026-05-19T16:43:09.138968Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2005.04163","last_updated":"2020-05-08T17:08:22Z","snapshot_observed_at":"2026-08-11T15:04:53.560578Z","submitted_at":"2020-05-08T17:08:22Z","title":"Human Error in IT Security","version":1},"cited_work":{"arxiv_id":"2005.04163","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2005.04163","snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"Human Error in IT Security","venue":null,"work_id":"496c7395-6e41-40cd-8e1e-c6d3d52a3af8","year":2005},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":20,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"cited_paper":"/paper/2005.04163","citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:139f8579b4a6debbd7602c526dc0ce90d5f3fcbd7ba098a55bedb94023210e84","observation_id":"4d41a602-838d-4342-be68-f1862d27292c","resolution":{"observed_at":"2026-05-10T11:05:08.783099Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Willingham, D","venue":null,"work_id":"bfce92fc-44cb-4c60-9ba0-0961a53bcee9","year":2013},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":21,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:f255ddbd18d77e9643dab4a082dd0b67516baac6ae2254c1570441a90d830288","observation_id":"24ebdfb7-7d6c-4fb5-8b05-a38a4314f477","resolution":{"observed_at":"2026-05-19T16:43:09.140970Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Constantino, M","venue":null,"work_id":"62d455e2-44f3-423b-924f-7efef267425e","year":2022},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:356590ef11fd7e7a0a19842958eac10cc39062511291767936a4f18d84610410","observation_id":"1d2d059f-8b8f-446a-8764-6d5d80e2c8c6","resolution":{"observed_at":"2026-05-19T16:43:09.146124Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Nurse, J","venue":null,"work_id":"eb777619-0e00-4107-ae9a-80116fdef401","year":2021},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":23,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:5167d92d69eb6099b45e4bf7da6b25154667e81053e5b8d287182d53ad1ee68b","observation_id":"994ea499-51a2-4a79-b899-48fab85b3c12","resolution":{"observed_at":"2026-05-19T16:43:09.131749Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"(2022), https://assets.sophos.com/X24WTUEQ/at/b5n9ntjqmbkb8fg5rn25g4fc/sophos- 2023-threat-report.pdf","venue":null,"work_id":"16c9cdf9-7ec2-4933-b949-e1ea353ded3d","year":2023},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:a143d62cf6b0984f108ba04e8d6c034ada0b8b4fca9d9cdfe292ac7dc016fc6b","observation_id":"564ef72e-3753-4b56-ba5b-0bbef3f5f15c","resolution":{"observed_at":"2026-05-19T16:43:09.137142Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Mazurek, M","venue":null,"work_id":"d7b56cea-387b-41ee-bef7-177c6044546f","year":2018},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:1043ca412bfbbc2f30619fd53e30015a3150fe74428c725c43c8fdc210370778","observation_id":"1a396c47-2fcc-498e-a324-7a3cdaa63de0","resolution":{"observed_at":"2026-05-19T16:43:09.125863Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Shabtai, A","venue":null,"work_id":"56ea0404-529c-4b75-8c6b-bc530472cbca","year":2022},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":26,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:bf0d6e1ac9cdd10174863c44e16a6368ccd7855e9a65da7be4ff4932267765ef","observation_id":"60c11c2f-5d7e-4364-917c-630fb179897a","resolution":{"observed_at":"2026-05-19T16:43:09.131548Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Bick, M","venue":null,"work_id":"0a8a6c6b-ac63-43e9-9b24-eb2dc92e8a0e","year":2017},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":27,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:b2467c5e70ebf5b3afe1fc0d8c7005c2baad26475fcbc80540b68940f0b499cd","observation_id":"ffe0ac5e-682b-4082-ab0e-fded81a0191f","resolution":{"observed_at":"2026-05-19T16:43:09.133444Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Omoronyia, I","venue":null,"work_id":"33e91996-3ade-46b2-885c-7d646c3849a6","year":2022},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":28,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:bd0eed902ca1992f7d0a2ad3eb66bd2aac22f6ea634ca01192b260fb0940977d","observation_id":"bef87103-ca64-407f-b8b8-74140c14cdc2","resolution":{"observed_at":"2026-05-19T16:43:09.142759Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Chengalur-Smith, I","venue":null,"work_id":"6d444a09-48e0-4466-b077-9a40b277a50a","year":2020},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":29,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:0139d1e5e0ec6fccb73ec06296a77d474169adc6546dc33fab520b140db12f64","observation_id":"e1a0f992-6a18-4992-a16b-a6eb28d5eef7","resolution":{"observed_at":"2026-05-19T16:43:09.159576Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Shepherd, L","venue":null,"work_id":"9b558ee8-8fcc-4527-ab02-db941c1ebada","year":2019},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:d15323e0ba09e29653e9408558939f88288e86d700e2f301052585a21fb3fabb","observation_id":"1cfd71a4-9767-486b-aa3a-8b583ea52dff","resolution":{"observed_at":"2026-05-19T16:43:09.161344Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Shamala, P","venue":null,"work_id":"131713a2-636b-4d07-8626-4849e708c29a","year":2021},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:64714b954e1fa03509e4001dfa52a04e3dbc973527ace8072ccedd4c2f67da53","observation_id":"a8d8dd13-2c87-41aa-b75b-465da50aec1f","resolution":{"observed_at":"2026-05-19T16:43:09.121775Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Wen, F","venue":null,"work_id":"9e4def77-17cf-4d60-9288-3613e13871b3","year":2021},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":32,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:bea3ac525e41610fc6fa6a5ce3517372deebf54f8e2470f6a124be2bda988bc0","observation_id":"16fe6bfe-d6f0-49fe-92e4-2dd13fc329f1","resolution":{"observed_at":"2026-05-19T16:43:09.125707Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"& Qasempour, K","venue":null,"work_id":"c6e38e6c-2904-4946-9600-bb6b25d3d4f8","year":2020},"citing_paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment","version":1},"reference_index":33,"source":"pdf_text","source_observed_at":"2026-05-10T11:02:02.037450Z"},"links":{"citing_paper":"/paper/2604.14996"},"observation_digest":"sha256:974ca12b0ffeef238e47dd43b30945f3e6ed4a49068813e6ad22442bb54d0082","observation_id":"31d8f516-da33-4258-aa8e-414bd0c8982d","resolution":{"observed_at":"2026-05-19T16:43:09.118127Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"state":"measured"}}],"paper":{"arxiv_id":"2604.14996","last_updated":"2026-04-16T13:22:21Z","latest_version":1,"primary_category":"cs.CR","snapshot_observed_at":"2026-07-06T23:02:40.364114Z","submitted_at":"2026-04-16T13:22:21Z","title":"ConGISATA: A Framework for Continuous Gamified Information Security Awareness Training and Assessment"},"reference_resolution":{"displayed":33,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":2,"verified_fuzzy":31},"total_outbound_references":33},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-13T06:32:02.005865+00:00","source":"crossref"},{"observed_at":"2026-08-13T06:31:53.387327+00:00","source":"retraction_watch"}],"thesis":"As of 13 August 2026, this Paper Citation Record lists 33 of 33 outbound references and 0 inbound Pith citation observations for arXiv:2604.14996."}