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arxiv 2509.06126 v1 pith:AHEMSHO7 submitted 2025-09-07 cs.CY

The impact of gamification on learning outcomes: experiences from a Biomedical Engineering course

classification cs.CY
keywords learningbiomedicaldigitalintegrationassessmentcollaborationcourseengineering
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a structured learning environment that combined experiment tracking, real-time collaboration, and peer-assessment practices. The intervention was deployed across two consecutive academic years, involving master's-level students in Biomedical Image Processing. Data were collected through project outcomes, peer-assessment rubrics, and student surveys. Results show that the integration of digital platforms supported accountability, improved the quality of collaborative work, and fostered greater equity in the evaluation process. Students highlighted increased engagement, enhanced teamwork, and clearer criteria for performance assessment. Faculty reported more efficient monitoring of progress and improved feedback practices. Despite challenges such as technical adoption and the need for instructor guidance, the study demonstrates the potential of structured tool integration to support active and transparent learning environments. Findings contribute to the broader discourse on digital pedagogy, offering a replicable model for higher education contexts in science and technology.

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