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Personabooth: Personalized text-to-motion generation

2 Pith papers cite this work. Polarity classification is still indexing.

2 Pith papers citing it

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citation-polarity summary

fields

cs.CV 1 cs.RO 1

years

2026 2

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UNVERDICTED 2

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representative citing papers

SentiAvatar: Towards Expressive and Interactive Digital Humans

cs.CV · 2026-04-03 · unverdicted · novelty 7.0

SentiAvatar generates expressive interactive 3D avatars in real time by combining a 37-hour mocap dialogue dataset with a pre-trained motion foundation model and an audio-aware plan-then-infill architecture that separates semantic planning from prosody-driven frame interpolation.

OMG: Omni-Modal Motion Generation for Generalist Humanoid Control

cs.RO · 2026-06-09 · unverdicted · novelty 5.0

OMG is a diffusion model for omni-modal whole-body humanoid motion generation that uses language, audio, and reference motions after large-scale data curation to achieve state-of-the-art performance and adaptation.

citing papers explorer

Showing 2 of 2 citing papers.

  • SentiAvatar: Towards Expressive and Interactive Digital Humans cs.CV · 2026-04-03 · unverdicted · none · ref 72

    SentiAvatar generates expressive interactive 3D avatars in real time by combining a 37-hour mocap dialogue dataset with a pre-trained motion foundation model and an audio-aware plan-then-infill architecture that separates semantic planning from prosody-driven frame interpolation.

  • OMG: Omni-Modal Motion Generation for Generalist Humanoid Control cs.RO · 2026-06-09 · unverdicted · none · ref 37

    OMG is a diffusion model for omni-modal whole-body humanoid motion generation that uses language, audio, and reference motions after large-scale data curation to achieve state-of-the-art performance and adaptation.