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A Deeper Look at Experience Replay

6 Pith papers cite this work. Polarity classification is still indexing.

6 Pith papers citing it
abstract

Recently experience replay is widely used in various deep reinforcement learning (RL) algorithms, in this paper we rethink the utility of experience replay. It introduces a new hyper-parameter, the memory buffer size, which needs carefully tuning. However unfortunately the importance of this new hyper-parameter has been underestimated in the community for a long time. In this paper we did a systematic empirical study of experience replay under various function representations. We showcase that a large replay buffer can significantly hurt the performance. Moreover, we propose a simple O(1) method to remedy the negative influence of a large replay buffer. We showcase its utility in both simple grid world and challenging domains like Atari games.

years

2026 6

representative citing papers

Efficient Long-Horizon Learning for Learned Optimization

cs.LG · 2026-07-07 · conditional · novelty 6.0

A new meta-training algorithm, ELO, combines a failure-aware resume buffer with progressive expert supervision; its best learned optimizer, ELO-Celo2, outperforms AdamW on ImageNet and GPT-2 and matches Muon on language modeling.

Rollout-Level Advantage-Prioritized Experience Replay for GRPO

cs.LG · 2026-06-03 · conditional · novelty 6.0

Rollout-level advantage-prioritized experience replay for GRPO recycles high-advantage individual rollouts with age eviction and fresh-anchored batches to outperform standard GRPO on math benchmarks, with gains increasing with model size.

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Showing 6 of 6 citing papers.