The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.
Citycraft: A real crafter for 3d city generation
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LychSim introduces a controllable simulation platform on Unreal Engine 5 with Python API, procedural generation, and LLM integration for vision research tasks.
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From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.
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LychSim: A Controllable and Interactive Simulation Framework for Vision Research
LychSim introduces a controllable simulation platform on Unreal Engine 5 with Python API, procedural generation, and LLM integration for vision research tasks.