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CDT: Cascading Decision Trees for Explainable Reinforcement Learning
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Deep Reinforcement Learning (DRL) has recently achieved significant advances in various domains. However, explaining the policy of RL agents still remains an open problem due to several factors, one being the complexity of explaining neural networks decisions. Recently, a group of works have used decision-tree-based models to learn explainable policies. Soft decision trees (SDTs) and discretized differentiable decision trees (DDTs) have been demonstrated to achieve both good performance and share the benefit of having explainable policies. In this work, we further improve the results for tree-based explainable RL in both performance and explainability. Our proposal, Cascading Decision Trees (CDTs) apply representation learning on the decision path to allow richer expressivity. Empirical results show that in both situations, where CDTs are used as policy function approximators or as imitation learners to explain black-box policies, CDTs can achieve better performances with more succinct and explainable models than SDTs. As a second contribution our study reveals limitations of explaining black-box policies via imitation learning with tree-based explainable models, due to its inherent instability.
Forward citations
Cited by 3 Pith papers
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A Survey of Explainable Reinforcement Learning: Targets, Methods and Needs
A survey of 250+ explainable-reinforcement-learning papers proposes a What/How taxonomy and reports that sequence-level explanations are rare (11 works) compared with policy-level (175) and action-level (89) ones.
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A Survey on Explainable Deep Reinforcement Learning
A survey that organizes explainable DRL methods into feature-, state-, dataset-, and model-level approaches and reviews their evaluation, security, and LLM-related uses.
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Explainable Reinforcement Learning for assisting Air Traffic Controllers
A DQN agent navigates a 40×40 grid around a no-fly zone, with gradient-based saliency maps describing phase-dependent feature importance.
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