Pith. sign in

REVIEW 2 cited by

Offline Q-Learning on Diverse Multi-Task Data Both Scales And Generalizes

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2211.15144 v2 pith:NGXPPFG4 submitted 2022-11-28 cs.LG

classification cs.LG
keywords offlineperformancecapacitydatasetmodelq-learningscaleslearning
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

The potential of offline reinforcement learning (RL) is that high-capacity models trained on large, heterogeneous datasets can lead to agents that generalize broadly, analogously to similar advances in vision and NLP. However, recent works argue that offline RL methods encounter unique challenges to scaling up model capacity. Drawing on the learnings from these works, we re-examine previous design choices and find that with appropriate choices: ResNets, cross-entropy based distributional backups, and feature normalization, offline Q-learning algorithms exhibit strong performance that scales with model capacity. Using multi-task Atari as a testbed for scaling and generalization, we train a single policy on 40 games with near-human performance using up-to 80 million parameter networks, finding that model performance scales favorably with capacity. In contrast to prior work, we extrapolate beyond dataset performance even when trained entirely on a large (400M transitions) but highly suboptimal dataset (51% human-level performance). Compared to return-conditioned supervised approaches, offline Q-learning scales similarly with model capacity and has better performance, especially when the dataset is suboptimal. Finally, we show that offline Q-learning with a diverse dataset is sufficient to learn powerful representations that facilitate rapid transfer to novel games and fast online learning on new variations of a training game, improving over existing state-of-the-art representation learning approaches.

Discussion (0). Sign in to comment.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. ReBRAC-v2: The Return of the King

    cs.LG 2026-08 conditional novelty 5.0 of 10

    A fixed-recipe offline RL method combining normalizing-flow actors, categorical critics, staged training, and test-time refinement beats recent flow-based baselines by 22.5 points averaged over ten OGBench categories.

  2. A Forget-and-Grow Strategy for Deep Reinforcement Learning Scaling in Continuous Control

    cs.LG 2025-07 conditional novelty 5.0 of 10

    Forget and Grow (FoG) combines decaying replay weights for old experiences with progressive critic-network expansion to improve continuous-control reinforcement learning, beating BRO, SimBa, and TD-MPC2 on most of 41 ...

Pith tools