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STORM: Efficient Stochastic Transformer based World Models for Reinforcement Learning
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abstract
Recently, model-based reinforcement learning algorithms have demonstrated remarkable efficacy in visual input environments. These approaches begin by constructing a parameterized simulation world model of the real environment through self-supervised learning. By leveraging the imagination of the world model, the agent's policy is enhanced without the constraints of sampling from the real environment. The performance of these algorithms heavily relies on the sequence modeling and generation capabilities of the world model. However, constructing a perfectly accurate model of a complex unknown environment is nearly impossible. Discrepancies between the model and reality may cause the agent to pursue virtual goals, resulting in subpar performance in the real environment. Introducing random noise into model-based reinforcement learning has been proven beneficial. In this work, we introduce Stochastic Transformer-based wORld Model (STORM), an efficient world model architecture that combines the strong sequence modeling and generation capabilities of Transformers with the stochastic nature of variational autoencoders. STORM achieves a mean human performance of $126.7\%$ on the Atari $100$k benchmark, setting a new record among state-of-the-art methods that do not employ lookahead search techniques. Moreover, training an agent with $1.85$ hours of real-time interaction experience on a single NVIDIA GeForce RTX 3090 graphics card requires only $4.3$ hours, showcasing improved efficiency compared to previous methodologies.
Forward citations
Cited by 2 Pith papers
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Quo Vadis, World Modeling?
An agent-centric reframing of world modeling, replacing physical state prediction with 'information transitions' organized into six proxy functions and three empowerment levels.
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Efficient Reinforcement Learning Through Adaptively Pretrained Visual Encoder
APE pretrains a ResNet18 encoder with adaptively selected augmentations and freezes its early layers during policy learning, improving sample efficiency of DreamerV3 and DrQ-v2 on several visual RL benchmarks.
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