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Exploration and Anti-Exploration with Distributional Random Network Distillation
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Exploration remains a critical issue in deep reinforcement learning for an agent to attain high returns in unknown environments. Although the prevailing exploration Random Network Distillation (RND) algorithm has been demonstrated to be effective in numerous environments, it often needs more discriminative power in bonus allocation. This paper highlights the "bonus inconsistency" issue within RND, pinpointing its primary limitation. To address this issue, we introduce the Distributional RND (DRND), a derivative of the RND. DRND enhances the exploration process by distilling a distribution of random networks and implicitly incorporating pseudo counts to improve the precision of bonus allocation. This refinement encourages agents to engage in more extensive exploration. Our method effectively mitigates the inconsistency issue without introducing significant computational overhead. Both theoretical analysis and experimental results demonstrate the superiority of our approach over the original RND algorithm. Our method excels in challenging online exploration scenarios and effectively serves as an anti-exploration mechanism in D4RL offline tasks. Our code is publicly available at https://github.com/yk7333/DRND.
Forward citations
Cited by 3 Pith papers
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Offline Reinforcement Learning with Penalized Action Noise Injection
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Random-feature Gaussian-process information gain is turned into a closed-form exploration bonus for PPO that matches RND/VIME/#Explo on 12 control, navigation, and sparse-locomotion tasks, with error bounds on the app...
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Mixture of Autoencoder Experts Guidance using Unlabeled and Incomplete Data for Exploration in Reinforcement Learning
MoE-GUIDE guides RL exploration by rewarding states that a mixture of autoencoders, trained on sparse state-only expert demonstrations, considers similar to expert data.
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