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Craftax: A Lightning-Fast Benchmark for Open-Ended Reinforcement Learning

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arxiv 2402.16801 v2 pith:RUKTZSXN submitted 2024-02-26 cs.LG

classification cs.LG
keywords craftaxbenchmarkcrafterenvironmentlearningopen-endedbenchmarkschallenge
verification ladder T0 review T1 audit T2 compute T3 formal
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Benchmarks play a crucial role in the development and analysis of reinforcement learning (RL) algorithms. We identify that existing benchmarks used for research into open-ended learning fall into one of two categories. Either they are too slow for meaningful research to be performed without enormous computational resources, like Crafter, NetHack and Minecraft, or they are not complex enough to pose a significant challenge, like Minigrid and Procgen. To remedy this, we first present Craftax-Classic: a ground-up rewrite of Crafter in JAX that runs up to 250x faster than the Python-native original. A run of PPO using 1 billion environment interactions finishes in under an hour using only a single GPU and averages 90% of the optimal reward. To provide a more compelling challenge we present the main Craftax benchmark, a significant extension of the Crafter mechanics with elements inspired from NetHack. Solving Craftax requires deep exploration, long term planning and memory, as well as continual adaptation to novel situations as more of the world is discovered. We show that existing methods including global and episodic exploration, as well as unsupervised environment design fail to make material progress on the benchmark. We believe that Craftax can for the first time allow researchers to experiment in a complex, open-ended environment with limited computational resources.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DungeonBench: A Benchmark for Rules-Rich Tactical Reasoning in Dungeons & Dragons Combat

    cs.AI 2026-07 conditional novelty 7.0 of 10

    DungeonBench scores LLM tactical play on D&D combat, finding frontier policies clear ~80% of single encounters but only 40% of linked multi-encounter days.

  2. Benchmarking Massively Parallelized Multi-Task Reinforcement Learning for Robotics Tasks

    cs.RO 2025-07 conditional novelty 6.0 of 10

    The paper introduces MTBench, a GPU-accelerated benchmark for massively parallel multi-task RL, and reports experiments suggesting on-policy methods outperform off-policy baselines while value learning limits MTRL per...

  3. Learning Instruction-Following Policies through Open-Ended Instruction Relabeling with Large Language Models

    cs.LG 2025-06 conditional novelty 6.0 of 10

    OIR relabels failed trajectories via an LLM into open-ended instructions and trains a unified instruction-following policy, outperforming PQN and ELLM on Craftax.

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