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Paper Citation Record · LEDGER

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion

As of 19 August 2026, this Paper Citation Record lists 100 of 100 outbound references and 0 inbound Pith citation observations for arXiv:2411.18068.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2411.18068 v2

Coverage vector

measured 100 of 100 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-12T11:36:17.462399Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-19T06:32:44.657259+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 100 outbound references displayed

  • verified exact6
  • verified fuzzy34
  • unresolved60
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 426fd83e-9562-4059-bbea-61f596be7694 · outbound

This paper cites Github, https: //github.com/deepinsight/insightface.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Github, https: //github.com/deepinsight/insightface

Reference 1

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source=pdf_text observed=2026-08-12T11:36:16.985358Z digest=sha256:08f060b7e67027eaa33acb43dd4bea2f649b4c80772e1431a54014134b2db61f

Observation 753ee7ff-0ebe-40f6-86ff-cdb6a87cb0ab · outbound

This paper cites A neural space-time representation for text-to- image personalization.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion A neural space-time representation for text-to- image personalization

Reference 2

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source=pdf_text observed=2026-08-12T11:36:16.990516Z digest=sha256:ca4684716b98e8e7838f2175c909f66e2470c68d1703ddd5eefae31e12dcf3a1

Observation cd88dcd8-5870-4064-9d15-4609ba89e3a0 · outbound

This paper cites frosting-lane-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion frosting-lane-lora-sdxl

Reference 3

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source=pdf_text observed=2026-08-12T11:36:16.994871Z digest=sha256:82fd4a3d5a3bf80568c6eb93aa64f578d639264ce7d0ea022681506cdf435c95

Observation 4b6b610c-f6f6-4dd0-b123-fa920292a876 · outbound

This paper cites gemini-anime-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion gemini-anime-lora-sdxl

Reference 4

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source=pdf_text observed=2026-08-12T11:36:16.999129Z digest=sha256:f0c1116b7c3059bc5cac2c37191f2ec51879457f97bf5822fe0eae1617d9b59f

Observation 68fd6efb-ebde-4312-87bf-839afa80dc4b · outbound

This paper cites painting-light-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion painting-light-lora-sdxl

Reference 5

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source=pdf_text observed=2026-08-12T11:36:17.003285Z digest=sha256:163ec5c14a8dd52ded3f693527f5ee7fa739c7e8dad03fa262ecfbc05f91569d

Observation d250b9d3-db81-47bf-a2d4-7f88f889ce6e · outbound

This paper cites softpastel-anime-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion softpastel-anime-lora-sdxl

Reference 6

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source=pdf_text observed=2026-08-12T11:36:17.007961Z digest=sha256:f2a59a2b1f7bfe200207aff8aa67d06a00f35bc41960ce19d0c1e13c7352a179

Observation b36d6e6d-4534-4d8b-807a-604a0f117a9f · outbound

This paper cites 2d human pose estimation: New benchmark and state of the art analysis.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion 2d human pose estimation: New benchmark and state of the art analysis

Reference 7

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source=pdf_text observed=2026-08-12T11:36:17.012855Z digest=sha256:e7fddf0664b31c4523a5298adda78660a0b021b9f43e20de1ec720d30ee2ea32

Observation 1dc105e8-ac87-4553-af79-426fbb8f6a2f · outbound

This paper cites an unresolved cited work.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Unresolved cited work

Reference 8

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source=pdf_text observed=2026-08-12T11:36:17.018224Z digest=sha256:dd100e2e93e644154bdd4aa9dd53a2a3a5acc7281bf60e2f233bfc9ddd15efd5

Observation ce9a711c-c52e-4132-b35e-a8baab835da9 · outbound

This paper cites Break-A-Scene: Extracting Multiple Concepts from a Single Image.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Break-A-Scene: Extracting Multiple Concepts from a Single Image

Reference 9

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source=pdf_text observed=2026-08-12T11:36:17.022753Z digest=sha256:53ce90655ef09837701172de7579417b534ffdfa4bdf853238faa8e2f50d0fac

Observation 4470d8ed-4718-42f8-8d65-1e423f4d7f96 · outbound

This paper cites MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation

Reference 10

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source=pdf_text observed=2026-08-12T11:36:17.027417Z digest=sha256:090c2afbae667c7944161bc4f6ed22e241c43e546a2c63e6921b7d3de06c04d2

Observation 915f26fa-9843-4932-a5a5-6a16ffc72c1f · outbound

This paper cites Multi-hmr: Multi-person whole-body hu- man mesh recovery in a single shot.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Multi-hmr: Multi-person whole-body hu- man mesh recovery in a single shot

Reference 11

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source=pdf_text observed=2026-08-12T11:36:17.032106Z digest=sha256:2ca1c7822412b9f9d5142dca6ef15ae413ed5002794e2d6445f5bf341edae5b2

Observation 93ccb26a-f664-4e79-a555-5fc34930b6dd · outbound

This paper cites Multi-hmr: Multi-person whole-body human mesh recovery in a single shot.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Multi-hmr: Multi-person whole-body human mesh recovery in a single shot

Reference 12

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source=pdf_text observed=2026-08-12T11:36:17.036219Z digest=sha256:e61c369fb2300c66710775b0d69510083dd7b88eb418d35e875342c36fdc4d0f

Observation b4e62cc8-ebc6-4051-9125-b79c704fb5a5 · outbound

This paper cites Improving image generation with better captions.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Improving image generation with better captions

Reference 13

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source=pdf_text observed=2026-08-12T11:36:17.040630Z digest=sha256:fa655d03c86f7ad237b9c8bfcf80eab8dcd362a1295aad783a5585d5f66dd946

Observation d0bde950-98c8-43d3-8961-b209a24ed455 · outbound

This paper cites Demystifying mmd gans.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Demystifying mmd gans

Reference 14

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source=pdf_text observed=2026-08-12T11:36:17.045067Z digest=sha256:34af349ad2de9c8ba6dc56f6485dd91c4e71a996e90ac5730e2c46ff493de306

Observation e0c4b48e-e25d-4f72-91f7-df6f9f4cef9e · outbound

This paper cites graphic-novel-illustration-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion graphic-novel-illustration-lora-sdxl

Reference 15

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source=pdf_text observed=2026-08-12T11:36:17.050575Z digest=sha256:043e7117cc6c0e6af7797695cba51baee8b15bd973e83f9613d7afedf4aa6abb

Observation cca2a8b8-0492-455d-9366-defec5c53d85 · outbound

This paper cites Controlling Human Shape and Pose in Text-to-Image Diffusion Models via Domain Adaptation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Controlling Human Shape and Pose in Text-to-Image Diffusion Models via Domain Adaptation

Reference 16

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.055280Z digest=sha256:eb2d1a4e74f428cb2b7c5650c08dc21f977e5de7beaee711786064d35a5ed36e

Observation 3348da68-3b17-4135-9a5c-562514822881 · outbound

This paper cites Realtime multi-person 2d pose estimation using part affinity fields.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Realtime multi-person 2d pose estimation using part affinity fields

Reference 17

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source=pdf_text observed=2026-08-12T11:36:17.060614Z digest=sha256:51ca5df0a3f80e34a250edd0bc99688dac96f9d74f1eb3b833560832a0195056

Observation c8e01ad5-c9fd-48bc-be86-63b02a954688 · outbound

This paper cites InstructBooth: Instruction-following Personalized Text-to-Image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion InstructBooth: Instruction-following Personalized Text-to-Image Generation

Reference 18

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source=pdf_text observed=2026-08-12T11:36:17.065669Z digest=sha256:03d27ce6ef93967280c972c322a0ff545f18c45514f6bc653cd411e61737966f

Observation f26cb520-2b88-4fdf-83f8-012b82ebe768 · outbound

This paper cites Subject-driven Text-to-Image Generation via Apprenticeship Learning.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Subject-driven Text-to-Image Generation via Apprenticeship Learning

Reference 19

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source=pdf_text observed=2026-08-12T11:36:17.070705Z digest=sha256:a414f539935d57e134119a13a015d0d41bf887074900da4b74e8c36796449321

Observation 9cbf94f6-7429-4b73-91d6-99d70c5ed5b9 · outbound

This paper cites AnyDoor: Zero-shot Object-level Image Customization.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion AnyDoor: Zero-shot Object-level Image Customization

Reference 20

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source=pdf_text observed=2026-08-12T11:36:17.075999Z digest=sha256:2eea5e7833f4537d5bf8439fa5152ee58d23f510858a201cd674cf9918cd72b0

Observation 8588b855-4e4f-4449-8232-8a87fa45124a · outbound

This paper cites Custom-Edit: Text-Guided Image Editing with Customized Diffusion Models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Custom-Edit: Text-Guided Image Editing with Customized Diffusion Models

Reference 21

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source=pdf_text observed=2026-08-12T11:36:17.081135Z digest=sha256:034def8ec4a0d2873939513e7e920965038e639c3421bc9cb1cd8028af13707a

Observation e4c00da7-945f-40de-8bec-3f36d4d29510 · outbound

This paper cites An im- age is worth one word: Personalizing text-to-image generation using textual inversion.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion An im- age is worth one word: Personalizing text-to-image generation using textual inversion

Reference 22

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source=pdf_text observed=2026-08-12T11:36:17.086527Z digest=sha256:aa3e7089f00a22abcd575b7b5d8b0086a9a2b4927f8f066ec835618a96dc4741

Observation e1da887a-f74f-42e4-9bcb-bfa1567319de · outbound

This paper cites Encoder-based Domain Tuning for Fast Personalization of Text-to-Image Models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Encoder-based Domain Tuning for Fast Personalization of Text-to-Image Models

Reference 23

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source=pdf_text observed=2026-08-12T11:36:17.091799Z digest=sha256:1fab0783576821bfd4ee2a20922b5f5ba3a13dff856d173c22c2e9636c3a86d4

Observation 9af5a5de-9d41-43c6-bacb-cd1aa8db1ce9 · outbound

This paper cites Encoder-based domain tuning for fast personalization of text-to-image models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Encoder-based domain tuning for fast personalization of text-to-image models

Reference 24

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source=pdf_text observed=2026-08-12T11:36:17.097072Z digest=sha256:0acbb4b048c3b0285c4bb816aad4c1a102d3de1191911526773bc8400d04a171

Observation 607a17a7-fad2-40d8-85ca-0abbe5463982 · outbound

This paper cites Talecrafter: Interactive story visualization with multiple characters.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Talecrafter: Interactive story visualization with multiple characters

Reference 25

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source=pdf_text observed=2026-08-12T11:36:17.101680Z digest=sha256:002c2729543e1a3519e6ef0b9fb018a6888bcffa5ed843fce86868932ae18316

Observation d55edbb1-89b3-49b3-833e-f7b71ace03e2 · outbound

This paper cites 3d-render-style-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion 3d-render-style-lora-sdxl

Reference 26

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source=pdf_text observed=2026-08-12T11:36:17.106695Z digest=sha256:0009c2f3aa2b71a55424970da94a97afb23f5a294ba9e57cc09b5bee8dd6b64d

Observation 9cce82f2-2ce9-4517-942b-24678e816ed7 · outbound

This paper cites Mix-of-show: Decentralized low- rank adaptation for multi-concept customization of diffusion models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Mix-of-show: Decentralized low- rank adaptation for multi-concept customization of diffusion models

Reference 27

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source=pdf_text observed=2026-08-12T11:36:17.111525Z digest=sha256:f3dda0226ebdfe618418ef8a7fb70be73c15517bc2df491ed7ae72ef8f274adc

Observation 1e8eb556-ab2a-411e-b65e-86c6624e1848 · outbound

This paper cites Densepose: Dense human pose estimation in the wild.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Densepose: Dense human pose estimation in the wild

Reference 28

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source=pdf_text observed=2026-08-12T11:36:17.115760Z digest=sha256:2dca3c77e146ac1cee6bd830495b2f740bf5224de5eee3d16e9c835ca818e015

Observation 3e9f18da-da85-472b-a07b-f04ed3c5800a · outbound

This paper cites SVDiff: Compact Parameter Space for Diffusion Fine-Tuning.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion SVDiff: Compact Parameter Space for Diffusion Fine-Tuning

Reference 29

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source=pdf_text observed=2026-08-12T11:36:17.119897Z digest=sha256:f717d04739b3c8c3c893ebf1973217f311e340dd1966993c127b301c408bbaf5

Observation 78cfd71d-d4f5-4566-91de-14ccb92252a1 · outbound

This paper cites ViCo: Plug-and-play Visual Condition for Personalized Text-to-image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion ViCo: Plug-and-play Visual Condition for Personalized Text-to-image Generation

Reference 30

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source=pdf_text observed=2026-08-12T11:36:17.124043Z digest=sha256:760150a0469d011db496e55aea2714c54463426055d3a494927eb7a4f83bd1e9

Observation 038446ac-bd5e-43e1-a622-94d5b9954e95 · outbound

This paper cites UniPortrait: A Unified Framework for Identity-Preserving Single- and Multi-Human Image Personalization.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion UniPortrait: A Unified Framework for Identity-Preserving Single- and Multi-Human Image Personalization

Reference 31

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source=pdf_text observed=2026-08-12T11:36:17.128290Z digest=sha256:7e75c1bb309cbc30356e5444825304998aff3bf686d3d6dd8855db396fd7000e

Observation 61e544a3-b8ea-4be9-bc51-b7fd6410dc94 · outbound

This paper cites A Data Perspective on Enhanced Identity Preservation for Diffusion Personalization.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion A Data Perspective on Enhanced Identity Preservation for Diffusion Personalization

Reference 32

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source=pdf_text observed=2026-08-12T11:36:17.132318Z digest=sha256:847366e5bc45371e78987cb6cc38c0f27c5d65d9ec8a093eee853c2bb82a6d1a

Observation 483b3cb2-b19f-4cab-a9d7-a89b5c662d48 · outbound

This paper cites Denoising diffu- sion probabilistic models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Denoising diffu- sion probabilistic models

Reference 33

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source=pdf_text observed=2026-08-12T11:36:17.136699Z digest=sha256:222bcaae33aba02db532ed633971d4353cc9ec2b8c1fc070f9fe0950846a6402

Observation 9ea45273-fd77-4eeb-a19f-13f862c5185c · outbound

This paper cites Lora: Low-rank adaptation of large language models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Lora: Low-rank adaptation of large language models

Reference 34

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verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.869755Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.141506Z digest=sha256:42bb660f778fb90aff3bbf993e0374b49b1a2342cb80f25b7499720b30f1fa3b

Observation be4734c0-58dd-4807-910c-6b796183690c · outbound

This paper cites an unresolved cited work.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Unresolved cited work

Reference 35

Resolution
unresolved
raw_fallback, observed 2026-08-12T11:36:18.853618Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.145760Z digest=sha256:297cfa7b37e78fa59d47c573d34fd0a9da02cc146f08e409efc1d5553f682a05

Observation 783a5995-ec40-4b2e-abff-ed67a9c1f40a · outbound

This paper cites Whole-body human pose estimation in the wild.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Whole-body human pose estimation in the wild

Reference 36

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.150044Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.150044Z digest=sha256:e61e7c2de7908b96cba4652eca1dd3a2fee0e0f621ecead6c4f3eb4e4400a982

Observation 7c6dcc5a-f9a9-4086-a1d3-1c9b3dc6e411 · outbound

This paper cites Humansd: A native skeleton-guided diffusion model for human image generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Humansd: A native skeleton-guided diffusion model for human image generation

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.826199Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.154266Z digest=sha256:82018690ed0d000329dede9d9c3ddd9d1a1cdbc93b351eb804b4aef05b03c68d

Observation 04c42453-a608-44e7-a252-690c9c23b2e7 · outbound

This paper cites Focusclip: Multimodal subject-level guid- ance for zero-shot transfer in human-centric tasks, 2024.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Focusclip: Multimodal subject-level guid- ance for zero-shot transfer in human-centric tasks, 2024

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.810896Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.158689Z digest=sha256:550623b72b8eee2840a7ea8768cee59dc8d77ab35384af11a02f921774982bac

Observation 992d6377-8c62-4651-8abc-9c3c88bde25b · outbound

This paper cites Datid-3d: Diversity- preserved domain adaptation using text-to-image diffusion for 3d generative model.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Datid-3d: Diversity- preserved domain adaptation using text-to-image diffusion for 3d generative model

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.796277Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.162844Z digest=sha256:26c0e2dede12975161e26568fad5795e4c80b0eaf11ad40fb745bfb945d017bd

Observation bd6af82e-8aa3-4361-80bb-8fab946a79b3 · outbound

This paper cites Dif- fusionclip: Text-guided diffusion models for robust image manipulation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Dif- fusionclip: Text-guided diffusion models for robust image manipulation

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.781989Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.167270Z digest=sha256:3e8012b30eba6ad18b475e360e46fd453774e5e84e8eab6963be61a0cc68bca8

Observation 0d7c4fb4-407b-4c64-8e0b-ad3e4aafabfa · outbound

This paper cites Podia- 3d: Domain adaptation of 3d generative model across large domain gap using pose-preserved text-to-image diffusion.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Podia- 3d: Domain adaptation of 3d generative model across large domain gap using pose-preserved text-to-image diffusion

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.767625Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.171576Z digest=sha256:a34919ac16a04cb8f1270df9991020e03698971b90e3a284c43a761c573060e5

Observation e00a2407-ef2c-4c71-8817-462677f82829 · outbound

This paper cites Beyondscene: Higher-resolution human- centric scene generation with pretrained diffusion.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Beyondscene: Higher-resolution human- centric scene generation with pretrained diffusion

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.753092Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.177770Z digest=sha256:2963d26e4fde494af0e5a27df06894ccdd1a3d7c1d065acdf50e0fbac5c43577

Observation ef7cbbc0-6095-48f8-9d39-980fdf6c733a · outbound

This paper cites Omg: Occlusion-friendly personalized multi-concept generation in diffusion models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Omg: Occlusion-friendly personalized multi-concept generation in diffusion models

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.738281Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.182548Z digest=sha256:cb806a83444204c5abcc54539eedb8b228409c9ab03e78450e6c280791433a6d

Observation 1a9c5ac6-65be-4075-8283-183934958420 · outbound

This paper cites Inference code for omg + instantid.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Inference code for omg + instantid

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.724061Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.187102Z digest=sha256:0d9607eabbb92301a7a2f048f9cca068b69c3a71a27f62c558060e5f95b6415e

Observation 1cabf55d-34c7-4467-922c-2bf70c40988e · outbound

This paper cites VIEScore: Towards Explainable Metrics for Conditional Image Synthesis Evaluation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion VIEScore: Towards Explainable Metrics for Conditional Image Synthesis Evaluation

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.191697Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.191697Z digest=sha256:ce1b91bf1e0f01d3dd98637bddf50ef97d2392f09dafede4ce71c2716d828341

Observation 77348b42-8993-40e4-967d-079514d6b8ed · outbound

This paper cites Multi-concept customization of text- to-image diffusion.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Multi-concept customization of text- to-image diffusion

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.708349Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.196972Z digest=sha256:3c80f99254f5dd6827db823f469673bb934fb33d1529d2dce1156be022eb43a7

Observation bdb084cf-a104-4bf1-8db5-30d8bb87debd · outbound

This paper cites Applying guidance in a limited interval improves sample and distribution quality in diffusion models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Applying guidance in a limited interval improves sample and distribution quality in diffusion models

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.693374Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.202185Z digest=sha256:908cbd4ad5bd88b60300593b1737f473fcc00ad2223eeae0e9cf1f61002f384e

Observation a5c651ba-8356-4615-84df-0562c4a8c606 · outbound

This paper cites an unresolved cited work.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Unresolved cited work

Reference 48

Resolution
unresolved
raw_fallback, observed 2026-08-12T11:36:18.678652Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.207038Z digest=sha256:5039625d9f6431dc6ea1c93f3377d76ad7cf7c6748327694a1f6600a7f7a93b6

Observation 0ef639a9-3356-43b8-828c-3ceabf8f8d64 · outbound

This paper cites BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models

Reference 49

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.211813Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.211813Z digest=sha256:7248a17b6b3081a72259b68879753970e1f192111c0e59433ef000f64c954d7a

Observation 52fd6b9c-bc7b-4cb8-adfa-a64bd58b02ae · outbound

This paper cites PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.217282Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.217282Z digest=sha256:2e4a05f627c2fa0f5fdb1e51c9d9e382b10fba11efb3ba98545281203bef07fc

Observation 9be64216-b379-4d2f-afbe-b214105412b4 · outbound

This paper cites HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusion.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusion

Reference 51

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.222723Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.222723Z digest=sha256:5d3106b1fc0b4efeee5d48fe51d3036f3b171df2c6720cd95e546136fe30d0c9

Observation 4466a835-3695-4d69-97fe-ab18d1bea398 · outbound

This paper cites Cones 2: Customizable Image Synthesis with Multiple Subjects.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Cones 2: Customizable Image Synthesis with Multiple Subjects

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.228498Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.228498Z digest=sha256:34f1e4129e50b08abc4ce33f0a8ca832a9e1e5db62c03c7e5b3dc958524904c5

Observation d73ee67d-3616-4ff7-9048-573054004a69 · outbound

This paper cites an unresolved cited work.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Unresolved cited work

Reference 53

Resolution
unresolved
raw_fallback, observed 2026-08-12T11:36:18.663233Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.233796Z digest=sha256:ae79527468b17838ebfc8a8b4fec87fa350970c5b1e93f1234ec924e67e37395

Observation a5d99e01-48cf-4088-a13b-c0c89d107815 · outbound

This paper cites Unified Multi-Modal Latent Diffusion for Joint Subject and Text Conditional Image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Unified Multi-Modal Latent Diffusion for Joint Subject and Text Conditional Image Generation

Reference 54

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.238796Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.238796Z digest=sha256:51d532d8598f794497a9d0c69b35c5f50c78f0228a8eee457a68b8d44dd05081

Observation af3a6329-8a88-48cf-b447-966d51c6aa23 · outbound

This paper cites MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modeling.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modeling

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.243229Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.243229Z digest=sha256:846f0a86743a47c0da5b23179f099a036145fa9a40e7528ab74337201076cb13

Observation 98d01d11-32cf-4bbc-a0a2-579bd263e3d1 · outbound

This paper cites T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.248169Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.248169Z digest=sha256:11d4604e34ad571f5989ff4f09f403be655e49de3c1ef555c837bde5905190c0

Observation 5851c2ba-7a13-4a1a-86a1-da08f274974b · outbound

This paper cites pixel-portraits-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion pixel-portraits-lora-sdxl

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.647666Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.253148Z digest=sha256:4a45f38c52b6a1e2aa92814113103af69bb19dde7b1df210330a780538aec871

Observation d85ec2c6-9d9f-4d29-a878-044adeac8868 · outbound

This paper cites jojo-style-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion jojo-style-lora-sdxl

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.633265Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.257944Z digest=sha256:82d9c00d48d6b833d407efb4e35a429a0adfdaa48acbafd97fa04bc484b2c881

Observation 52fa47dc-18d4-405a-9c21-3ceffa87e15e · outbound

This paper cites crayon-style-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion crayon-style-lora-sdxl

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.618950Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.262317Z digest=sha256:a05a508f8c62b71aa870d6308f800a69daefa19d8541ac1e1657d59988e447f2

Observation 2e4207c5-b218-4bb4-956c-c22cc936dbf4 · outbound

This paper cites Cross Initialization for Personalized Text-to-Image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Cross Initialization for Personalized Text-to-Image Generation

Reference 60

Resolution
verified exact
local_arxiv, observed 2026-08-12T11:36:17.945443Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.266599Z digest=sha256:8d2eb00992110fbca59eca0401718e7009fa3cd6b39f5b19a52004fff1829bf0

Observation 24a25649-c155-484b-9526-44c46838f9b8 · outbound

This paper cites an unresolved cited work.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Unresolved cited work

Reference 61

Resolution
unresolved
raw_fallback, observed 2026-08-12T11:36:18.604726Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.271106Z digest=sha256:459213982adabb8e67e18787ba43684d864522639a6b9be32916396b8518e2ab

Observation 8b8cc23f-b514-46f7-9e45-e661ec481585 · outbound

This paper cites Smpl made simple faqs.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Smpl made simple faqs

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.589140Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.275691Z digest=sha256:5b2d595a344a5abeca8a84fc33f79c718ce5f3c4e22899f542773deb46611add

Observation a249f8b5-5375-4eb1-82a2-2e64964a3f35 · outbound

This paper cites Orthogonal Adaptation for Modular Customization of Diffusion Models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Orthogonal Adaptation for Modular Customization of Diffusion Models

Reference 63

Resolution
verified exact
local_arxiv, observed 2026-08-12T11:36:17.922931Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.280192Z digest=sha256:421b19dc3d0e550bae7b3b420e8c43b25dfaa80d3526be24c14bc45293bcc28c

Observation d3b7439d-4a39-4b8d-b768-ae86b908920f · outbound

This paper cites SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis

Reference 64

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.285075Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.285075Z digest=sha256:d76bbe6bdd96e925ef5112b4e51eaa01350afda27d8b6b96fe244f584ae2a872

Observation 0ce6630c-1577-4d94-af56-7b010491a2c8 · outbound

This paper cites Learning transferable visual models from natural language supervision.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Learning transferable visual models from natural language supervision

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.574822Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.290053Z digest=sha256:9bbf770dae2c79ed99e4d30fecd16105b8a28aff29450d8193fc5fe5a57bef5d

Observation c41bf674-5fc9-4544-8b29-8e9ad2871ea8 · outbound

This paper cites Dreambooth: Fine tuning text-to-image diffusion models for subject-driven gen- eration.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Dreambooth: Fine tuning text-to-image diffusion models for subject-driven gen- eration

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.559232Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.295087Z digest=sha256:6fb083b04287b5de2ae4c34130e342aa10ffef9a4023bf8477a5855936cb3ce2

Observation 7b30e871-c271-4e8d-8cbc-eff4b980e793 · outbound

This paper cites HyperDreamBooth: HyperNetworks for Fast Personalization of Text-to-Image Models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion HyperDreamBooth: HyperNetworks for Fast Personalization of Text-to-Image Models

Reference 67

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.299764Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.299764Z digest=sha256:e1fca6265431ec94bbb94bac213eae55ec08800fc0936a2b4080bc3cd76b4ff3

Observation acdf6baf-aee6-4b05-89d1-f83ab9c7c447 · outbound

This paper cites Eliminating oversaturation and artifacts of high guidance scales in diffusion models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Eliminating oversaturation and artifacts of high guidance scales in diffusion models

Reference 68

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.542815Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.305521Z digest=sha256:a3bd72fe2223394bfbd909a4b587b850cb4c7eefcbdab1d94dfa8cbbb4b268ef

Observation 7bfc6fcb-d96f-4c30-92d9-b766cf852459 · outbound

This paper cites Pho- torealistic text-to-image diffusion models with deep language understanding.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Pho- torealistic text-to-image diffusion models with deep language understanding

Reference 69

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.527419Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.310526Z digest=sha256:13bde7195b9f471d3a4abe85407b526235be03ba50391a8e839b0974b99fb304

Observation 9cdcd933-6a90-4eda-b337-72a2e6e5b80b · outbound

This paper cites Improved techniques for training gans.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Improved techniques for training gans

Reference 70

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.315530Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.315530Z digest=sha256:4bb4f0706a484b5defd10e304d757bfb72b61d6e64e7cf7e5bc55eead0402437

Observation d7a60a4c-b087-4afb-9dde-2fa93ba19a6d · outbound

This paper cites Facenet: A unified embedding for face recognition and clus- tering.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Facenet: A unified embedding for face recognition and clus- tering

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.500761Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.320584Z digest=sha256:b4fb32f4b172e716c2c8bff435cf4f3ee158b9fbe4fe40133328b97c17636b3d

Observation 04ba35a1-3ec0-459f-9b4f-7f30e9df0ddb · outbound

This paper cites Rethinking the spatial inconsistency in classifier- free diffusion guidance.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Rethinking the spatial inconsistency in classifier- free diffusion guidance

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.486034Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.325426Z digest=sha256:ed3504f6c831bbe5e09ccc2a51b02fc9676882e7a50510726a91524e5243d153

Observation 27f6efe6-7c22-46fd-9f74-9ac20115f564 · outbound

This paper cites InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuning.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuning

Reference 73

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.330192Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.330192Z digest=sha256:5d42d46c8f26aa01632cae68acb8f4c162b991b1b75edb81bd08d4aeff4012ee

Observation 89e01bf5-bbd2-44f8-99b4-98886af0b7dd · outbound

This paper cites Continual Diffusion: Continual Customization of Text-to-Image Diffusion with C-LoRA.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Continual Diffusion: Continual Customization of Text-to-Image Diffusion with C-LoRA

Reference 74

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.335611Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.335611Z digest=sha256:b5a4011f768646daac0d6e0690010e113ef32391cb69b2fd536e7e1a7d9348b4

Observation 8dcdc2f1-549d-4f77-8555-2ca34a61bf0e · outbound

This paper cites Denoising diffusion implicit models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Denoising diffusion implicit models

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.471315Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.340680Z digest=sha256:a62e4345dc2725ffe0c020f7cf1f5dddd27f6c43816065e5bf10010c54b4787f

Observation d70f9043-b2f7-4291-a9e7-44b88fa3e390 · outbound

This paper cites pokemon-trainer-sprite-pixelart-lora-sdxl.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion pokemon-trainer-sprite-pixelart-lora-sdxl

Reference 76

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.456912Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.345416Z digest=sha256:09c2df27caab5d1818b8d2c25c7afd98c840c3c6c1960bba1b66871536068f23

Observation 5a6540e7-28b7-4c6d-a094-d57774d64c38 · outbound

This paper cites Key-locked rank one editing for text-to-image personalization.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Key-locked rank one editing for text-to-image personalization

Reference 77

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.443053Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.350112Z digest=sha256:b19d04842fde61330755a97d12b8cbef6b428432e835318a7447525b8e7bc70e

Observation 475b44a3-9ddd-43bc-a474-cd74e76f6d8a · outbound

This paper cites Concept decomposition for visual exploration and inspiration.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Concept decomposition for visual exploration and inspiration

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.428630Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.354719Z digest=sha256:19a9556c3e8c17ad79298b3709c0eb104d8fed3662177543b543b99cf8bb0167

Observation a0225289-74de-4e69-8279-127ffe9828c9 · outbound

This paper cites P+: Extended Textual Conditioning in Text-to-Image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion P+: Extended Textual Conditioning in Text-to-Image Generation

Reference 79

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.359281Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.359281Z digest=sha256:5571d3f3851350af65fb54c48c5ad4b7652fd50964caec4b057dbe9f3527b2e6

Observation 322af623-9b57-422c-bcaf-0936ab2ff3d5 · outbound

This paper cites Stable-pose: Lever- aging transformers for pose-guided text-to-image generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Stable-pose: Lever- aging transformers for pose-guided text-to-image generation

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.414377Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.363935Z digest=sha256:e365b9d1f6a7dd49d933607f179e53f345dd3c147c683666647ee58ea99fb16f

Observation 43059d2f-f964-4768-bdff-72a1fd78af5e · outbound

This paper cites InstantID: Zero-shot Identity-Preserving Generation in Seconds.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion InstantID: Zero-shot Identity-Preserving Generation in Seconds

Reference 81

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.367958Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.367958Z digest=sha256:e3e56047c22268651bbd81bd7396a56816216a0679c3f234c8652904bed3e6f8

Observation 23df6c38-26e2-4dcc-9ceb-724774153503 · outbound

This paper cites Instantid: Zero-shot identity-preserving generation in seconds, 2024.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Instantid: Zero-shot identity-preserving generation in seconds, 2024

Reference 82

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.399975Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.372245Z digest=sha256:d55d5766376354c68cc457752d2af92f42464125d99299e9d31d7263575db33e

Observation 630cb608-16f1-44db-b777-b835ebd84150 · outbound

This paper cites MS-Diffusion: Multi-subject Zero-shot Image Personalization with Layout Guidance.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion MS-Diffusion: Multi-subject Zero-shot Image Personalization with Layout Guidance

Reference 83

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.376187Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.376187Z digest=sha256:a47be63b7c9da18de4131cc51c90aa6f131b604435338e7a2e0bd1c2e5992115

Observation 8522b030-20fc-49af-9d69-6cb3556527ae · outbound

This paper cites ELITE: Encoding Visual Concepts into Textual Embeddings for Customized Text-to-Image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion ELITE: Encoding Visual Concepts into Textual Embeddings for Customized Text-to-Image Generation

Reference 84

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.380384Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.380384Z digest=sha256:eb266d3d79ed79372a77b312fad15d9ce0b2f11af863256340abec51316f5136

Observation 7cba704c-9264-41a5-9a43-29aac736ed20 · outbound

This paper cites FastComposer: Tuning-Free Multi-Subject Image Generation with Localized Attention.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion FastComposer: Tuning-Free Multi-Subject Image Generation with Localized Attention

Reference 85

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.384831Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.384831Z digest=sha256:5e6bc23e8dafa318906e19a8f77800b757b8756cbdc642b823d24144229b8d98

Observation a57e7612-2340-438c-a9bb-aad648d5c2b0 · outbound

This paper cites Fastcomposer: Tuning-free multi- subject image generation with localized attention.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Fastcomposer: Tuning-free multi- subject image generation with localized attention

Reference 86

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.385639Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.389255Z digest=sha256:aefb074a4365a7d8d8c009ee896a62f948375fb4be6d4f7b5365097f5f7e4e79

Observation 175c65fa-2a6b-4cee-a7d3-40e09f0ed48a · outbound

This paper cites Controlnet-union-sdxl-1.0.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Controlnet-union-sdxl-1.0

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.369925Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.393294Z digest=sha256:eabe99a4a9df55fd69d4b5b9d1213e56a575c4f23f79a2249e7e2b657d6a8b99

Observation 76560a9d-81c9-4592-9044-5b7d23ac84a8 · outbound

This paper cites FaceStudio: Put Your Face Everywhere in Seconds.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion FaceStudio: Put Your Face Everywhere in Seconds

Reference 88

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.397429Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.397429Z digest=sha256:8e7ed9404d5ef34a9d67bba112cf15eb77e7b5ebc42619ec8f941640b95e4aa6

Observation d7d3b1d1-5d11-432a-9c72-3a6298fef6a0 · outbound

This paper cites Effec- tive whole-body pose estimation with two-stages distillation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Effec- tive whole-body pose estimation with two-stages distillation

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.353968Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.401969Z digest=sha256:d86e05d9987c674e910c3b6b2908e8840aa34d7d65d540f9c940084bbd010d89

Observation 03ff812d-e635-46b6-98a2-5f4d41b87580 · outbound

This paper cites Ip- adapter: Text compatible image prompt adapter for text-to- image diffusion models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Ip- adapter: Text compatible image prompt adapter for text-to- image diffusion models

Reference 90

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.338342Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.406567Z digest=sha256:8db258d63ba5be6eef669c440f2218eb7d0174d6448d6edd3adb2e15edd061cf

Observation 87365d4e-172b-4fe8-99cb-897179224fc6 · outbound

This paper cites Adding conditional control to text-to-image diffusion models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Adding conditional control to text-to-image diffusion models

Reference 91

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.322768Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.410915Z digest=sha256:ba9fb6c372102b538b2329ba3991c10443e5427a90e2a4403201ff1882e0c85e

Observation f2cacbeb-37e1-4601-be43-d0e77ce8014a · outbound

This paper cites Compositional Inversion for Stable Diffusion Models.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Compositional Inversion for Stable Diffusion Models

Reference 92

Resolution
verified exact
local_arxiv, observed 2026-08-12T11:36:17.626832Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.415758Z digest=sha256:784ed384f8ee28331839fd23219732ab2e67dbdab07139a401bde898ae99c701

Observation 5a1df828-0dc0-4c83-aad7-c0373aff3207 · outbound

This paper cites ID-Patch: Robust ID Association for Group Photo Personalization.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion ID-Patch: Robust ID Association for Group Photo Personalization

Reference 93

Resolution
verified exact
local_arxiv, observed 2026-08-12T11:36:17.602786Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.421157Z digest=sha256:8f6710d3b1686369fb2c31fd1b3ab0efff2f2c4283b4ca6e65a561b3fb1b3c65

Observation 9b55eb0f-d0d7-4080-970b-d34aace0f2f3 · outbound

This paper cites CatVersion: Concatenating Embeddings for Diffusion-Based Text-to-Image Personalization.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion CatVersion: Concatenating Embeddings for Diffusion-Based Text-to-Image Personalization

Reference 94

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.426782Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.426782Z digest=sha256:f4f4fb015e8421723ae39651b71613cbb21a9f175c39734cfff248bda1cd262a

Observation 370f8bc3-06c8-4d55-b768-a7525cb5e09c · outbound

This paper cites Customization Assistant for Text-to-image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Customization Assistant for Text-to-image Generation

Reference 95

Resolution
verified exact
local_arxiv, observed 2026-08-12T11:36:17.562046Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.432310Z digest=sha256:f6970e957794a5d4133cbe8a24c6cdc02769e5f9c110c8d56e7a05e4e41e3228

Observation 5ce7c141-38b3-45e7-9d36-02c70524c91b · outbound

This paper cites Enhancing Detail Preservation for Customized Text-to-Image Generation: A Regularization-Free Approach.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Enhancing Detail Preservation for Customized Text-to-Image Generation: A Regularization-Free Approach

Reference 96

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.438089Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.438089Z digest=sha256:4228b332fafd4a4d0fada4cbb9a3cc6594f1c4096a386f15688bd77c53e20ceb

Observation 88795212-3cdb-45f9-a00f-ce41496b1ac4 · outbound

This paper cites StoryMaker: Towards Holistic Consistent Characters in Text-to-image Generation.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion StoryMaker: Towards Holistic Consistent Characters in Text-to-image Generation

Reference 97

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.445025Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.445025Z digest=sha256:a391b2e1e0da4a6fec9717c6f65a3b588711d195de7880fded796ab403a0ace9

Observation beddf847-c7c4-4c0c-befc-277a72bdee0a · outbound

This paper cites Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance

Reference 98

Resolution
unresolved
no resolver link, observed 2026-08-12T11:36:17.450767Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T11:36:17.450767Z digest=sha256:0695c71f6f2264a503e5ceb028db9b4aafc7115f73a1f204eb6bccc605e02c69

Observation bb95ab43-a9b3-44ac-aa56-f32f2e2a3ac5 · outbound

This paper cites The study collected a total of 18,540 responses from 103 participants across 15 cases, including both custom and COCO-Wholebody scenar- ios.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion The study collected a total of 18,540 responses from 103 participants across 15 cases, including both custom and COCO-Wholebody scenar- ios

Reference 99

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.306577Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.458056Z digest=sha256:6d86689140cf59fc5ca5be9735285eab42c6fa4200357262bd7b4f9bdbd3f79b

Observation 294ca9bd-0f22-40a1-bb35-919cdb726d9e · outbound

This paper cites 2) Pose Con- sistency: Rank the images based on how well they reflect the given pose input.

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion 2) Pose Con- sistency: Rank the images based on how well they reflect the given pose input

Reference 100

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T11:36:18.291773Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-12T11:36:17.462399Z digest=sha256:d9625765d748966173d82dd3223c139b68b5f412df27f10bea8802ba18a165ca

Pith citing papers

No inbound Pith citation observations are available.