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Paper Citation Record · LEDGER

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms

As of 13 August 2026, this Paper Citation Record lists 51 of 51 outbound references and 2 inbound Pith citation observations for arXiv:2505.14547.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2505.14547 v2

Coverage vector

measured 51 of 51 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T15:37:39.731695Z

measured 53 of 53 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-13T06:32:02.005865+00:00

measured 2 of 2 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-05T20:46:16.342179Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-12T06:56:31.647928Z

Reference resolution

51 of 51 outbound references displayed

  • verified exact0
  • verified fuzzy39
  • unresolved10
  • parse uncertain1
  • malformed identifier1
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 56557356-3ac2-4828-8953-d3bc07ffa375 · outbound

This paper cites Commitment to sparse strategies in two-player games.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Commitment to sparse strategies in two-player games

Reference 1

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 5ea43148-590a-449c-bee4-9f112763e58e · outbound

This paper cites Human-level play in the game of diplomacy by combining language models with strategic reasoning.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Human-level play in the game of diplomacy by combining language models with strategic reasoning

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-07T15:37:34.922866Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 03e1a9fc-e436-445e-953f-dfcf6beca21f · outbound

This paper cites Nash equilibria in random games.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Nash equilibria in random games

Reference 3

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 6821f3db-7354-43ab-b016-cd2742601070 · outbound

This paper cites Tight bounds for local glivenko-cantelli.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Tight bounds for local glivenko-cantelli

Reference 4

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 92e704eb-09ee-4040-9e58-3a64302405ba · outbound

This paper cites Heads-up limit hold’em poker is solved.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Heads-up limit hold’em poker is solved

Reference 5

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation ca24d0c2-09e8-4ce5-a759-30cac271cfaa · outbound

This paper cites an unresolved cited work.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Unresolved cited work

Reference 6

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 3d1a13d6-ddc5-42b6-b8d4-0ea7cb55dc54 · outbound

This paper cites One size does not fit all: A game-theoretic approach for dynamically and effectively screening for threats.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms One size does not fit all: A game-theoretic approach for dynamically and effectively screening for threats

Reference 7

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation e05066b7-c63c-4d71-ac66-01c66b14e5c9 · outbound

This paper cites Superhuman AI for heads-up no-limit poker: Libratus beats top professionals.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Superhuman AI for heads-up no-limit poker: Libratus beats top professionals

Reference 8

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 2352eefc-25e0-4dfb-9f0f-515cccfc9403 · outbound

This paper cites an unresolved cited work.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Unresolved cited work

Reference 9

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 11ccc28e-73d9-48f3-b1f3-a35d7c42859a · outbound

This paper cites Cameroon plans 94.2% reduction in fuel price subsidies in 2025.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Cameroon plans 94.2% reduction in fuel price subsidies in 2025

Reference 10

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 261768de-b8be-4127-8bc7-be8bf563e899 · outbound

This paper cites Contested logistics: A game theoretic approach.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Contested logistics: A game theoretic approach

Reference 11

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 15c68b2e-f479-4de0-a9a8-982761b059fc · outbound

This paper cites Settling the complexity of two-player nash equilibrium.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Settling the complexity of two-player nash equilibrium

Reference 12

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 23b24e14-9402-40ee-ba79-508772ae35dd · outbound

This paper cites Computing the optimal strategy to commit to.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Computing the optimal strategy to commit to

Reference 13

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation e6544df6-1a04-4129-9211-94d0fb8e549f · outbound

This paper cites Jeep wrangler mpg ratings.https://www.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Jeep wrangler mpg ratings.https://www

Reference 14

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation f5628a75-eab7-4037-b640-fa40f3861916 · outbound

This paper cites The fuel efficiency of law enforcement vehicles.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms The fuel efficiency of law enforcement vehicles

Reference 15

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 52d64789-c35e-4522-afc9-a72024445bc3 · outbound

This paper cites Probability of a pure equilibrium point in n-person games.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Probability of a pure equilibrium point in n-person games

Reference 16

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 8f55321c-a1d7-47bd-9aeb-b19f3ebc6c5b · outbound

This paper cites Tourism and the green militarisation of anti-poaching: New partnerships and technologies.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Tourism and the green militarisation of anti-poaching: New partnerships and technologies

Reference 17

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation b10c68f4-f51d-4a1c-90d5-617728ce0363 · outbound

This paper cites Deploying paws: Field optimization of the protection assistant for wildlife security.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Deploying paws: Field optimization of the protection assistant for wildlife security

Reference 18

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 88919bf0-c46c-480f-9562-b263c95424a9 · outbound

This paper cites Green security games: Apply game theory to addressing green security challenges.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Green security games: Apply game theory to addressing green security challenges

Reference 19

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 1410293f-c7b6-4dd7-a465-9297775f99fe · outbound

This paper cites When security games go green: Designing de- fender strategies to prevent poaching and illegal fishing.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms When security games go green: Designing de- fender strategies to prevent poaching and illegal fishing

Reference 20

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 3149fd56-4542-4526-8df1-6a8572a856c3 · outbound

This paper cites Faster game solving via predictive blackwell approachability: Connecting regret matching and mirror descent.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Faster game solving via predictive blackwell approachability: Connecting regret matching and mirror descent

Reference 21

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation b047c67b-6823-46a1-bc14-69b070768940 · outbound

This paper cites an unresolved cited work.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Unresolved cited work

Reference 22

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 86953ceb-1bd5-491e-94e6-180febd9e9bf · outbound

This paper cites The probability of an equilibrium point.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms The probability of an equilibrium point

Reference 23

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 6b955340-912d-4d65-8057-c89b1872edc6 · outbound

This paper cites A simple adaptive procedure leading to correlated equilib- rium.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms A simple adaptive procedure leading to correlated equilib- rium

Reference 24

Resolution
unresolved
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 1acc6a4a-082e-4a91-8358-d7d40df981f4 · outbound

This paper cites Software assistants for randomized patrol planning for the lax airport police and the federal air marshal service.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Software assistants for randomized patrol planning for the lax airport police and the federal air marshal service

Reference 25

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 0ce04b86-2d2a-4939-b2d7-9b96fabaf680 · outbound

This paper cites The effect of privately provided police services on crime: Evidence from the johns hopkins university police depart- ment.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms The effect of privately provided police services on crime: Evidence from the johns hopkins university police depart- ment

Reference 26

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 6b953bf1-0942-49f0-975d-7fa4fdde0bdc · outbound

This paper cites Davidson, Marit Berger, Gil Bohrer, Wolfgang Fiedler, Andrea Flack, Jens Hirt, Christian Hahn, Daniel Gauggel, Brian Russell, and et al.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Davidson, Marit Berger, Gil Bohrer, Wolfgang Fiedler, Andrea Flack, Jens Hirt, Christian Hahn, Daniel Gauggel, Brian Russell, and et al

Reference 27

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verified fuzzy
raw_fallback, observed 2026-08-07T15:37:43.140151Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation f412e317-cf44-42b7-8f3d-38db35c611c1 · outbound

This paper cites simple schedules.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms simple schedules

Reference 28

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raw_fallback, observed 2026-08-07T15:37:43.004188Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation c2f0e3f9-c053-4bc8-9408-a87827bb9abb · outbound

This paper cites Complexity of computing optimal stackelberg strategies in security resource allocation games.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Complexity of computing optimal stackelberg strategies in security resource allocation games

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:42.816987Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 91aca5a2-99da-47d9-a50f-2450eebfaf84 · outbound

This paper cites OpenSpiel: A Framework for Reinforcement Learning in Games.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms OpenSpiel: A Framework for Reinforcement Learning in Games

Reference 30

Resolution
unresolved
no resolver link, observed 2026-08-07T15:37:37.769521Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T15:37:37.769521Z digest=sha256:9249d6dc5884ed2dc6fed55bb9343a0f8db0c4a2e871b2377486184e10afe2dd

Observation ab8fb28d-4fa7-4987-88fc-5a10fad086fd · outbound

This paper cites 2016–2017 final report.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms 2016–2017 final report

Reference 31

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verified fuzzy
raw_fallback, observed 2026-08-07T15:37:42.663632Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:37.869727Z digest=sha256:3527e9dd07bfdca547b62cb87ba9cc2bb32a69e2da5185f7ba16e38f9a4735a5

Observation 6e01c0c4-27ed-4eb2-9cd0-f5c5b8f5407e · outbound

This paper cites Elephant research – lobéké national park (cameroon) [collars 14118, 14120, 39839, 39840, 46179, 47574].

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Elephant research – lobéké national park (cameroon) [collars 14118, 14120, 39839, 39840, 46179, 47574]

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:42.491370Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation ceb46c40-ca50-43a1-9e9e-1a8e2be60e8c · outbound

This paper cites Planning in the presence of cost functions controlled by an adversary.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Planning in the presence of cost functions controlled by an adversary

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:42.299222Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation 44e75fa2-9410-44dc-acee-89852c8e3017 · outbound

This paper cites Weaver, Marie De Longcamp, and Pierre Du Preez.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Weaver, Marie De Longcamp, and Pierre Du Preez

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:42.101659Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.153675Z digest=sha256:5acffb4d73be1bcfa70d1c7ed0912d1041787b5a840b376230ba0affe943d5ab

Observation 7e0465bb-24af-4ab2-8b2d-6c49b296cda4 · outbound

This paper cites war on police.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms war on police

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:41.950438Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.235885Z digest=sha256:386310e0be5a1cb00965ef82b6873285eeeb80378e3cf4decb3d7d93ff48f8f7

Observation 11030163-e199-4ae6-b7dc-14ab959b49f9 · outbound

This paper cites Run the gamut: A comprehensive approach to evaluating game-theoretic algorithms.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Run the gamut: A comprehensive approach to evaluating game-theoretic algorithms

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:41.793404Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

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Observation e5985265-e551-4cbe-9743-7da445a0fa17 · outbound

This paper cites Overpass turbo: A web-based data filtering and visualiza- tion tool for openstreetmap.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Overpass turbo: A web-based data filtering and visualiza- tion tool for openstreetmap

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:41.624370Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.361557Z digest=sha256:3e3ec7ef1626fbf8fe672353fd1d36b386f5adcd4d2383957ddb90b69a26e06b

Observation c2540b1a-89e6-4008-b6b6-e2e5fd26ee54 · outbound

This paper cites Mastering the game of stratego with model-free multiagent reinforcement learning.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Mastering the game of stratego with model-free multiagent reinforcement learning

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:41.492545Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.462664Z digest=sha256:6b2f22522eaff3dab7ce1b449f26e270e11a21539adca5ac086f9451e7baace3

Observation d6735e09-96a9-4df4-9ea8-adca960d1675 · outbound

This paper cites Deployed armor protection: the application of a game theoretic model for security at the los angeles international airport.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Deployed armor protection: the application of a game theoretic model for security at the los angeles international airport

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:41.319907Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.547332Z digest=sha256:7e604db1d28ed84737106a7821cb704f7c5a5ae8b9b74bf086823151fd10865a

Observation f015ac08-7668-49c4-b465-05e9b9b4c54f · outbound

This paper cites an unresolved cited work.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Unresolved cited work

Reference 40

Resolution
unresolved
raw_fallback, observed 2026-08-07T15:37:41.209520Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.605386Z digest=sha256:ff17ba1a90d1e23ede723faf1d6d7722a139a1d8267787c5e99857a9f5017cea

Observation d0759b9a-0769-448d-b1c7-a29b3e1e5962 · outbound

This paper cites All about elephants: Characteristics, 2024.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms All about elephants: Characteristics, 2024

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:41.037512Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.737387Z digest=sha256:603192b22f3414e6f908fbeced436132b7c4725eb2732c923508e6ba44f9e3ae

Observation 6d35df2b-5194-4467-bf36-4baf77c901f0 · outbound

This paper cites Multiagent systems: Algorithmic, game-theoretic, and logical foundations.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Multiagent systems: Algorithmic, game-theoretic, and logical foundations

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-07T15:37:38.845947Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T15:37:38.845947Z digest=sha256:f5a79f799d9689b556190b304e11cdefdf11bdaa5f0cb9960ea8460697585b8b

Observation 8fe394dc-4c09-4ccd-9ed4-88c0bf3de213 · outbound

This paper cites Stackelberg security games: Looking beyond a decade of success.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Stackelberg security games: Looking beyond a decade of success

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:40.824337Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.910142Z digest=sha256:7da7f44893ecf7cd15e9808666adb789d11332233b5f54ba5695ac53f882fb45

Observation 3ab84a1c-89a3-4018-bd95-0721e46ae48a · outbound

This paper cites Security and game theory: algorithms, deployed systems, lessons learned.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Security and game theory: algorithms, deployed systems, lessons learned

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:40.651607Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:38.992587Z digest=sha256:5bc7e9a233efe6765e6bbd6805f34cec07722702266235bf330e998b35eedd6d

Observation b06c8dc0-6f05-486f-91dc-c200126bfdb3 · outbound

This paper cites Solving Large Imperfect Information Games Using CFR+.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Solving Large Imperfect Information Games Using CFR+

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-07T15:37:39.105446Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T15:37:39.105446Z digest=sha256:db602c7b730a6a7590a4a69ddee907265a7a816c62aef9b0a0217724b652dc11

Observation d6a67597-731e-44b6-beaa-007488513d19 · outbound

This paper cites Corrupting conservation: Assess- ing how corruption impacts ranger work.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Corrupting conservation: Assess- ing how corruption impacts ranger work

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:40.481494Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:39.215397Z digest=sha256:2dd014779746bc3691d1aa92463a362f0effc5862eda685a502fa18a39ec3d4c

Observation ab9473b9-ce19-4a8c-8e67-7ca36b43ef6d · outbound

This paper cites Census Bureau.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Census Bureau

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:40.305010Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:39.415855Z digest=sha256:6a9da0ed9389b7368b307c0c4defc30563d79afb8d80127ef6c299a496ce6700

Observation 8ea73bdf-ac1f-4eeb-86c8-fdb23676e436 · outbound

This paper cites Leadership with commitment to mixed strategies.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Leadership with commitment to mixed strategies

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:40.131682Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:39.503670Z digest=sha256:55288d9e3b69e0ea5ef37b4b9081b1e850b54365a077881595ecf16cecd195c9

Observation b16729b5-e4f0-44de-9c59-db76831eb0e1 · outbound

This paper cites Davidson, and Roland Kays.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Davidson, and Roland Kays

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T15:37:39.961466Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=pdf_text observed=2026-08-07T15:37:39.616966Z digest=sha256:3c203767a1973daf970e327047f888d439e97fa48e91d46d624c054b40cd42f9

Observation 3b1657c1-a1aa-4742-a55f-90d60f1d5ce5 · outbound

This paper cites GraphChase: A Platform and Benchmark for Urban Network Security Games.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms GraphChase: A Platform and Benchmark for Urban Network Security Games

Reference 50

Resolution
malformed identifier
no resolver link, observed 2026-08-07T15:37:39.731695Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T15:37:39.731695Z digest=sha256:bc01c5a19c147baf87527f3f244cc0f1f5938a083298d85b98af6e0acc015545

Observation f4aa2005-98f5-4317-9e7f-ded40be2aa33 · outbound

This paper cites an unresolved cited work.

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms Unresolved cited work

Reference 2020

Resolution
parse uncertain
no resolver link, observed 2026-08-07T15:37:39.333711Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T15:37:39.333711Z digest=sha256:53266f151cfc0f651093f97072a609c564528cbbf6dc241a7629606bf8776293

Pith citing papers

Observation 9a16dd1c-3713-4ffb-9f8f-67f72f2cd74c · inbound

Contested Route Planning cites this paper.

Contested Route Planning GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-05T20:46:16.342179Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T20:46:16.342179Z digest=sha256:13b421aa385c332ac9c4373739abf9b54704a1964f47f6754466091499d7e8fe

Observation 3d15ff7b-eda8-470f-98d2-6d123c48fef1 · inbound

Near-Optimal Last-Iterate Convergence for Zero-Sum Games with Bandit Feedback and Opponent Actions cites this paper.

Near-Optimal Last-Iterate Convergence for Zero-Sum Games with Bandit Feedback and Opponent Actions GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms

Reference 243

Resolution
verified exact
arxiv_id, observed 2026-05-12T06:56:31.651339Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.

source=arxiv_source observed=2026-05-12T03:46:35.908522Z digest=sha256:18d9dd4484d211986959981680b9999b5ee3d4faf87ec4297164de2f8d803b7f