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Paper Citation Record · LEDGER

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

As of 14 August 2026, this Paper Citation Record lists 41 of 41 outbound references and 1 inbound Pith citation observation for arXiv:2506.09206.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.09206 v1

Coverage vector

measured 41 of 41 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T04:56:54.293976Z

measured 42 of 42 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-14T06:32:32.682623+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-07T04:56:51.115892Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-07T04:56:54.553478Z

Reference resolution

41 of 41 outbound references displayed

  • verified exact5
  • verified fuzzy24
  • unresolved10
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 2089925c-beba-46cd-898b-d52c76e8e8d9 · outbound

This paper cites Speech models are no exception.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Speech models are no exception

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.211313Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 77701bd6-124c-4473-9498-81c5915ac7d3 · outbound

This paper cites SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

Reference 2

Resolution
metadata mismatch
local_arxiv, observed 2026-08-07T04:56:54.558647Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 8534efd2-b46b-4b80-9eb4-54909f93960c · outbound

This paper cites Creating The Clean Classroom Speech Base To create the clean version of SimClass, we combine the adult corpora from OCW and Khan Academy with tracks from the MyST dataset.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Creating The Clean Classroom Speech Base To create the clean version of SimClass, we combine the adult corpora from OCW and Khan Academy with tracks from the MyST dataset

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.195584Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:51.268206Z digest=sha256:a415f76d8c326f0f6348e29280fafdc65929273b0b2798a1f6d49b0190e37afb

Observation 02e2c895-a254-4c66-adfd-7ae692b40905 · outbound

This paper cites an unresolved cited work.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Unresolved cited work

Reference 4

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malformed identifier
raw_fallback, observed 2026-08-07T04:56:55.178172Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:51.383488Z digest=sha256:5c9353d552a57f95b140e77a27bf9f0147356ac0c4295df6bb4735a799bfcdd8

Observation c1a527f6-8366-40e2-a5c1-f4c689106075 · outbound

This paper cites In this section, we experiment with using all noise categories in the FreeSound corpus, including Car, AC, Metro, Cafe, Traffic as well as Adult Babble.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research In this section, we experiment with using all noise categories in the FreeSound corpus, including Car, AC, Metro, Cafe, Traffic as well as Adult Babble

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.163293Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:51.439420Z digest=sha256:153f42c27e03ec7d01267c10da396e6579aee80b197f57e9eebed9ab17f93e9d

Observation 8994ac64-8606-49e8-b10a-d9dac61d8025 · outbound

This paper cites We also propose a novel and versatile method of simulating noises uti- lizing game engines.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research We also propose a novel and versatile method of simulating noises uti- lizing game engines

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.145276Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:51.521898Z digest=sha256:58df69eaa70adf09a423b3732b8ab403940da1b7559de4a983ea3ddf503bbffa

Observation 3ec4541a-137d-4387-bcdd-23c00febe779 · outbound

This paper cites Robust speech recognition via large-scale weak su- pervision,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Robust speech recognition via large-scale weak su- pervision,

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.121697Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:51.643383Z digest=sha256:ea9b4a66200e8a9580a9439a4c351d9cf57348f024b16f8af215bdfb67789b55

Observation c35654ac-9c87-437d-a248-c98e5cd07493 · outbound

This paper cites Predicting positive transfer for improved low-resource speech recognition using acoustic pseudo-tokens.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Predicting positive transfer for improved low-resource speech recognition using acoustic pseudo-tokens

Reference 8

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.535488Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:51.755998Z digest=sha256:db97bd0d7ac7a4077312dc117df473c716f0946184615ebf7c103c4662fbee5d

Observation 44275458-7e5e-455d-b833-02774be3ebb8 · outbound

This paper cites Adapting multilingual speech representation model for a new, underresourced language through multilingual fine-tuning and continued pretraining,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Adapting multilingual speech representation model for a new, underresourced language through multilingual fine-tuning and continued pretraining,

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.071833Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:51.832121Z digest=sha256:c2e58a9c3d8c7eb9958893939038eb78ace9b365a93a69419ffdbdfa32b0bfdd

Observation f94a9b6a-920d-449b-9053-502bb71be3ba · outbound

This paper cites Children’s online privacy pro- tection rule (coppa),.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Children’s online privacy pro- tection rule (coppa),

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.958873Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:52.001569Z digest=sha256:a992823d9f1bf5001178d96153bd25079826989e908359816119123f6877d204

Observation 3773578f-c9fd-4459-9267-dd403c56d24a · outbound

This paper cites CPT-Boosted Wav2vec2.0: Towards Noise Robust Speech Recognition for Classroom Environments.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research CPT-Boosted Wav2vec2.0: Towards Noise Robust Speech Recognition for Classroom Environments

Reference 11

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.505916Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:52.157020Z digest=sha256:50dc0524800f370638429913e18f777e0b0cd24a50b7280ffc5e97bf6fba59f0

Observation e0e161d5-fe67-4246-b77c-3cb5c318d843 · outbound

This paper cites Automatic speech recognition tuned for child speech in the classroom,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Automatic speech recognition tuned for child speech in the classroom,

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.941111Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:52.221997Z digest=sha256:e562c529f162b6a88385498cf12b77b6a786bd95b1646c2ef77de1520fd65f63

Observation 43dd2534-3e49-43ca-9c45-f1935b3b0aa6 · outbound

This paper cites Challenges and feasibility of automatic speech recognition for modeling student collaborative discourse in classrooms.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Challenges and feasibility of automatic speech recognition for modeling student collaborative discourse in classrooms

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.924625Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:52.348426Z digest=sha256:ffc0301d711b9b1048c17cbbb3540de41406b044490a5a61e20c76fd48e4243c

Observation 51001073-a95c-4a72-b040-004ffabc7e7b · outbound

This paper cites Towards better domain adaptation for self-supervised models: A case study of child asr,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Towards better domain adaptation for self-supervised models: A case study of child asr,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.904903Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:52.468693Z digest=sha256:61e31bb0ba336e1e1007192ba349a861a5e08f3d521c42efbf15925ba61f52ed

Observation 449d6033-d40d-4cfe-aaa9-466b17736008 · outbound

This paper cites Benchmarking Children's ASR with Supervised and Self-supervised Speech Foundation Models.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Benchmarking Children's ASR with Supervised and Self-supervised Speech Foundation Models

Reference 15

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.607141Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.607141Z digest=sha256:c88ada85a327773bac07c4b765b0203dd95e045d1176b6d9dfb029bc6c7b044b

Observation 3e474399-6ac2-4ccc-9b4c-e4797aabc045 · outbound

This paper cites My Science Tutor (MyST) -- A Large Corpus of Children's Conversational Speech.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research My Science Tutor (MyST) -- A Large Corpus of Children's Conversational Speech

Reference 16

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.455782Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:52.683797Z digest=sha256:f39cdec1a6e202a1aa845e9ccd5f5eceeb6aa5fc379181ba52f6375e80ce54ac

Observation 3d08e4fe-8aa3-465a-a5fd-dddab6809969 · outbound

This paper cites The ogi kids’ speech cor- pus and recognizers,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The ogi kids’ speech cor- pus and recognizers,

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.765228Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.765228Z digest=sha256:87f7977db6313d8f8419605db3935ade747183d87576bebdf2569f548e7ae11d

Observation 68cf347f-4d8c-4cb3-bb24-9b59226771ce · outbound

This paper cites The pf star children’s speech corpus,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The pf star children’s speech corpus,

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.879294Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:52.888934Z digest=sha256:0b903d7e58bad52950c7726ea0a8fb6f6001426c6fd5b2abd8acf68c28760447

Observation 550b5b01-0083-4645-b475-ebf9f3decb97 · outbound

This paper cites MUSAN: A Music, Speech, and Noise Corpus.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research MUSAN: A Music, Speech, and Noise Corpus

Reference 19

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.982979Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.982979Z digest=sha256:4e4ca2e16d80c9b66d55ee6e39ea61ab361286c212af015f5a2d0762a984bbae

Observation 2c4bdbe5-83d3-4de6-a831-10f35ece3cbe · outbound

This paper cites Freesound technical demo,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Freesound technical demo,

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.863441Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.062839Z digest=sha256:f1bb419e25a1778db4648102eae59609fc42490c3143d2459768fd94030dd488

Observation 65e1a854-b61e-4c4d-90f0-d377f6b605a1 · outbound

This paper cites Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0),.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0),

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.848741Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.176277Z digest=sha256:6c60a626db3a67b4b00ca227a5d4e5bafb98c5a8527e8d99cc0e2438a00d0113

Observation 640b2d33-9a6a-421d-9dbc-a205216623d8 · outbound

This paper cites Kid-Whisper: Towards Bridging the Performance Gap in Automatic Speech Recognition for Children VS. Adults.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Kid-Whisper: Towards Bridging the Performance Gap in Automatic Speech Recognition for Children VS. Adults

Reference 22

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.403623Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.276554Z digest=sha256:c0b8c0f519e0d04b05d71aa1c9536b3e8a9403f02eef9b86f57341ea4f3eb5fc

Observation 12d2012b-7e90-49d3-951a-295bab033224 · outbound

This paper cites MIT OpenCourseWare - YouTube Channel,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research MIT OpenCourseWare - YouTube Channel,

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.830615Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.409706Z digest=sha256:2ffb53bdf7206bdfc6f088d211cabc2b4470fb2c10802cb893f99b3e0d74b75c

Observation c0f340b4-bb97-496b-b7f6-be3b61e332b4 · outbound

This paper cites The NCTE Transcripts: A Dataset of Elementary Math Classroom Transcripts.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The NCTE Transcripts: A Dataset of Elementary Math Classroom Transcripts

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:53.520645Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:53.520645Z digest=sha256:bc5acd61f43bf22bdcf4400143b7c246d7542d24574dfc21487930c02bdb84a3

Observation 958608f1-7d29-47e8-875f-784c82f450fb · outbound

This paper cites Design for immersive experience: Role of spatial audio in extended reality applications,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Design for immersive experience: Role of spatial audio in extended reality applications,

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.810177Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.645646Z digest=sha256:d8d25ed1c136d2fc291d9546dee367916b0da647c6543f23f2052c894a893617

Observation 8c0c8be9-81bf-4ca5-9994-ae9e2df84b97 · outbound

This paper cites Immersive sound for xr,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Immersive sound for xr,

Reference 26

Resolution
verified exact
doi, observed 2026-08-07T04:56:54.341973Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.763140Z digest=sha256:5b85693d2e17d2136742efa7f270819873990acde3f9ba58e350a0897eb2aaa1

Observation 1613b884-2842-432e-aa3c-b2b974a3209b · outbound

This paper cites The importance of spa- tial audio in modern games and virtual environments,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The importance of spa- tial audio in modern games and virtual environments,

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.790448Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.835094Z digest=sha256:c0ab3a80b971fbe83ced0381ac41b45e96a6baf9d8c5a00a160e1a94219d73fa

Observation fbbb9cd0-facb-4bfe-836e-6e73f6ca43f5 · outbound

This paper cites Virtual reality audio game for entertainment and sound localization training,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Virtual reality audio game for entertainment and sound localization training,

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.772268Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.929381Z digest=sha256:25e39d77dce41acd67a0c161344cdca7a7821e389c0f3f36e1fdc3cc30d92d20

Observation bb006f8e-91f9-4712-9a44-5afc5b8010c9 · outbound

This paper cites Unity game engine in visualization, simulation and modelling,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Unity game engine in visualization, simulation and modelling,

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.758301Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:53.999775Z digest=sha256:1341bdc289b1119be6166c9fb5dd966a1b05368d13a79f13984e64dfa78bc45f

Observation 7423588d-e036-409f-be3b-882d337459da · outbound

This paper cites On determinism of game engines used for simulation-based autonomous vehicle verification,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research On determinism of game engines used for simulation-based autonomous vehicle verification,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.743340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:54.111774Z digest=sha256:1d85bbe9a1d0e7a908b6262eb68b96f7a955e15a2775a080023872254371740c

Observation 163ae700-0260-4c81-b9ee-cb372bbf9747 · outbound

This paper cites Digital twin simulation of con- nected and automated vehicles with the unity game engine,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Digital twin simulation of con- nected and automated vehicles with the unity game engine,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.727886Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:54.211434Z digest=sha256:62d2c5415fde91f0c3348ce02935f6d65e56214915a49c7e185e85991ead8b25

Observation 58ce74ff-a70a-4dce-b476-cd901e24a855 · outbound

This paper cites Steam Audio: Real-time Physics-Based Spatial Audio,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Steam Audio: Real-time Physics-Based Spatial Audio,

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.699193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:54.247308Z digest=sha256:4433dc6f321928767c9844109640f7dac6cea04246c7b0e1d1b5109e187efc6f

Observation 452f6c52-6dc8-49ce-932e-5667002aeed5 · outbound

This paper cites Lib- rispeech: an asr corpus based on public domain audio books,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Lib- rispeech: an asr corpus based on public domain audio books,

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.255361Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.255361Z digest=sha256:01cb7b8f888857b2010d42237880a33c5e7afba6428ba1126c47494a039bd42c

Observation 2b7f3f79-a12b-4abe-a3a3-de4d6f4b4aad · outbound

This paper cites Ted-lium 3: Twice as much data and corpus repartition for experiments on speaker adaptation,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Ted-lium 3: Twice as much data and corpus repartition for experiments on speaker adaptation,

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.663466Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:54.259761Z digest=sha256:2ad5f1ce0a38ae6e3271660b2aa00aaf5bc1afd7badb34e8729fbdb8ad30626a

Observation 8e6ee05c-bb97-42d9-a098-5a1a891e6af6 · outbound

This paper cites Robust wav2vec 2.0: Analyzing Domain Shift in Self-Supervised Pre-Training.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Robust wav2vec 2.0: Analyzing Domain Shift in Self-Supervised Pre-Training

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.264652Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.264652Z digest=sha256:42037df36d6694984f0f3b9b64304204b9964b2cf7e46c8681c4f8f14c13b7d7

Observation ccb08702-a406-4cbb-93dc-a9e3b41bee28 · outbound

This paper cites Storm: A diffusion-based stochastic regeneration model for speech en- hancement and dereverberation,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Storm: A diffusion-based stochastic regeneration model for speech en- hancement and dereverberation,

Reference 36

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.269483Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.269483Z digest=sha256:629f5b5d6adfb5bbf06055b9a343f588000fed1b82b83d937d7fabf966c891d5

Observation a06c4ae1-b5ce-41dc-8d6b-db03a7af6d4c · outbound

This paper cites Investigating rnn-based speech enhancement methods for noise- robust text-to-speech.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Investigating rnn-based speech enhancement methods for noise- robust text-to-speech

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.634853Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:54.274971Z digest=sha256:d7e93401467be17afcc5b851e8cfd7658d95e979a5dcea59ef250253d3633799

Observation 0025a848-15fb-4012-828f-d3b3bdd4e092 · outbound

This paper cites Perceptual evaluation of speech quality (pesq)-a new method for speech quality assessment of telephone networks and codecs,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Perceptual evaluation of speech quality (pesq)-a new method for speech quality assessment of telephone networks and codecs,

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.279396Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.279396Z digest=sha256:55e796d8b4ddf3df2650e9e09f8c29689daf402bcb18da0ffe9fe59f56ab2783

Observation a4bd8e12-9cee-49fa-ba05-ecb537ab4e68 · outbound

This paper cites An algorithm for predicting the in- telligibility of speech masked by modulated noise maskers,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research An algorithm for predicting the in- telligibility of speech masked by modulated noise maskers,

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.283563Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.283563Z digest=sha256:1f08aa6ac87330bfd8a05bde4fa57aa304128cef1ac0c85f6922189fa66c11ba

Observation d1203b10-06d2-43e9-bdc4-d39208ddbeaf · outbound

This paper cites Sdr– half-baked or well done?.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Sdr– half-baked or well done?

Reference 40

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.288059Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.288059Z digest=sha256:23939b2ce3bef5ffde233c4177259c9c52b5adec9d673b8a0220efea80dae98e

Observation 64cf496f-cdb3-4b59-8913-f9752abb5f7e · outbound

This paper cites One-pass single-channel noisy speech recognition using a combination of noisy and enhanced features.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research One-pass single-channel noisy speech recognition using a combination of noisy and enhanced features

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.577042Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:54.293976Z digest=sha256:cbfefdc50a7d809c50d726fb89f3c1484b56689a5ee5e28058b91a9a7d7dc7dc

Pith citing papers

Observation 77701bd6-124c-4473-9498-81c5915ac7d3 · inbound

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research cites this paper.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

Reference 2

Resolution
metadata mismatch
local_arxiv, observed 2026-08-07T04:56:54.558647Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-07T04:56:51.115892Z digest=sha256:f9f6b78637f7e3765a491b9663bea90b9785f16346f786f64898c6cc302fa368