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Paper Citation Record · LEDGER

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making

As of 17 August 2026, this Paper Citation Record lists 52 of 52 outbound references and 0 inbound Pith citation observations for arXiv:2506.12012.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.12012 v1

Coverage vector

measured 52 of 52 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T01:06:49.291886Z

measured 52 of 52 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

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measured 0 of 1 external citation measurements

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Source: cited_works

Reference resolution

52 of 52 outbound references displayed

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  • verified fuzzy17
  • unresolved31
  • parse uncertain0
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Outbound references

Observation db279f33-f1da-4de9-bebe-eb88f9adbf2a · outbound

This paper cites Playing repeated games with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Playing repeated games with Large Language Models

Reference 1

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Observation fef9dd62-161a-4120-a068-400f4012eff3 · outbound

This paper cites Gemini: A Family of Highly Capable Multimodal Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Gemini: A Family of Highly Capable Multimodal Models

Reference 2

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Observation cea23a2c-8123-48ce-9bcc-a0068d468113 · outbound

This paper cites The claude 3 model family: Opus, Sonnet, Haiku.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The claude 3 model family: Opus, Sonnet, Haiku

Reference 3

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Observation 314d2c1e-fe47-461d-8967-d2aaf269e71b · outbound

This paper cites Qwen Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Qwen Technical Report

Reference 4

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Observation bfa0c902-1e64-486a-b903-07848a6e5306 · outbound

This paper cites Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference

Reference 5

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Observation 83f5384a-ad8f-40ea-8b5e-281b598fe90e · outbound

This paper cites Training Verifiers to Solve Math Word Problems.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Training Verifiers to Solve Math Word Problems

Reference 6

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source=pdf_text observed=2026-08-07T01:06:45.555958Z digest=sha256:a9ef0e10e628d75807ed95c5bba4743e90a22281e4c17c63d7f1e72b6322ad43

Observation dd1758e4-3553-4f38-9474-fc54f9e18953 · outbound

This paper cites GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents

Reference 7

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Observation b185113e-c5d1-4ed8-be76-ccdb7e9470af · outbound

This paper cites DeepSeek-V3 Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making DeepSeek-V3 Technical Report

Reference 8

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source=pdf_text observed=2026-08-07T01:06:45.758530Z digest=sha256:2f010f88d7e07b80c611904b232b87946f22ce2b95a1173ae74390c63b048b3c

Observation 2794b4f1-eeb1-45e2-bcbb-2ac90dc8244e · outbound

This paper cites GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations

Reference 9

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source=pdf_text observed=2026-08-07T01:06:45.860130Z digest=sha256:f5d90786f2a9dfe3c2a0b2c0c49e93f38693f13c3690edb2c5fbfa54d15c7fb7

Observation 6d8a7c6b-1ad8-47b7-a6d7-b825f391e52c · outbound

This paper cites Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis

Reference 10

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source=pdf_text observed=2026-08-07T01:06:45.977462Z digest=sha256:f0c53b02e361a1a043d4e56509b9e4d8d7df32d0bc8be8ce0f29a946e3b48013

Observation 800b13e8-4d5c-4992-80e0-4541f6923848 · outbound

This paper cites The Llama 3 Herd of Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The Llama 3 Herd of Models

Reference 11

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Observation 9d9e2ae1-2b13-4c2b-99b9-33d94cc15d0b · outbound

This paper cites Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysis.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysis

Reference 12

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Observation 1e557b64-bf58-4d69-8b69-b76e02d04dfa · outbound

This paper cites GameArena: Evaluating LLM Reasoning through Live Computer Games.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GameArena: Evaluating LLM Reasoning through Live Computer Games

Reference 13

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source=pdf_text observed=2026-08-07T01:06:46.240151Z digest=sha256:730667a29d73ef0525bfea13384952227804ada35d7843125130dce80c0d0c6d

Observation f5b849c8-3124-46be-8272-1958a5f11aab · outbound

This paper cites Towards Reasoning in Large Language Models: A Survey.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Towards Reasoning in Large Language Models: A Survey

Reference 14

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source=pdf_text observed=2026-08-07T01:06:46.349543Z digest=sha256:b5242c6f7040a0e40eaa57c233f69c56824ade7daf14644509676de240031730

Observation ba95d4ab-71dc-4bd3-9418-a07a022a8bfc · outbound

This paper cites AvalonBench: Evaluating LLMs Playing the Game of Avalon.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AvalonBench: Evaluating LLMs Playing the Game of Avalon

Reference 15

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source=pdf_text observed=2026-08-07T01:06:46.441264Z digest=sha256:0db2fb5ec844eb5cc68379a79d348c084267b5773b61ef8b94b2f35ab9cd50d2

Observation 383cfab6-ec66-41b2-a9c9-3d1bf550e2ce · outbound

This paper cites AgentBench: Evaluating LLMs as Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AgentBench: Evaluating LLMs as Agents

Reference 16

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source=pdf_text observed=2026-08-07T01:06:46.527722Z digest=sha256:7219c1925c291ce0aec9b7e0b0d7e71f107627935ac150c8c972b65172847ad3

Observation 3230912c-4691-4a6f-affc-ca9d5ac64acb · outbound

This paper cites Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing

Reference 17

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Observation 65c861cc-6e06-49dc-963f-d45db9eeec59 · outbound

This paper cites Revisiting the Calibration of Modern Neural Networks.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Revisiting the Calibration of Modern Neural Networks

Reference 18

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Observation 92070451-fa98-406b-bdc5-23f3b49654cb · outbound

This paper cites What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models

Reference 19

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Observation 46a9d2a0-70d7-44b4-9500-004750a86303 · outbound

This paper cites GPT-4 Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GPT-4 Technical Report

Reference 20

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Observation dfd239d8-cf7b-469c-999e-d555eab20673 · outbound

This paper cites The Effect of Sampling Temperature on Problem Solving in Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The Effect of Sampling Temperature on Problem Solving in Large Language Models

Reference 21

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Observation dbf95857-d52e-4616-a7ee-becd2a568b4f · outbound

This paper cites MarioGPT: Open-Ended Text2Level Generation through Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making MarioGPT: Open-Ended Text2Level Generation through Large Language Models

Reference 22

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Observation 5216f9b0-8427-486f-b792-3fcd698f4a68 · outbound

This paper cites AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents

Reference 23

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Observation de3202ed-187d-423b-95af-579c94c86b8b · outbound

This paper cites Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions

Reference 24

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Observation e875a12b-cf14-455f-983a-bf187f305c84 · outbound

This paper cites Voyager: An Open-Ended Embodied Agent with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Voyager: An Open-Ended Embodied Agent with Large Language Models

Reference 25

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source=pdf_text observed=2026-08-07T01:06:47.287212Z digest=sha256:f16778eddc6d8e71aab3ce30916185000eee9c53cda0516af01dccec245c125e

Observation 27763c9e-edc1-48d5-abe3-84d74710dfc5 · outbound

This paper cites Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluation.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluation

Reference 26

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Observation 3fdb686f-6b44-47a3-9e61-07d471ba029e · outbound

This paper cites Mistral 7B.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Mistral 7B

Reference 27

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source=pdf_text observed=2026-08-07T01:06:47.473661Z digest=sha256:b00da652af0eaee24f4dbaba33d6b0ca8400963f90174a6dd774f1ba70383655

Observation 61dc0e66-316b-4f9e-8fee-e5c1bc569072 · outbound

This paper cites Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf

Reference 28

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source=pdf_text observed=2026-08-07T01:06:47.556176Z digest=sha256:493dfffacac529d5cd6c4678423f660f84e62c63f7d6927f7c4d27724219e286

Observation cfd151f6-18a4-4536-a0ba-07b7f651dc1c · outbound

This paper cites On the Frozen F-theory Landscape.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On the Frozen F-theory Landscape

Reference 29

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source=pdf_text observed=2026-08-07T01:06:47.646122Z digest=sha256:acf844e19f104ede3d2c1bc6f726a9ad71ed7e2f1f70a014e67051801a629032

Observation 1e094388-9dda-4c8f-9db6-94b317cb9dee · outbound

This paper cites MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action

Reference 30

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source=pdf_text observed=2026-08-07T01:06:47.730350Z digest=sha256:5a932d226228a4270813f263817af1a2bbfbb8d4ab9fc54f9531ef08b1721adf

Observation 87dce382-6a1b-4472-88f5-6469420f595c · outbound

This paper cites Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information

Reference 31

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source=pdf_text observed=2026-08-07T01:06:47.818076Z digest=sha256:b9355c6e05e23866fa7a2b6237318c16780f7007ecd1bd10de55c4cbdcab23bd

Observation 527ad3c7-4f48-4004-a5f9-bdf6ccb7fb92 · outbound

This paper cites Battle of the Large Language Models: Dolly vs LLaMA vs Vicuna vs Guanaco vs Bard vs ChatGPT -- A Text-to-SQL Parsing Comparison.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Battle of the Large Language Models: Dolly vs LLaMA vs Vicuna vs Guanaco vs Bard vs ChatGPT -- A Text-to-SQL Parsing Comparison

Reference 32

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source=pdf_text observed=2026-08-07T01:06:47.914561Z digest=sha256:b1749cc7ee496898f334f21ebb933328a6d6b9732830128afb0a0fd65d01f44a

Observation ea65a085-1154-413e-86be-bd21025d9ba1 · outbound

This paper cites On the volume of convolution bodies in the plane.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On the volume of convolution bodies in the plane

Reference 33

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local_arxiv, observed 2026-08-07T01:06:49.406776Z

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source=pdf_text observed=2026-08-07T01:06:47.995619Z digest=sha256:04fd9bf53e6991746687f3f2a1c52209597478592e9425079b2860f67ed963c3

Observation acafd906-815f-41b2-811b-3f2c8be59549 · outbound

This paper cites LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models

Reference 34

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source=pdf_text observed=2026-08-07T01:06:48.085801Z digest=sha256:dc2cea743539b997bbe016649c5cb9dd25b4216aa22e84267e3d14a6d20841df

Observation 64625d06-5580-43aa-84a2-e9c120d29099 · outbound

This paper cites The battlefield consists of 5 rows (corresponding to y-coordinates 0-4).

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The battlefield consists of 5 rows (corresponding to y-coordinates 0-4)

Reference 35

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verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.893689Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.178230Z digest=sha256:9d4734d80fdd972b02cd3a7b3711bba38b80ae001971b2414ccc27cab2cbfaca

Observation f0b2e13c-7773-4d78-9c48-c91499dd509b · outbound

This paper cites Human units are placed on the left side of the battlefield, remain stationary, and attack approaching enemies.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Human units are placed on the left side of the battlefield, remain stationary, and attack approaching enemies

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.749361Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.272842Z digest=sha256:8bb13b4191bf614984cdbaa6dd45d1c8afd04c2e721aabd34011dabba027f59c

Observation c028a988-8f2b-4e73-83a1-b0c1bf9e13fa · outbound

This paper cites Defending units fire bullets or activate skills to attack enemies.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Defending units fire bullets or activate skills to attack enemies

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.586135Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.352363Z digest=sha256:c37855f6cfe27a379bf93591c82aa9e714caf141242177d3683a89bf47d98162

Observation b81768cf-3b83-482e-834e-8cac2d7e5fcd · outbound

This paper cites Placing a new unit in an occupied cell is not allowed.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Placing a new unit in an occupied cell is not allowed

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.435311Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.439647Z digest=sha256:73158b4b6d31e0a8460b85d5bc94105987f27b61bf2ea6e685b66954a29a7580

Observation 55c7ce57-13bf-45d4-9d1a-8aa5882f8eb7 · outbound

This paper cites If a unit’s health drops to 0, it is eliminated and removed from the battlefield.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If a unit’s health drops to 0, it is eliminated and removed from the battlefield

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.250295Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.508385Z digest=sha256:5fdd232749c522c2c5115188342c03e8257639572fde5bfd5e5b372f1c05a709

Observation e901168c-15bd-495f-a0e7-09db75830f9c · outbound

This paper cites If any enemy successfully reaches the left side of the battlefield, the player loses.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If any enemy successfully reaches the left side of the battlefield, the player loses

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.050709Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.581953Z digest=sha256:2d978e560853e59bb7a50eabbae8aa70a7b10fb166a6bfcf47ca23e07f0f0e6a

Observation 95c07d1d-3b38-4a3e-b2b6-f066b28d1a8e · outbound

This paper cites Gold characters cost three times as much as bronze characters, but their stats (attack, health, numerical skill effects, etc.) are twice as high.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Gold characters cost three times as much as bronze characters, but their stats (attack, health, numerical skill effects, etc.) are twice as high

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.861430Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.656167Z digest=sha256:1ff94575107d9d836921e2d81be013ebc1e6ccd8187dd899d3fb7e1b69373159

Observation 097ae285-a9f8-4c6e-a4c4-a6c8aed27e01 · outbound

This paper cites If both sides have the same number of characters, the invader attacks first.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If both sides have the same number of characters, the invader attacks first

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.690917Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.715377Z digest=sha256:1b8cb31a2d1f5807acb56659160dac31b7066a5235d0f4413f06c4ab54771451

Observation e662124b-105b-44fb-b95c-384ec7d6f719 · outbound

This paper cites an unresolved cited work.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Unresolved cited work

Reference 43

Resolution
unresolved
raw_fallback, observed 2026-08-07T01:06:51.480602Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.764318Z digest=sha256:735ca923171c3a596ee9c07072bcb216389aa5e58183e90179d6e79cf8e47aac

Observation f10f3028-fd45-4d34-b325-c13d4ed087d7 · outbound

This paper cites However, if there are Taunt minions on the opponent’s side, attackers must prioritize attacking them.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making However, if there are Taunt minions on the opponent’s side, attackers must prioritize attacking them

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.335745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.817180Z digest=sha256:0634be29731df8d48a6589dff63f6fa077c899129d2d59093edda5bc9df3eca4

Observation d009285b-90c3-43d8-8d0e-ce61b8cf1ab9 · outbound

This paper cites an unresolved cited work.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Unresolved cited work

Reference 45

Resolution
unresolved
raw_fallback, observed 2026-08-07T01:06:51.191096Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.869635Z digest=sha256:7a0a39c064b1d33de2c8f98d746776f02a2c9e84ecfabeaa9320ddf4c1626643

Observation dad4fe38-e777-4cd0-b626-22b500187732 · outbound

This paper cites A.2.2 Invader units Unit Attributes FireLizard Attack: 2, Health: 2, Cost: 1, Ability: Deals 2 damage to the enemy that killed it upon death.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making A.2.2 Invader units Unit Attributes FireLizard Attack: 2, Health: 2, Cost: 1, Ability: Deals 2 damage to the enemy that killed it upon death

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.976355Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.931996Z digest=sha256:8d2d55a0169712db8c06e68df9a6fd8524869153a906a195a50b19f08a1f71b4

Observation cd290fc0-05d2-44c4-af2d-6b11fef7d50a · outbound

This paper cites Each faction consists of three characters.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Each faction consists of three characters

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.801852Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:48.987075Z digest=sha256:7f5dad217f060da3b28b16221fdfcf67e17a229f97f69bb390d1790911178c99

Observation ac745349-2c9c-4fee-8737-614746a7e60c · outbound

This paper cites In each round, the three Invader characters act first in order, followed by the three Defender characters.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making In each round, the three Invader characters act first in order, followed by the three Defender characters

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.622299Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:49.054427Z digest=sha256:a45e944dbe4339146af107c60ca266491e8a536e30d6311db5cbca4c59d893c1

Observation 08fd9254-f16e-4de8-8c93-28b74e0e046d · outbound

This paper cites On each turn, a character uses the next skill in their list and continues cycling through them in order.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On each turn, a character uses the next skill in their list and continues cycling through them in order

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.480265Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:49.105373Z digest=sha256:5e59976ca4e09d54e3bbbc6951d4f481d3beb53a0e99e809ead5d3adcb98dfc7

Observation 9098988c-7836-419b-9817-423b500e47cc · outbound

This paper cites Light and Dark counter each other with 1.5× damage.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Light and Dark counter each other with 1.5× damage

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.326721Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:49.161525Z digest=sha256:5dc337fb2b1092a5bacd570ac0b633b7012bf95ef64693b02d52ed8ea060b51d

Observation 2af913c9-e727-4979-866a-7697738ec073 · outbound

This paper cites A.3.2 Invader skills 15 Skill Name Description Fire Skills flame_splash Deals 12 damage and applies Burning for 2 rounds (1 layer, 5 damage per round).

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making A.3.2 Invader skills 15 Skill Name Description Fire Skills flame_splash Deals 12 damage and applies Burning for 2 rounds (1 layer, 5 damage per round)

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.173728Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:49.216222Z digest=sha256:0fc619a0f969c26507e63d7771caafaefb11b59068eb59ac17fb9c7083b27e11

Observation 3781921d-0e50-40bd-b726-d4c3ebb973d1 · outbound

This paper cites B.1 Rule violation Rate (RVR) This metric measures how often a model’s initial strategy proposal fails to adhere to the game’s explicit rules, particularly budget constraints.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making B.1 Rule violation Rate (RVR) This metric measures how often a model’s initial strategy proposal fails to adhere to the game’s explicit rules, particularly budget constraints

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.022346Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T01:06:49.291886Z digest=sha256:53e05bdf07c30127a9f9afcaa2bdca0823a1120cd6fc5f52c08392647859d7b5

Pith citing papers

No inbound Pith citation observations are available.