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Paper Citation Record · LEDGER

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field

As of 21 August 2026, this Paper Citation Record lists 47 of 47 outbound references and 1 inbound Pith citation observation for arXiv:2507.05594.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2507.05594 v1

Coverage vector

measured 47 of 47 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T19:25:29.023783Z

measured 48 of 48 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-20T06:33:59.587034+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-05-10T15:19:47.063069Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-11T10:46:04.189303Z

Reference resolution

47 of 47 outbound references displayed

  • verified exact2
  • verified fuzzy2
  • unresolved43
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ae9b45d6-f886-4de3-aa00-87bffb022e50 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 1

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.691835Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.865456Z digest=sha256:bee2b252fffe31192582f80b0524b52fecf0baa73b8aee38b8b883f54fce20a9

Observation 0aec92ff-5bcf-424e-be8a-4a6db4abd963 · outbound

This paper cites GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.869267Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.869267Z digest=sha256:f928d723e10e7be52d8013e5c994be3da5ce6a8e9429b42f264c9ee7a94329b3

Observation 4cef6324-b551-43f3-bb83-211b5e99c1d0 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 3

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.678850Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.873344Z digest=sha256:512bb71db240a0d877a987bfc8a854769bc894012f283a63f08a0aa7d9630c51

Observation f4c8a5ac-db5e-4959-ab6f-8235f872b98d · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 4

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.666635Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.876904Z digest=sha256:3782d8dca9e988059fc1c4929ec3061f2f3293e038c6cd0f0e5193d21d62c09e

Observation c239b6ec-f7b5-4579-aa38-879003e75017 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 5

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.653584Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.880570Z digest=sha256:38cbe466db23485ed6534279b4827461f75d0d5bec38353370c8ee8dc961192f

Observation b3c48703-6a45-48a5-b5dc-3c02e9171c77 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 6

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.641795Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.883887Z digest=sha256:f352f03d433942b4e15e81069f2ecc823041a61d03bccbc0867f2bc9d82b9777

Observation f79ff88f-8b43-4afc-8a46-73aed939a9fd · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 7

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.629877Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.887741Z digest=sha256:4b564d1e0b237612b5d8b3169d589aebae48e20da38968a8d2f7023f3e861129

Observation 62002899-3ab8-4fe4-a859-fccddd9582f0 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.890823Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.890823Z digest=sha256:a36b020667076c1c23578c725c882570aa516a3232d9e64ac2e1631f5a898010

Observation c363a0b4-a15b-4db5-be2e-a855a33c143e · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 9

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.604357Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.897409Z digest=sha256:f71d5e90867deb6defb6d1356544552c7827e76d4f10a14580a736dbfd43276e

Observation 768e0740-f060-4c9b-a89a-2a906ee35f04 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 10

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.592423Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.900779Z digest=sha256:442a0122f202a1aa02ad5e5e1c068dbbcfbaff66eb8b5eb83d79315f21e50bc3

Observation 15d38b94-8709-43b6-8209-00778bef1438 · outbound

This paper cites GaussianVideo: Efficient Video Representation and Compression by Gaussian Splatting.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field GaussianVideo: Efficient Video Representation and Compression by Gaussian Splatting

Reference 11

Resolution
verified exact
local_arxiv, observed 2026-08-06T19:25:29.315921Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.903933Z digest=sha256:29ddaebdcef7143dcb09050c7bfe3893b47c424182fb4e1c37d0442977330e75

Observation fe65ff24-a7ee-4900-a2b8-fdd39567cce5 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 12

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.581088Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.907610Z digest=sha256:f3e10226de7617e2058940650790a1e0b00dedb0dfe28b35e7ed98eee9c97282

Observation 220d018f-5406-4814-815a-95a6d4fe9520 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 13

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.569414Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.910601Z digest=sha256:fedacd56b4feb01d1e1602503fc79f87341064fc26cd220d3906c01c201c5d65

Observation bcea5bf0-93f2-4316-a646-f095a111e247 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.913866Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.913866Z digest=sha256:348453e5405998af67212ca16fa1afefc78c7d48979cc9cda977a70cce089733

Observation 94d09103-d54b-44e1-9374-64dcb92cd229 · outbound

This paper cites GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis

Reference 15

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.920743Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.920743Z digest=sha256:d3ad367cbc12094e37203f43cf9ccc6c55c29f09f14ca9741525cecc9c10b604

Observation 32203e32-9e79-48fc-9de1-cdabdb679098 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 16

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.538685Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.924228Z digest=sha256:b756a4b6d7e6bd6ce25a6fe6fd8b032064983200f7aac2e2edef623207bb7648

Observation f9c0ba99-273f-414a-a995-a4c344d479c2 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.930834Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.930834Z digest=sha256:0dcd4b26d9aff53b42e76afe39d6068b5359e20340299e1271337a7afc0313a3

Observation 538d15f8-75a5-4891-b22b-888f02920ce5 · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Srinivasan, Matthew Tancik, Jonathan T

Reference 18

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.934292Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.934292Z digest=sha256:8549eb28751ac27dc6278c574ef8554ccb61b656c2d58bfca49b227505f7a5d8

Observation 6a2fc3c8-ef72-40af-8415-e8196fa7689e · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 19

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.937540Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.937540Z digest=sha256:87b63bf2c981fc00115cfa268ccdae4d06c57dc4b48d8e866581a215081588b5

Observation 98ec1f34-8aa0-4555-b8e1-98797dddcb7b · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 20

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.941114Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.941114Z digest=sha256:e77fed6717264cf5844fe05c707a904679a0051aba200a879d6763e36e9d77f6

Observation ae70508e-006b-49ad-ab81-bef02cc86332 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 21

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.500565Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.947693Z digest=sha256:ef8da46334afc59972dea9e13f8098bf504f0d8ad38867456601ab6bf97030ec

Observation a15013e0-ab82-4ec5-b072-cbfee07b187e · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 22

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.490557Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.950896Z digest=sha256:6bfa57e97db7909b63af520176b20045acc62ce16c140c7e020575095ea263ef

Observation b69f0cb2-4e56-4ce9-b3fa-e8c7185d8f30 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 23

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.480831Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.953964Z digest=sha256:6c88a4c7f330fb6831a2c7db6d39fbfa356c5cbb647a401581081e06ca32da77

Observation 2437d015-a3a4-4c56-ac9c-dcb378554ace · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 24

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.470302Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.956904Z digest=sha256:c3755bcd5050f4799c31b473b8f4e25160d9942ab2ea62a0ed204a04dafa301c

Observation f07df596-3a2b-4b3d-9332-26aefdb8e5f7 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 25

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.459546Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.960708Z digest=sha256:2040bf39a054f559ac9ff6a30c772ceef1d77759c492d5a808872254ebca1694

Observation 88b3adee-33f2-4f20-a789-c98cc7a58adc · outbound

This paper cites Splatter a Video: Video Gaussian Representation for Versatile Processing.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Splatter a Video: Video Gaussian Representation for Versatile Processing

Reference 26

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.966590Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.966590Z digest=sha256:8ddb04d1d36b15190e3e5ddab0c7a9b113db7b92da80b4abe9b7fbcae53d4c80

Observation 8589ead8-967f-412e-82be-d1e3fd850341 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 27

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.438275Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.970256Z digest=sha256:97d9f7e6e7d6bb2f524cabf6821da8a9854ffe66210f49ec6bb7cc16b8ce4fe3

Observation 031aa628-e1c8-49bd-bd59-8e51b81fc3dc · outbound

This paper cites MiraGe: Editable 2D Images using Gaussian Splatting.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field MiraGe: Editable 2D Images using Gaussian Splatting

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.973813Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.973813Z digest=sha256:693b0756adff19b54e84d81f57faa28315e619cb2663f988e649e21dbd3fb56b

Observation 74d97e7b-ec9d-421f-a264-50b6ce1980a8 · outbound

This paper cites Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.977496Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.977496Z digest=sha256:fd6a33bb39429d21614cb90ccf91a8c9a939f8271ce9ff1c3b92e366e7fb9f1e

Observation b4d8c60f-81d9-4e28-862d-f6343d96ab65 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 30

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.428301Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.980962Z digest=sha256:e946037815a5880e1e10b294e8ee79e68dde557ce5d21e162d767cf4de3bd9d8

Observation 2808a5b7-c2cf-48a4-8d9b-e435df15f389 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 31

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.418164Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.984519Z digest=sha256:4f9f88b0cc1662680f3e20823904090913836a063da8fdf5e4d679c2876e4b97

Observation d7de7e5c-2ef3-4c10-bb0b-eeb1154b71ce · outbound

This paper cites RT-NeRV: Rethinking Hybrid Neural Representations for Video via Residual Tokenization.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field RT-NeRV: Rethinking Hybrid Neural Representations for Video via Residual Tokenization

Reference 32

Resolution
verified exact
local_arxiv, observed 2026-08-06T19:25:29.091585Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.988096Z digest=sha256:8661396377f2e9af5d94c361728de797c0f261a273c9b22ccb0c566f9b131bde

Observation 4713351b-1e74-495c-b1f3-b248c633a0c5 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 33

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.408230Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.992022Z digest=sha256:887b8cf313055084c14c2dbd328c07d359b2fae26d42657ca25f78c9e86e2552

Observation 6ac0043a-c899-4ae5-bb9c-9b56c854d755 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 34

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.995563Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.995563Z digest=sha256:0b1452e5fd84341acd848522b22a61b0b24028d3ea0787453dffab30be18d21c

Observation 0a357d8e-7071-48d1-a6ee-8201b2a65dbc · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 35

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.391272Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.999004Z digest=sha256:5ac113636a087fd7abedfdaa351baddbf848332629cffc82853c1245a3c0d911

Observation ed730fe1-c5bf-46b7-b626-1e8b7f1c1abd · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 36

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.381223Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:29.002873Z digest=sha256:742cbb44a145fc30f4018af53d518e24c6c1dc4f16b5c7b9249e400fe67bf4eb

Observation 9e882f19-2ae1-48fb-a3bf-0cbba599aa3b · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 37

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation 3bb91cbd-6eb8-423c-a2f4-668d6017e2ee · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 38

Resolution
unresolved
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation 033ec7e4-1f40-4e2a-8682-8bc7dc01f0d5 · outbound

This paper cites Image-GS: Content-Adaptive Image Representation via 2D Gaussians.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Image-GS: Content-Adaptive Image Representation via 2D Gaussians

Reference 39

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation cc7af7d1-b06e-4ecc-9333-6af53164e1b6 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 40

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.350262Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation a3846279-bb80-496d-9568-8cb1b3cc2133 · outbound

This paper cites an unresolved cited work.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field Unresolved cited work

Reference 41

Resolution
unresolved
raw_fallback, observed 2026-08-06T19:25:29.338554Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation 6d5bef22-6e11-46a7-a6ae-1135996cacd3 · outbound

This paper cites gsplat: An Open-Source Library for Gaussian Splatting.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field gsplat: An Open-Source Library for Gaussian Splatting

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:29.006533Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation f7a9f751-e705-40e2-af0c-647f661eac89 · outbound

This paper cites In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition

Reference 2021

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.944445Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.944445Z digest=sha256:3958366adfe6af0766d2749db1bd6d863d06905503a3873e2cabad9972c5f426

Observation 3245b6f4-75a2-4bdd-8c48-d7bfd3611098 · outbound

This paper cites In European Conference on Computer Vision.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field In European Conference on Computer Vision

Reference 2022

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T19:25:29.550627Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-06T19:25:28.917059Z digest=sha256:6f8edb10bdf9e1c1af01df845368093bf46a71a5457d1aa472c7787c5e4aee31

Observation 9ca6298e-0e73-46fe-8d05-eccc2db748f5 · outbound

This paper cites ACM Trans.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field ACM Trans

Reference 2023

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.894426Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.894426Z digest=sha256:a5242d6cfb2e0dd2432df277bbb70980f1b0b43f3808c0696acb76395de61f07

Observation d214297d-c4fb-4af5-9480-824df0e51d54 · outbound

This paper cites In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition.

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition

Reference 2024

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T19:25:29.448866Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation 7c2b0136-63f1-4992-94f7-f79ab92d98ed · outbound

This paper cites arXiv preprint arXiv:2503.05600 (2025).

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field arXiv preprint arXiv:2503.05600 (2025)

Reference 2025

Resolution
unresolved
no resolver link, observed 2026-08-06T19:25:28.927387Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T19:25:28.927387Z digest=sha256:6dfc5ccfaa9ef23b10bcfaa2fd2a12173a041e36a42b6af17f50f5e84bd03dee

Pith citing papers

Observation bdc1c62d-ca65-4663-88a6-50d911bcf168 · inbound

STGV: Spatio-Temporal Hash Encoding for Gaussian-based Video Representation cites this paper.

STGV: Spatio-Temporal Hash Encoding for Gaussian-based Video Representation GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field

Reference 11

Resolution
verified exact
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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