Pith. sign in

Paper Citation Record · LEDGER

Gaussian Splatting with Discretized SDF for Relightable Assets

As of 16 August 2026, this Paper Citation Record lists 45 of 45 outbound references and 1 inbound Pith citation observation for arXiv:2507.15629.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2507.15629 v1

Coverage vector

measured 45 of 45 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T15:32:53.017557Z

measured 46 of 46 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-15T06:32:42.880941+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-11T14:16:04.088399Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-11T18:16:15.004306Z

Reference resolution

45 of 45 outbound references displayed

  • verified exact0
  • verified fuzzy36
  • unresolved9
  • parse uncertain0
  • malformed identifier0
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 39d77033-6c0e-473e-9fc0-e8387f985f70 · outbound

This paper cites write newline.

Gaussian Splatting with Discretized SDF for Relightable Assets write newline

Reference 1

Resolution
unresolved
no resolver link, observed 2026-08-06T15:32:51.729308Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T15:32:51.729308Z digest=sha256:4a6c19c82e7200c0f8c16e9b45ec9aa2baac912d416bd7f126234783d8c27779

Observation e1342e43-d633-4d6d-b570-f95055df3343 · outbound

This paper cites Neural- P ull: Learning signed distance functions from point clouds by learning to pull space onto surfaces.

Gaussian Splatting with Discretized SDF for Relightable Assets Neural- P ull: Learning signed distance functions from point clouds by learning to pull space onto surfaces

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.503837Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:51.826388Z digest=sha256:f84c6597634fb1785d5fb0f176399a6d7c6d27f8569ea30077163f2aa27a1017

Observation 8517707f-61bd-4226-ab59-60bc81b09203 · outbound

This paper cites Neural Reflectance Fields for Appearance Acquisition.

Gaussian Splatting with Discretized SDF for Relightable Assets Neural Reflectance Fields for Appearance Acquisition

Reference 3

Resolution
unresolved
no resolver link, observed 2026-08-06T15:32:51.948703Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T15:32:51.948703Z digest=sha256:a736d3ea3c9c623ec998e7b39187380376f764eb6612de7ae86d7b34a82530f6

Observation ae413740-9845-4671-a1cd-55e386480f3d · outbound

This paper cites Barron, Ce Liu, and Hendrik P.A.

Gaussian Splatting with Discretized SDF for Relightable Assets Barron, Ce Liu, and Hendrik P.A

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.496114Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.129185Z digest=sha256:2beb6fadde4308cc6bd81402d59f79d5c93ad91963bc8eaebcb70721180dfdce

Observation 91186671-6423-4778-a9fa-06148684bdfc · outbound

This paper cites Neural- PIL : Neural pre-integrated lighting for reflectance decomposition.

Gaussian Splatting with Discretized SDF for Relightable Assets Neural- PIL : Neural pre-integrated lighting for reflectance decomposition

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.488505Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.251783Z digest=sha256:4fff1dd067cbb479c3f859e69b6ff45315675308e55228b1967391f4296dd2fd

Observation 94a5b641-eaf2-48f2-ad96-44a01cbb153b · outbound

This paper cites NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance.

Gaussian Splatting with Discretized SDF for Relightable Assets NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance

Reference 6

Resolution
unresolved
no resolver link, observed 2026-08-06T15:32:52.389448Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T15:32:52.389448Z digest=sha256:fb5699128c970928f80e9d06f9747af5c5fddab48f423f7636063d48e2b5b419

Observation 84b7b44b-a6ec-424d-877a-63bc9a99d0ff · outbound

This paper cites Relightable 3 D G aussians: Realistic point cloud relighting with BRDF decomposition and ray tracing.

Gaussian Splatting with Discretized SDF for Relightable Assets Relightable 3 D G aussians: Realistic point cloud relighting with BRDF decomposition and ray tracing

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.479764Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.582797Z digest=sha256:2ff58203c956456484024dc0fb8cf803d55d394cb414e139a285794e8f0200f0

Observation 6adebdae-f0eb-442a-92d1-c9a36af52ed6 · outbound

This paper cites Implicit geometric regularization for learning shapes.

Gaussian Splatting with Discretized SDF for Relightable Assets Implicit geometric regularization for learning shapes

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.471863Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.764141Z digest=sha256:60cd9ead7d9c038455e6b338cdc2c12d74e77eed5b720f4f35ee8578aa2a75dc

Observation 69f5cbe0-c351-4c40-8e88-a8c1f9031a63 · outbound

This paper cites 2 D G aussian splatting for geometrically accurate radiance fields.

Gaussian Splatting with Discretized SDF for Relightable Assets 2 D G aussian splatting for geometrically accurate radiance fields

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.464445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.829513Z digest=sha256:604443067549eb06590495fad3baec0bc2f2147d28d05a6cd3a67af851adc63f

Observation a4e007be-73fb-418e-9257-1826111de767 · outbound

This paper cites G aussian S hader: 3 D G aussian splatting with shading functions for reflective surfaces.

Gaussian Splatting with Discretized SDF for Relightable Assets G aussian S hader: 3 D G aussian splatting with shading functions for reflective surfaces

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.456861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.860840Z digest=sha256:1bdf8dad286390e249fbf977d8a22c7f3c35162b7581283477336c3a95ad04ee

Observation 37354f62-9189-422a-bc67-187ce5fedca9 · outbound

This paper cites Tenso IR : Tensorial inverse rendering.

Gaussian Splatting with Discretized SDF for Relightable Assets Tenso IR : Tensorial inverse rendering

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.448906Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.916324Z digest=sha256:221143db180b7cacd7edb61296138b7bc871e7b0711374d758fd2fc2cc5bb2ce

Observation bf883ca3-07a1-4d62-8b7d-37134d285e94 · outbound

This paper cites Real shading in unreal engine 4.

Gaussian Splatting with Discretized SDF for Relightable Assets Real shading in unreal engine 4

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.441304Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.919516Z digest=sha256:44e36017d2c15e695cbead0ddf865fcfa7cff6f6d37f9a7fe7147940ca218415

Observation 793c7852-e721-4391-a3ac-5197c496af46 · outbound

This paper cites 3 D G aussian splatting for real-time radiance field rendering.

Gaussian Splatting with Discretized SDF for Relightable Assets 3 D G aussian splatting for real-time radiance field rendering

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.342727Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.922332Z digest=sha256:bddf5ac9a6d3561cd34395ae3afeec3415776e560dafd31457b016af11e30930

Observation 87ef28f8-113d-4b96-b5ec-eca261e87212 · outbound

This paper cites Adam: A Method for Stochastic Optimization.

Gaussian Splatting with Discretized SDF for Relightable Assets Adam: A Method for Stochastic Optimization

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-06T15:32:52.925339Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T15:32:52.925339Z digest=sha256:8d1e399564557f9c4a08cc16b7011725ac67d3d110515173c423ef897e73e7cc

Observation c04e416c-e3ed-4128-be9a-5559081564d8 · outbound

This paper cites Tenso SDF : Roughness-aware tensorial representation for robust geometry and material reconstruction.

Gaussian Splatting with Discretized SDF for Relightable Assets Tenso SDF : Roughness-aware tensorial representation for robust geometry and material reconstruction

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.333887Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.929121Z digest=sha256:fc0367aaa9de4d42f3d498dba4a5a1b2b36b96fb385995cfa4da0e346723d05a

Observation cb93eb1b-bebc-4c4e-819b-176d9e302b53 · outbound

This paper cites Taylor, Mathias Unberath, Ming-Yu Liu, and Chen-Hsuan Lin.

Gaussian Splatting with Discretized SDF for Relightable Assets Taylor, Mathias Unberath, Ming-Yu Liu, and Chen-Hsuan Lin

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.326257Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.931805Z digest=sha256:c6dd7b4988c0f24e75c0348dad4298798b201d01fc9ab106b7329c76cad56d2a

Observation 15ac4ed2-f843-465b-9416-e87faefbe8bb · outbound

This paper cites G S - IR : 3 D G aussian splatting for inverse rendering.

Gaussian Splatting with Discretized SDF for Relightable Assets G S - IR : 3 D G aussian splatting for inverse rendering

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.317918Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.934506Z digest=sha256:922bafbcdbf7aefe26323f341cc686311c5357bb47fef6fc9e00f5af5e8631d8

Observation c934fb34-6fb9-44f0-a054-a112414e5f49 · outbound

This paper cites Ne RO : Neural geometry and BRDF reconstruction of reflective objects from multiview images.

Gaussian Splatting with Discretized SDF for Relightable Assets Ne RO : Neural geometry and BRDF reconstruction of reflective objects from multiview images

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.310725Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.937274Z digest=sha256:a307aabc7d62358d3379c39b701c64675ba714e49ec063b5b081bcf3eff9ade7

Observation 2f0cc9d0-1e6b-43ea-90cf-818773ad3e37 · outbound

This paper cites 3 DGSR : Implicit surface reconstruction with 3 D G aussian splatting.

Gaussian Splatting with Discretized SDF for Relightable Assets 3 DGSR : Implicit surface reconstruction with 3 D G aussian splatting

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.302260Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.939677Z digest=sha256:1182b3ecba18ebd151d3f52df65feb3eeef710c201c8a862bddb779dea7b1b78

Observation 5699c09d-7c26-416a-9b81-9b789bbadb8a · outbound

This paper cites Applications of the signed distance function to surface geometry.

Gaussian Splatting with Discretized SDF for Relightable Assets Applications of the signed distance function to surface geometry

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.294691Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.942269Z digest=sha256:b844df703c04ef2e2c0b618da0792bb55f2a9a74343a502ea272496c989d11e6

Observation 7997ed49-7ea8-4695-b169-837c305e7903 · outbound

This paper cites Physically based shading in theory and practice.

Gaussian Splatting with Discretized SDF for Relightable Assets Physically based shading in theory and practice

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.287156Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.945446Z digest=sha256:78139aabee1a81e48fc1f6868df6ea545dcae5503a2a0e0030f83edaaed66732

Observation 6b2798f5-9c7a-4186-b6ab-b614a1ad284e · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

Gaussian Splatting with Discretized SDF for Relightable Assets Srinivasan, Matthew Tancik, Jonathan T

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.279539Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.947949Z digest=sha256:07848ebd47bca36a7282b499ba3ad103902cafd6942561498baf63d6f1132dc2

Observation 928a92cf-b780-481b-8285-042999fccb8a · outbound

This paper cites Permuto SDF : Fast multi-view reconstruction with implicit surfaces using permutohedral lattices.

Gaussian Splatting with Discretized SDF for Relightable Assets Permuto SDF : Fast multi-view reconstruction with implicit surfaces using permutohedral lattices

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.271816Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.950381Z digest=sha256:40da5de8b8a5824be6e689fdddfa58d7432e74e65c4554b383917f15f96bc31e

Observation c4c31694-e8a4-4153-948a-2b90d9c695d7 · outbound

This paper cites GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization.

Gaussian Splatting with Discretized SDF for Relightable Assets GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-06T15:32:52.953012Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T15:32:52.953012Z digest=sha256:623829960bc9fb6a3ee0a00d89e07af7f025fb79ebb9c25abde7483b634b70f4

Observation a06db201-534e-4e82-af87-8bbb29144df4 · outbound

This paper cites Srinivasan, Boyang Deng, Xiuming Zhang, Matthew Tancik, Ben Mildenhall, and Jonathan T.

Gaussian Splatting with Discretized SDF for Relightable Assets Srinivasan, Boyang Deng, Xiuming Zhang, Matthew Tancik, Ben Mildenhall, and Jonathan T

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.263921Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.956212Z digest=sha256:5a1db59fbd10557af8879f376f0ae321dfbb7ab0602ec03c4e6669a2c6d93c74

Observation 3425fab2-1946-4e1f-82ba-d47de0cc6eee · outbound

This paper cites Neural- PBIR reconstruction of shape, material, and illumination.

Gaussian Splatting with Discretized SDF for Relightable Assets Neural- PBIR reconstruction of shape, material, and illumination

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.255575Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.959094Z digest=sha256:9e746c7a193ea1e8be823c7a84b53ac06311464da68a26d9bcfbb198796347a0

Observation e9ca1682-8bb5-4fa3-8858-6825a554da8b · outbound

This paper cites Barron, and Pratul P.

Gaussian Splatting with Discretized SDF for Relightable Assets Barron, and Pratul P

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.247460Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.962151Z digest=sha256:9951a6c341b4e8f7a7f9a3ca87222c68aabc2fd65f93c0c758050597e47d7179

Observation c8f4074c-9cbe-474b-ae10-be312e32e79e · outbound

This paper cites an unresolved cited work.

Gaussian Splatting with Discretized SDF for Relightable Assets Unresolved cited work

Reference 28

Resolution
unresolved
raw_fallback, observed 2026-08-06T15:32:53.239040Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.965273Z digest=sha256:f859b0ff13acfb8cec888e83e2733178de8021bb600b288c6bfa3337ffa3915b

Observation ba118ffc-057d-493f-8eeb-8d8dee68e75c · outbound

This paper cites Neu S : Learning neural implicit surfaces by volume rendering for multi-view reconstruction.

Gaussian Splatting with Discretized SDF for Relightable Assets Neu S : Learning neural implicit surfaces by volume rendering for multi-view reconstruction

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.230907Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.968093Z digest=sha256:ba8906269d94482e97fd77b320ee9425f3e763ba66eb81a7413aa307a063bc3b

Observation f272cc44-2707-4ff6-98ad-b98e439068b7 · outbound

This paper cites Neu S 2: Fast learning of neural implicit surfaces for multi-view reconstruction.

Gaussian Splatting with Discretized SDF for Relightable Assets Neu S 2: Fast learning of neural implicit surfaces for multi-view reconstruction

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.223083Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.970903Z digest=sha256:c127d7b3a9848191240d7c617617206bd820973aca141606bb33dd38e38ccf5d

Observation d6fb505e-f8e9-4ffc-b8b2-f42e54784fb2 · outbound

This paper cites Bovik, H.R.

Gaussian Splatting with Discretized SDF for Relightable Assets Bovik, H.R

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.214536Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.973404Z digest=sha256:34c7793d51b4841d7df897bb93eefe3fc024430c8bfd8808b34d7f3c9af12668

Observation 66c9bdc6-3f4a-4927-a320-fe38101ab722 · outbound

This paper cites Neural-singular-hessian: Implicit neural representation of unoriented point clouds by enforcing singular hessian.

Gaussian Splatting with Discretized SDF for Relightable Assets Neural-singular-hessian: Implicit neural representation of unoriented point clouds by enforcing singular hessian

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.206629Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.976137Z digest=sha256:d3f1cb0d01a9d959937054f325d7dbd8713dfbc9952468033d5fbd1bf6ecfb7a

Observation 10fa6bea-0d2e-4362-a859-9cc81fcf7550 · outbound

This paper cites DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading.

Gaussian Splatting with Discretized SDF for Relightable Assets DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-06T15:32:52.978917Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T15:32:52.978917Z digest=sha256:0eb6a1e85f079de3282a39d1fec72d3befb644560aad8e36bdbb48733245e182

Observation c93b4923-af97-4270-a647-a8ddfe2a2481 · outbound

This paper cites Volume rendering of neural implicit surfaces.

Gaussian Splatting with Discretized SDF for Relightable Assets Volume rendering of neural implicit surfaces

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.197985Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.982308Z digest=sha256:3777906233c8293fefe5b73e16c3d45b97dc0dbb59ba53cea553356111c2f159

Observation d2aadb7e-3b71-4628-8e87-817eff8fe16b · outbound

This paper cites 3 D G aussian splatting with deferred reflection.

Gaussian Splatting with Discretized SDF for Relightable Assets 3 D G aussian splatting with deferred reflection

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.188186Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.985438Z digest=sha256:f068f9247f661d79b6d726363cc5d3815c1ffc394d5c845bd53bbeecaad14111

Observation 0e799598-cca9-4e03-91f7-53391ee3e0af · outbound

This paper cites G SDF : 3 DGS meets SDF for improved rendering and reconstruction.

Gaussian Splatting with Discretized SDF for Relightable Assets G SDF : 3 DGS meets SDF for improved rendering and reconstruction

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.179893Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.988595Z digest=sha256:9e19613d92f1785ec91ca1659d57b8f175457333fe6f7644f0b1be104ab74429

Observation 29e4ca8c-6174-4fb5-a719-07bfd3011e4f · outbound

This paper cites Critical regularizations for neural surface reconstruction in the wild.

Gaussian Splatting with Discretized SDF for Relightable Assets Critical regularizations for neural surface reconstruction in the wild

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.171415Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.991585Z digest=sha256:aed7115758a599cd84e3b8536015a94de651625505b9ba6b6c82106140cd528f

Observation 30854c70-046c-4600-b330-15a63deed78b · outbound

This paper cites Ne ILF ++: Inter-reflectable light fields for geometry and material estimation.

Gaussian Splatting with Discretized SDF for Relightable Assets Ne ILF ++: Inter-reflectable light fields for geometry and material estimation

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.161941Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.994900Z digest=sha256:773885c74e54851d8ec9998ba6b93473ac822a2e818465c28ff06303944cdb99

Observation 3a5db722-5582-4582-8080-d14e1c92057f · outbound

This paper cites Phy SG : Inverse rendering with spherical G aussians for physics-based material editing and relighting.

Gaussian Splatting with Discretized SDF for Relightable Assets Phy SG : Inverse rendering with spherical G aussians for physics-based material editing and relighting

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.151019Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:52.998624Z digest=sha256:d4865ec41cda665fdddcacd322ade17809b92777d2022cc766cfaffd80b2573b

Observation 3cc0248e-5755-41bd-8b01-6fc803102e56 · outbound

This paper cites I RON : Inverse rendering by optimizing neural sdfs and materials from photometric images.

Gaussian Splatting with Discretized SDF for Relightable Assets I RON : Inverse rendering by optimizing neural sdfs and materials from photometric images

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.140337Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:53.001560Z digest=sha256:c086d707bae9a4d9e6f52c619813e74b72ea0d7ffdbdee16492a9e6983db13e9

Observation dd68275f-5537-44ec-b10b-8b1e66c685a8 · outbound

This paper cites Efros, Eli Shechtman, and Oliver Wang.

Gaussian Splatting with Discretized SDF for Relightable Assets Efros, Eli Shechtman, and Oliver Wang

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.130509Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:53.004286Z digest=sha256:2378d5d0ab5351c4b520895b1e020ff5c5d4e42fc307c480e35d2a00033a5e7b

Observation 8939aff3-2505-4b43-9265-19b81e6da318 · outbound

This paper cites Neural signed distance function inference through splatting 3 D G aussians pulled on zero-level set.

Gaussian Splatting with Discretized SDF for Relightable Assets Neural signed distance function inference through splatting 3 D G aussians pulled on zero-level set

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.121257Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:53.006949Z digest=sha256:c69685c56f0c8dd86c6c69efb9a6e35ced030371d8034cc7bf99b18b401fd3e0

Observation 30a2332a-6ff4-4319-a539-0a928d377c52 · outbound

This paper cites Modeling indirect illumination for inverse rendering.

Gaussian Splatting with Discretized SDF for Relightable Assets Modeling indirect illumination for inverse rendering

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T15:32:53.111924Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-06T15:32:53.010289Z digest=sha256:d93a265c2999a4caa866a3f61bba633c47f5f4d471bfc335467bc891e697d05f

Observation 115218fd-d634-4291-9a8b-62f09d78a47f · outbound

This paper cites Open3D: A Modern Library for 3D Data Processing.

Gaussian Splatting with Discretized SDF for Relightable Assets Open3D: A Modern Library for 3D Data Processing

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-06T15:32:53.014347Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T15:32:53.014347Z digest=sha256:273449e0ae8ac818e6e22d2581d998a6b51360a3e1d59c134d2f85cd7fd9d1fc

Observation 93a0e83f-5bd6-4281-8b9a-ced089f1b571 · outbound

This paper cites GS-ROR$^2$: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction.

Gaussian Splatting with Discretized SDF for Relightable Assets GS-ROR$^2$: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-06T15:32:53.017557Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T15:32:53.017557Z digest=sha256:a71e016313738eec4e1e4a1a732b65f5d504a99b852ce2b51ce7306147ccc42d

Pith citing papers

Observation 7dae0c93-42f3-4e2e-aab0-a0ea0cab56aa · inbound

A Hybrid Neural-Microfacet BRDF Model for Real-Time Rendering cites this paper.

A Hybrid Neural-Microfacet BRDF Model for Real-Time Rendering Gaussian Splatting with Discretized SDF for Relightable Assets

Reference 144

Resolution
verified exact
local_arxiv, observed 2026-08-11T14:16:04.349065Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=arxiv_source observed=2026-08-11T14:16:04.088399Z digest=sha256:24adb08aef0fd6e9b9d3d6e3239e8e56acaea11764774bc94479872431e7ace0