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Paper Citation Record · LEDGER

Neural Shell Texture Splatting: More Details and Fewer Primitives

As of 17 August 2026, this Paper Citation Record lists 57 of 57 outbound references and 0 inbound Pith citation observations for arXiv:2507.20200.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2507.20200 v1

Coverage vector

measured 57 of 57 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T13:48:38.579767Z

measured 57 of 57 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

57 of 57 outbound references displayed

  • verified exact0
  • verified fuzzy52
  • unresolved3
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation c0449cad-76ea-4a28-b678-027459941102 · outbound

This paper cites Large-scale data for multiple-view stereopsis.

Neural Shell Texture Splatting: More Details and Fewer Primitives Large-scale data for multiple-view stereopsis

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:57.144739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:29.256156Z digest=sha256:4a29982263ab1cc1816ec4098f2430a307b2db26f8dc7b061dda0f0f4f7c649e

Observation 5b0372fd-4ecd-455c-95b1-e724b1e15f71 · outbound

This paper cites Nerf-tex: Neural reflectance field textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives Nerf-tex: Neural reflectance field textures

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.749885Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:29.390470Z digest=sha256:0271df25a50f589072140f0c5722e2fe2a75fb63b6744b71a10dd5e7c0914983

Observation de743ec8-2694-47de-a536-59c016f86d6d · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.355795Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:29.624741Z digest=sha256:e132279096076b9653c8574b81439240b8137b9ea548c518dc9eda9c720cbaa4

Observation 83b063ab-cd06-4656-9d9c-f79516147d4e · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.020416Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:29.746076Z digest=sha256:2c1f321520aed7deebad3332429941a6f9f84da3743c94146da0dc39180ef1f2

Observation 7eed7262-c1af-42f4-bbac-761cc31c5bf6 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:55.687164Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:29.920406Z digest=sha256:29d703fe56e3e3bbefc30eb21355983c3086b1bd1b28172152c25986d7ee6cde

Observation d7411560-4de5-4a27-b30a-8135e58d59e1 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:55.310064Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:30.045439Z digest=sha256:dcad6a12f47c0a76170a3424740e03f58e5358d9495e6c356ecad2c6c00c4435

Observation 85835dc1-8085-4373-b334-08204839376e · outbound

This paper cites Geometric modeling based on triangle meshes.

Neural Shell Texture Splatting: More Details and Fewer Primitives Geometric modeling based on triangle meshes

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:54.642771Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:30.200777Z digest=sha256:663aea5e65d7c106c67cc1f85bf3e7164a4af39efdda856fa86c9945e68f289b

Observation aa000876-3064-4fc4-baa2-f04ff9757a9b · outbound

This paper cites Unstructured lumigraph render- ing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unstructured lumigraph render- ing

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:54.291947Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:30.311743Z digest=sha256:8449535366ee02fd639d7a02f1fa4dea708376423cd25e5074abc1541ccc129c

Observation 24415caa-8e7a-4d6c-87bf-e251c99560cd · outbound

This paper cites Textured gaussians for enhanced 3d scene appearance modeling, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Textured gaussians for enhanced 3d scene appearance modeling, 2024

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:53.661090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:30.424128Z digest=sha256:346f8cae1ede750a473c980784ca88297cf9d9786259bf2067ecd2ef09829ad3

Observation 4c5f7f27-6bdc-4742-b4f8-d32c511c69fd · outbound

This paper cites Deep surface light fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deep surface light fields

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:53.175040Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:30.602245Z digest=sha256:28820a09b4ca11a43c79e0476df77af8e81070b9c5682f1941694a1f93af738c

Observation 1a529e36-e674-4777-8b23-e74016e74a67 · outbound

This paper cites Tensorf: Tensorial radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Tensorf: Tensorial radiance fields

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:52.518465Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:30.729962Z digest=sha256:5203ee3d7a5d8bcddca4e904ffdca4265b19be901973eaeae8728663c4f330ac

Observation eb361d3d-955b-42cc-b133-97fa3c77c8a3 · outbound

This paper cites Hac: Hash-grid assisted context for 3d gaussian splatting compression.

Neural Shell Texture Splatting: More Details and Fewer Primitives Hac: Hash-grid assisted context for 3d gaussian splatting compression

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:52.064854Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:30.859775Z digest=sha256:81623310c9a345cd4220850410671dfc91faa6a1a3126d3a12d24351d128868d

Observation 60b189ab-cede-456f-8971-70f71e23a6dc · outbound

This paper cites High-quality surface reconstruction using gaussian surfels.

Neural Shell Texture Splatting: More Details and Fewer Primitives High-quality surface reconstruction using gaussian surfels

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.725016Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:31.028669Z digest=sha256:49b6bbbbe896cba064b4de43494cc0a1889baff1d6f5cc755164ee978bae87c3

Observation 6f50ab25-ae32-4f11-bb58-9d5b1da8f960 · outbound

This paper cites Unstructured light fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unstructured light fields

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.361032Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:31.173595Z digest=sha256:5d231b8cef001fc87ebc4a31c953fec605711e932e0eccb98c9efa8fad89201a

Observation b477951e-bd36-410e-90df-69a42509fb2d · outbound

This paper cites V olumetric surfaces: Representing fuzzy geometries with multiple meshes.

Neural Shell Texture Splatting: More Details and Fewer Primitives V olumetric surfaces: Representing fuzzy geometries with multiple meshes

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.064867Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:31.334888Z digest=sha256:1970b7c06fded96f52bd44aa42f0e937806475790357b1adaf06d6ee726805cd

Observation 88e66c1d-d155-47ae-a99b-2b199ae3f595 · outbound

This paper cites Plenoxels: Radiance fields without neural networks.

Neural Shell Texture Splatting: More Details and Fewer Primitives Plenoxels: Radiance fields without neural networks

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:50.684744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:31.490208Z digest=sha256:ed9d7eae6632d94b8718132744cc13870225948d050dfed9c30df1efae7ebe54

Observation c659a0cc-0d96-4ae5-ac70-60d119f48d06 · outbound

This paper cites Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F.

Neural Shell Texture Splatting: More Details and Fewer Primitives Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:50.204810Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:31.574953Z digest=sha256:e2983356fba425af6ba3686aeb9aaa6466bdf22535465aa9b720357956d5f66d

Observation d490a5e8-dc05-4eac-8a0a-94d08561da2c · outbound

This paper cites Scalable inside-out image-based rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scalable inside-out image-based rendering

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.697338Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:31.704536Z digest=sha256:704733cc1f652c8b3c53bb7da7f9bd89311561303e01b385f619b5902893cd11

Observation 5d044536-7d6f-4c40-b5b1-6e2e39a31074 · outbound

This paper cites Deep blending for free-viewpoint image-based rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deep blending for free-viewpoint image-based rendering

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.339862Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:31.778441Z digest=sha256:a0b172fe21997c9bb7007023e7752b05e75b437c426242eac3eaae6790e7ea7e

Observation 16a269ef-dffe-4771-b69e-d1e12f3ee1a9 · outbound

This paper cites Learn- ing a neural 3d texture space from 2d exemplars.

Neural Shell Texture Splatting: More Details and Fewer Primitives Learn- ing a neural 3d texture space from 2d exemplars

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.092861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:31.926839Z digest=sha256:51f330f282c55d7951c6ee9c0b49b13fe530bbd87a7eef7f0c7e173bfcce4c8c

Observation 7abe52b7-ad75-4bbe-b8ee-6adb8d38e6fb · outbound

This paper cites 2d gaussian splatting for geometrically accu- rate radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives 2d gaussian splatting for geometrically accu- rate radiance fields

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.819526Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:32.187372Z digest=sha256:3103c1a57e3403c69f41543b8225c8bf4381d7c827f73f88d0cc8c6c5bd15e12

Observation 76a7cbcf-c694-419a-802f-1789dbff070f · outbound

This paper cites Nerf-texture: Texture synthesis with neural radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Nerf-texture: Texture synthesis with neural radiance fields

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.624070Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:32.574840Z digest=sha256:33ada7a21fc10b1a4167acd5e35baecd74c34ff08911d1a68ab0b8d3f797be49

Observation bf67d205-7cef-40cb-9bcb-37a2c5d5dc05 · outbound

This paper cites Deformable Radial Kernel Splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deformable Radial Kernel Splatting

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-06T13:48:32.723138Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T13:48:32.723138Z digest=sha256:91061554a888e94f805f9fd524d78dcc5d097dfb4ccd93d84bff3dbec3f0bcb7

Observation 8be46082-ca62-4da2-80aa-2dfd27461cd8 · outbound

This paper cites Textured-gs: Gaussian splatting with spatially defined color and opacity, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Textured-gs: Gaussian splatting with spatially defined color and opacity, 2024

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.326346Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:32.843464Z digest=sha256:e42e555a0ed51bae58fd30faed772293879faa201db27e65e68a6fbc961a25d6

Observation 02b1d555-5c64-438e-80b4-6a92ecf92e16 · outbound

This paper cites an unresolved cited work.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unresolved cited work

Reference 25

Resolution
unresolved
raw_fallback, observed 2026-08-06T13:48:48.034744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:32.974908Z digest=sha256:a1aa8b9ef793c08b727e0e285530d11e601a8841a207a8e01c4540af41ecddbb

Observation 09c35130-128b-4808-8ab0-61c3f8639f9b · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives 3d gaussian splatting for real-time radiance field rendering

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.785470Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:33.134745Z digest=sha256:0427bd8a3948fadd8c969f89f6710cd190260c3dce9efdc297dedb2c71437ce9

Observation dba81cc4-cbfd-43b2-af00-edd4f3f9ed64 · outbound

This paper cites 3d gaussian splat- ting with deferred reflection.

Neural Shell Texture Splatting: More Details and Fewer Primitives 3d gaussian splat- ting with deferred reflection

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.555448Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:33.501732Z digest=sha256:d04a82f1e60561524930e84608e6ede60b936f78bf677b10649ae0fdf7a7ed1c

Observation 543a3fff-f5ca-43c4-9be8-384372940ffd · outbound

This paper cites Compact 3d gaussian representation for radiance field.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compact 3d gaussian representation for radiance field

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.325261Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:33.574746Z digest=sha256:8c43c75d627c4981b1ce2f7481e25ed3c784aab1505b8f2815f8d7c4f2ab1410

Observation 715bd845-e198-4892-81d2-315e791c4efa · outbound

This paper cites Light Field Rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Light Field Rendering

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.071096Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:33.835972Z digest=sha256:7b9092c336baede1f108fb1a4c0b2e2c0dab8767cc49fec627297cf07500044c

Observation 7bce5b3a-c160-4ac6-89b2-070665a70ddf · outbound

This paper cites Least squares conformal maps for automatic texture atlas generation.

Neural Shell Texture Splatting: More Details and Fewer Primitives Least squares conformal maps for automatic texture atlas generation

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.871504Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:34.031547Z digest=sha256:c17e6a29eae3b3bab2e480b8674dede2922c706c2535827efbdd0c04bad81172

Observation 140d0cff-d163-4ec3-9635-195c181f2650 · outbound

This paper cites Neuralangelo: High-fidelity neural surface reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Neuralangelo: High-fidelity neural surface reconstruction

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.647051Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:34.374818Z digest=sha256:155652cddeba0368b9b1e23d5ada1a48e7c534f01503730c0317613d5f7040e8

Observation 05bfc0d6-4d04-479d-bfa9-1dcbe6f095e5 · outbound

This paper cites Scaffold-gs: Structured 3d gaus- sians for view-adaptive rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scaffold-gs: Structured 3d gaus- sians for view-adaptive rendering

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.319660Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:34.510644Z digest=sha256:eee6a7505db376d1862e1ab279b5050ff7a5069eaba4609bfd7034452e75a8f2

Observation 07ec5732-0748-49f6-b8fd-4ac0e41b9c46 · outbound

This paper cites Taming 3dgs: High-quality radiance fields with limited resources.

Neural Shell Texture Splatting: More Details and Fewer Primitives Taming 3dgs: High-quality radiance fields with limited resources

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.099488Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:34.615278Z digest=sha256:40c2686407815c4b31fd52adabd9be71a0440f02ee1faaff68a9d76b11539539

Observation 36668a9b-d3fb-470c-8b22-15cefe43f7d2 · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

Neural Shell Texture Splatting: More Details and Fewer Primitives Srinivasan, Matthew Tancik, Jonathan T

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.688098Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:34.774812Z digest=sha256:a0be8b83ce1143d747d28e6babaa8a0a0f6299718f7f39cbeff43263c4f463cc

Observation b4490878-2a81-4c69-a416-bafb763745eb · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

Neural Shell Texture Splatting: More Details and Fewer Primitives Instant neural graphics primitives with a multires- olution hash encoding

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.440198Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:34.899108Z digest=sha256:5f9d494ad2aecc8f1568d1c1684a4266aa7b2424fcb69b08f7998f8f2844e719

Observation 131a2c7f-0199-4e3a-bc59-893716e8c4e0 · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

Neural Shell Texture Splatting: More Details and Fewer Primitives Instant neural graphics primitives with a multires- olution hash encoding

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.155203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:35.052840Z digest=sha256:bb1d59b7e2d7247f1c40075d5c602795bba4607d488d82f73dc4581507ddc7fe

Observation 259325c7-56e1-4d05-9ed5-08c382901ccd · outbound

This paper cites Compgs: Smaller and faster gaussian splatting with vector quantization.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compgs: Smaller and faster gaussian splatting with vector quantization

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.888432Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:35.175577Z digest=sha256:9bf45b9a776cf1c7cfa1b3a3a06697ebd140aae06c8446c611915458fe6227c2

Observation 030d816c-c8c1-40da-a73f-5cf11407cfea · outbound

This paper cites Modeling, animating, and rendering complex scenes using volumetric textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives Modeling, animating, and rendering complex scenes using volumetric textures

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.612755Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:35.334810Z digest=sha256:705f1ac8ccec77e6618ee0d6e724c2d268e6fb0f2e41ffa30781ba263812d0ee

Observation 7f0ec126-3173-440f-9a8e-c3fb98b7b879 · outbound

This paper cites GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling.

Neural Shell Texture Splatting: More Details and Fewer Primitives GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-06T13:48:35.524740Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T13:48:35.524740Z digest=sha256:194828fb99c247ccf74817594d3465f724fcf845bb8fde75269131beb4367970

Observation c7dc4744-2ffb-4de1-a119-5d7833bee494 · outbound

This paper cites Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.224861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:35.694573Z digest=sha256:3d2777e3c91c908e29a0f0cfce9265aa94a7041b6a2900be41ae0e5dc8d1dd03

Observation efa60ae7-689c-4749-9d63-aa00f93c270f · outbound

This paper cites Billboard splatting (bbsplat): Learnable textured primitives for novel view synthesis, 2025.

Neural Shell Texture Splatting: More Details and Fewer Primitives Billboard splatting (bbsplat): Learnable textured primitives for novel view synthesis, 2025

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.977613Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:35.897153Z digest=sha256:1fc0447c7b75e132e1b5746e7502ee13c6bbb2a129ea9e127b3777d73e13a372

Observation 5ce702d0-aab4-4019-9e85-564eb4454c15 · outbound

This paper cites Compact neural graphics primitives with learned hash probing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compact neural graphics primitives with learned hash probing

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.733978Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:35.973714Z digest=sha256:4295e7919ff8c80c8e7bb4579d7595d482ce95a30e9f45ea0cd6fdef814b5065

Observation e3075590-c83f-4254-a396-7a0edc69ee1c · outbound

This paper cites Srinivasan, Jonathan T.

Neural Shell Texture Splatting: More Details and Fewer Primitives Srinivasan, Jonathan T

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.560445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:36.153788Z digest=sha256:3e39ae6f50a848b799f660d47ef63096e5302be85bbaff0594f2873dd7dc97c4

Observation 09b0b519-e7e2-478b-9c67-8e90d5b7bc3f · outbound

This paper cites De- ferred neural rendering: image synthesis using neural textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives De- ferred neural rendering: image synthesis using neural textures

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.344881Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:36.364851Z digest=sha256:215e80f07f2f408aafe86e623a5c92414b8657fbbf7c94bc4202f6a3a4d1acca

Observation cf6427e9-5a02-4f99-a670-7bdf0b3af326 · outbound

This paper cites Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs.

Neural Shell Texture Splatting: More Details and Fewer Primitives Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.158339Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:36.494747Z digest=sha256:db6e66aaeccf0716e1f36b1e82b80b8f87c667a01b55a397a5dafb8fa88b0341

Observation 06047e2f-117a-4eb8-8cdf-cf4c8fa609e9 · outbound

This paper cites Barron, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, and Pratul P

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.684700Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:36.720789Z digest=sha256:305569949b4b68e6a93d79564dc929ea50641d5de659d054f3cc97f17b51fd21

Observation cb394f9f-db78-42fe-aaa6-6f0c96b33fe4 · outbound

This paper cites Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.410807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:36.884737Z digest=sha256:3f6aa90c0dfb9614105fb8efd59609a4856825af4e4154d7627526a130045fa9

Observation 6b7d653f-0ab2-41cb-825d-3ea6516aa977 · outbound

This paper cites Adaptive shells for efficient neural radiance field rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Adaptive shells for efficient neural radiance field rendering

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.045535Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:37.020534Z digest=sha256:1fc6d78269a51272287bd04b5277544abfec9c2a02a102382499c6a873aceca6

Observation 728ee104-b19e-4894-b496-bfcf542a6fdd · outbound

This paper cites Deferredgs: Decoupled and editable gaussian splatting with deferred shading.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deferredgs: Decoupled and editable gaussian splatting with deferred shading

Reference 49

Resolution
malformed identifier
raw_fallback, observed 2026-08-06T13:48:41.774725Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:37.174804Z digest=sha256:8894926f0aad2d4353303a33c80c1b65a4ef3b05acbbafd40bf4cce334a9774d

Observation c63c5796-1535-43e2-848a-807a10238bad · outbound

This paper cites Scanerf: Scalable bundle-adjusting neural radiance fields for large- scale scene rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scanerf: Scalable bundle-adjusting neural radiance fields for large- scale scene rendering

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:41.349560Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:37.284740Z digest=sha256:c66e7b1a7688d7f961aef384a0f68718f0bc375020f2f63fa007057de3125c90

Observation e9099acf-6c52-41b0-966d-7ced4d5c1a59 · outbound

This paper cites NeuTex: Neural Texture Mapping for V olumetric Neural Rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives NeuTex: Neural Texture Mapping for V olumetric Neural Rendering

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:41.025037Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:37.393991Z digest=sha256:e04ce976955d6f5ac2da9f275b519d886f1de7a094f3053cd6709247850b18c1

Observation 74da7b07-09f2-49e1-8069-20ba6bc3ab72 · outbound

This paper cites Supergaussians: Enhancing gaussian splatting using primitives with spatially varying colors, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Supergaussians: Enhancing gaussian splatting using primitives with spatially varying colors, 2024

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.726962Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:37.630627Z digest=sha256:559adc2c70fb302d7abdd6069fe5fdbd8f503b5d320a69b7a79d4ab5ae197d2d

Observation 65a8f6a0-007a-4f1a-a680-5e8dd8dc1efa · outbound

This paper cites Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.521852Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:37.982055Z digest=sha256:f8b14558b04ff2af55bb9c72b3ae6961a7fe7a9aaa0b2aea26d4124062c4156a

Observation 24f6be96-4061-4654-b34e-c5d2c579f633 · outbound

This paper cites 2dgh: 2d gaussian-hermite splatting for high-quality render- ing and better geometry reconstruction, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives 2dgh: 2d gaussian-hermite splatting for high-quality render- ing and better geometry reconstruction, 2024

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.271376Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:38.150613Z digest=sha256:3ad3776da1d279d3152c3eb25e09b8c792842f1d1d7f9aa8aa82b1df06b5f2bb

Observation 0c3bd889-eabd-4904-b41b-8193c5792b39 · outbound

This paper cites Mip-splatting: Alias-free 3d gaussian splat- ting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Mip-splatting: Alias-free 3d gaussian splat- ting

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:39.964745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:38.352016Z digest=sha256:7bae9cb889ccee4c6e0b60c6de9611dac36e2e9024461b7470bb27f0369665fe

Observation 7708ebe4-1fdc-428d-ad1e-929e2eba8bf6 · outbound

This paper cites Ref-gs: Directional factoriza- tion for 2d gaussian splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Ref-gs: Directional factoriza- tion for 2d gaussian splatting

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:39.655193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:38.490549Z digest=sha256:9d6631b0d8e431f28f5c59a1bbe69a3b3c20342861bb39a998db4d754bbaee27

Observation ac66a7c0-f70b-4b4e-bc0a-000f54b474e3 · outbound

This paper cites Pixel-gs: Density control with pixel-aware gradient for 3d gaussian splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Pixel-gs: Density control with pixel-aware gradient for 3d gaussian splatting

Reference 57

Resolution
metadata mismatch
raw_fallback, observed 2026-08-06T13:48:39.145261Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-06T13:48:38.579767Z digest=sha256:4dc9706377c42d2ef1c1a83d1ad2289b22a7dc914e4fcfca9452a153e6789e32

Pith citing papers

No inbound Pith citation observations are available.