Pith. sign in

Paper Citation Record · LEDGER

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing

As of 18 August 2026, this Paper Citation Record lists 38 of 38 outbound references and 1 inbound Pith citation observation for arXiv:2508.09597.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2508.09597 v2

Coverage vector

measured 38 of 38 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-05T21:03:00.946895Z

measured 39 of 39 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-18T06:34:40.430872+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-05T15:01:53.144839Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-05T15:01:55.992327Z

Reference resolution

38 of 38 outbound references displayed

  • verified exact1
  • verified fuzzy34
  • unresolved3
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 39501b76-39d0-4a98-be85-6e8bfae9cd9b · outbound

This paper cites High- fidelity 3d digital human head creation from RGB-D selfies.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing High- fidelity 3d digital human head creation from RGB-D selfies

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.371384Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.031033Z digest=sha256:3d4aca069d95f9b5c56666decc1e5a5696691fc9064badc40e21279a7ee8213e

Observation fa3f2661-9855-4302-958f-e22501d91108 · outbound

This paper cites an unresolved cited work.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Unresolved cited work

Reference 2

Resolution
unresolved
raw_fallback, observed 2026-08-05T21:03:02.365207Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.064376Z digest=sha256:231955d73805c47ff526deec823c7cdb1d0d97d328c6065632c3e8e366838e00

Observation e10d8fc0-a93c-41f2-8633-6dd53dd40caa · outbound

This paper cites HERA: hybrid explicit representation for ultra-realistic head avatars.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing HERA: hybrid explicit representation for ultra-realistic head avatars

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.359438Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.075126Z digest=sha256:50ba4beca2ab557bb99a6c4127ba05778339527bd4b7301d64002c68f0890ab6

Observation 75778f5e-9cfd-4f4a-8241-4f121b91d7e1 · outbound

This paper cites Digital humans–A new era of film technol- ogy.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Digital humans–A new era of film technol- ogy

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.353663Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.122990Z digest=sha256:5fb2c3153f4e7606efc7bd4343f22aad3ecbbf9a26991627253ee2560dc1e9b0

Observation 759ffb0c-c2f3-4299-87d3-80aedcd21f92 · outbound

This paper cites Huang, and Mike Danielsen.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Huang, and Mike Danielsen

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.347121Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.210039Z digest=sha256:cc241710ce85b5f7294f317ea25095ac77fb4ff566e65122b651aabaa3c83305

Observation fe05568e-b272-48c5-9f58-345f41b7045d · outbound

This paper cites Dynamic neural radiance fields for monocular 4d facial avatar reconstruction.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Dynamic neural radiance fields for monocular 4d facial avatar reconstruction

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.341248Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.255200Z digest=sha256:75bcf2f37195ef4996ae8c84ba6526bbf75427f726c14d2a340864ff9c3a3578

Observation 36a54804-d408-4631-b13b-5860e0d8641b · outbound

This paper cites Reconstructing personalized se- mantic facial nerf models from monocular video.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Reconstructing personalized se- mantic facial nerf models from monocular video

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.334832Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.291334Z digest=sha256:cbab54da331a41030399b5192a66c503fa794bb51581052df1e7049d7fa8297a

Observation 1fdb769f-4cfb-41eb-bfee-6d121d76b91e · outbound

This paper cites Neu- ral head avatars from monocular RGB videos.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Neu- ral head avatars from monocular RGB videos

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.328627Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.366291Z digest=sha256:b9bd66aefdc2299e1606f6a38e9f340b142543ab2ed4c5badf04963216415983

Observation 7b39c1f4-7737-4314-a253-584ae1e0f641 · outbound

This paper cites Collabovr: A re- configurable framework for creative collaboration in virtual reality.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Collabovr: A re- configurable framework for creative collaboration in virtual reality

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.322834Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.400894Z digest=sha256:ba1b5b1b0b34c10bd6ccd8043f567a4f67b9728c4afaf9dc4dcfbdaf6e114003

Observation af35e10f-d7fe-4d10-be72-759e4367a2bc · outbound

This paper cites Automated avatar creation for 3d games.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Automated avatar creation for 3d games

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.316662Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.489136Z digest=sha256:b50464dba5373447ebb1c8d297d17c05faa282cef4c32f93aab0a49e3ae944ea

Observation 5efc67c9-9418-4540-9b9f-c3bad54552e3 · outbound

This paper cites Avatar digitization from a single image for real-time rendering.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Avatar digitization from a single image for real-time rendering

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.310451Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.534413Z digest=sha256:2d82acdebbae86ad88b30668d90bfbabdf5c437e1b479d715685fca9e98f2604

Observation e31e576b-74c5-49ae-9853-663c04adfc5c · outbound

This paper cites Dynamic 3d avatar creation from hand-held video input.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Dynamic 3d avatar creation from hand-held video input

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.304087Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.579947Z digest=sha256:6c462be884992f4d28e5542ea2393819cc718b14a7b1a3afe74cb9b96c219225

Observation 35943b8c-c346-4cfc-971f-17152db3da3c · outbound

This paper cites Sphere face model: A 3d morphable model with hypersphere manifold latent space using joint 2d/3d training.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Sphere face model: A 3d morphable model with hypersphere manifold latent space using joint 2d/3d training

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.297911Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.628171Z digest=sha256:ca6d4de4d1e1aab74c4544245e1b50a41c799433713df7720ad4f97f9d56002d

Observation 480c909b-5877-4113-9bfb-b491526bb963 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing 3d gaussian splatting for real-time radiance field rendering

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.291933Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.685020Z digest=sha256:4d42ebccb259bf6eb1047c11a5258be3e5be9b53abb6ebc716e0c078509b7fad

Observation 21cb7f16-7d52-4558-b643-ba15f69ea2c0 · outbound

This paper cites Nersemble: Multi-view ra- diance field reconstruction of human heads.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Nersemble: Multi-view ra- diance field reconstruction of human heads

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.285918Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.728269Z digest=sha256:185d7db4b8984d848da1423ba53c528b4b59a690bcd66e6e892c2f8bc99ea3e0

Observation 5f3f10c5-cf08-4a5e-906f-0d497a85021b · outbound

This paper cites Tseng, Zon-Yin Shae, Ferdinand Hendriks, and Tsuhan Chen.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Tseng, Zon-Yin Shae, Ferdinand Hendriks, and Tsuhan Chen

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.279815Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.767651Z digest=sha256:80428dad637a4aed5019f13e07deb446bbf322bb660053761b99868d8034f8e4

Observation 075439fc-17fb-437e-b80b-2fb442295a7c · outbound

This paper cites Black, Hao Li, and Javier Romero.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Black, Hao Li, and Javier Romero

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.273850Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.823678Z digest=sha256:14226a965fc81112f1df65802ddb69df00cfa97f5b9377316327fba6cc315931

Observation c7d8e6ad-b73f-4a3d-bc4e-ade2f2a286eb · outbound

This paper cites GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor

Reference 18

Resolution
unresolved
no resolver link, observed 2026-08-05T21:02:59.873578Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T21:02:59.873578Z digest=sha256:23f27d6bab4f60aba42c6b4ceff279e84a109636940ac6f7c55c78b40dc0d5f2

Observation e1e03c70-5d38-4f37-98d3-11edf5a691a8 · outbound

This paper cites Saragih, Tomas Simon, and Yaser Sheikh.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Saragih, Tomas Simon, and Yaser Sheikh

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.267950Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:02:59.907676Z digest=sha256:9ddd05fb0f35f5e9384f8e04fa43f621b74bbda07bc65855f26e9e70279d68af

Observation 85dc308c-6e50-4459-9586-ee685da87623 · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Srinivasan, Matthew Tancik, Jonathan T

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.261907Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.002758Z digest=sha256:1a4e4a00c4c4e45495e32f30dcfec9b8f00af4d54cfe22b5c7bb14ca335060d6

Observation b3e9eee0-8b7d-44b0-ad68-b6cd7559beac · outbound

This paper cites Davidson, Sameh Khamis, Ming- song Dou, Vladimir Tankovich, Charles T.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Davidson, Sameh Khamis, Ming- song Dou, Vladimir Tankovich, Charles T

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.256027Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.027182Z digest=sha256:457cd8cae10b980c163c89bac5e538c85de4d82ae5a9a4e1fc5c21577f1e65d9

Observation 87c27c37-721a-4817-a0b5-fd4569a31aed · outbound

This paper cites Vhap: Versatile head alignment with adaptive appearance priors, 2024.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Vhap: Versatile head alignment with adaptive appearance priors, 2024

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.249529Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.070390Z digest=sha256:dad85dbadfe74a275e364a02e086fb6b9626f1eb1606b9afc92371c304bb7c5f

Observation 453711b3-b82a-4f3b-b52a-244bfa9f4938 · outbound

This paper cites Gaus- sianavatars: Photorealistic head avatars with rigged 3d gaus- sians.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Gaus- sianavatars: Photorealistic head avatars with rigged 3d gaus- sians

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.243526Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.132937Z digest=sha256:9d05c32a7d3aefdd8c0e21fdb2b88b6d5d0ba654180a7ca48d3206f01e938de4

Observation 64710ff1-df50-4e31-8691-c23a0284b0e6 · outbound

This paper cites High-resolution image syn- thesis with latent diffusion models.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing High-resolution image syn- thesis with latent diffusion models

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.237449Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.183880Z digest=sha256:7170d03eb3efad592a7173eb61c1c300719b9aae790242802aba9d8c045b6852

Observation 4eec44e0-caf5-4fbf-ba56-ff5f4c330d08 · outbound

This paper cites HAHA: highly articulated gaussian hu- man avatars with textured mesh prior.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing HAHA: highly articulated gaussian hu- man avatars with textured mesh prior

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.231037Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.216803Z digest=sha256:514c8770333aa3aa32bbeca8d7177ad46e6ca34b8c64302551600c06d1bc8bf3

Observation cb822484-a7a5-491c-9972-dd95c665e224 · outbound

This paper cites De- ferred neural rendering: image synthesis using neural tex- tures.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing De- ferred neural rendering: image synthesis using neural tex- tures

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.225052Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.277433Z digest=sha256:8dfe12e0e737b718c338dee6ecbd04652e6a92530d831cee4d94d2bd35c7a22e

Observation 767d4135-26a4-4f01-88d6-80b967cfefae · outbound

This paper cites My avatar, my self: Identity in video role- playing games.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing My avatar, my self: Identity in video role- playing games

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.218709Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.339307Z digest=sha256:22b48f8f54a827c0feff8ea32fb8ece30f4621c3de1ef05c61df15a5e1dbb361

Observation f79c5016-1ef8-4629-b272-89e49a413942 · outbound

This paper cites an unresolved cited work.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Unresolved cited work

Reference 28

Resolution
unresolved
raw_fallback, observed 2026-08-05T21:03:02.212373Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.388120Z digest=sha256:c0f6a61f61b4338b14c459c7c920a70237ee0dea8708fc075871e654a4d5e83b

Observation 6045445c-8a60-43c6-a941-7fe7bc6c31a7 · outbound

This paper cites Neural point-based volumetric avatar: Surface-guided neural points for efficient and photo- realistic volumetric head avatar.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Neural point-based volumetric avatar: Surface-guided neural points for efficient and photo- realistic volumetric head avatar

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.205360Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.446471Z digest=sha256:f849327206a79f4d869277e8caf2a6f69842294691b653b5ecbaf94c3eed25a3

Observation 7be1d75b-3693-4f31-992b-a350a92eff20 · outbound

This paper cites Mega: Hybrid mesh-gaussian head avatar for high-fidelity rendering and head editing.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Mega: Hybrid mesh-gaussian head avatar for high-fidelity rendering and head editing

Reference 30

Resolution
verified exact
raw_fallback, observed 2026-08-05T21:03:01.097248Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.492762Z digest=sha256:2e1500224fe6d2e3a2e84381da9be22dcf87b2dd1b3f58faf2b496e0fc6e6c74

Observation 2cf65b92-aad3-447d-9004-138a69f1727e · outbound

This paper cites Recent advances in 3d gaussian splatting.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Recent advances in 3d gaussian splatting

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.130998Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.508846Z digest=sha256:4c7a8b1340a40c6c8ef50f4d8eebf5fe9c2b76be867151fe820c4af919d56d16

Observation 86228814-eed3-4afb-af0e-3cc12792a2bd · outbound

This paper cites Neutex: Neural texture mapping for volumetric neural rendering.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Neutex: Neural texture mapping for volumetric neural rendering

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:02.060150Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.588529Z digest=sha256:c939cfb1aad150ead6c055da4f3f3ad1dc275f18180e159bbf35f87e21bd8d42

Observation 0897f26c-9fdc-423d-b31f-2a0d14f69a4a · outbound

This paper cites Texture-gs: Disentangling the geome- try and texture for 3d gaussian splatting editing.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Texture-gs: Disentangling the geome- try and texture for 3d gaussian splatting editing

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:01.899243Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.648165Z digest=sha256:f5dcecb29f9d412f1210fdc8e95960ee402e38e888c9641f7410910262b61c06

Observation 973e6206-4eb5-41d5-b3ee-0da03a86bce3 · outbound

This paper cites Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:01.695501Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.684403Z digest=sha256:befb15478e8e0e296352a5cb231ac90e8a938426ed37057a5773549d154137ae

Observation 4cca0b20-933e-4a03-8845-69ffe370eef3 · outbound

This paper cites General neural gauge fields.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing General neural gauge fields

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:01.511467Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.733654Z digest=sha256:f63c6c5f3daa352b4b7d9a4da280953ecd5a8a7073276d51d5e17a480274357a

Observation 754f6e2b-ad8f-402f-accf-9c493042d1e7 · outbound

This paper cites Film and television animation pro- duction technology based on expression transfer and virtual digital human.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Film and television animation pro- duction technology based on expression transfer and virtual digital human

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:01.411330Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.791318Z digest=sha256:f3d4131f60172e6799a86f66e3f6c0fa6cfab3857e1d084be638b3568b27c4f5

Observation 1de7d3eb-e3ae-4617-8b79-d30399a33605 · outbound

This paper cites B¨uhler, Xu Chen, Michael J.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing B¨uhler, Xu Chen, Michael J

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:01.302684Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.871897Z digest=sha256:4c6750f3dd1ea55b499de5248755e4d2bfdf73375f32cf26dee161d69b055073

Observation 4c88e745-b28f-41ff-9ff4-959dd698ac22 · outbound

This paper cites Black, and Otmar Hilliges.

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing Black, and Otmar Hilliges

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T21:03:01.167770Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-05T21:03:00.946895Z digest=sha256:794b6659636132a1ff996e1740b6c5952c9af2321dfc744363b1a979c3a48e74

Pith citing papers

Observation 4b294466-047d-404b-992f-1363af04b2e1 · inbound

AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Images cites this paper.

AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Images SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-08-05T15:01:56.035821Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=arxiv_source observed=2026-08-05T15:01:53.144839Z digest=sha256:03e94b3d1ae5036d92159b56972f7cfe30be2c02e7a107c0adfcd8564d5519c2