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Paper Citation Record · LEDGER

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts

As of 10 August 2026, this Paper Citation Record lists 52 of 52 outbound references and 0 inbound Pith citation observations for arXiv:2607.10187.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2607.10187 v1

Coverage vector

measured 52 of 52 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-07-14T13:40:35.277421Z

measured 52 of 52 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

52 of 52 outbound references displayed

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External citation measurements

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Outbound references

Observation 36c12b39-9d94-428f-b33c-244af0eb5e1b · outbound

This paper cites Formal abstract design tools,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Formal abstract design tools,

Reference 1

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Observation 350a17db-679d-4be7-b3ae-9d8864b3e75c · outbound

This paper cites I have no words & i must design: Toward a critical vocab- ulary for games,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts I have no words & i must design: Toward a critical vocab- ulary for games,

Reference 2

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Observation 9dc9504a-3256-43c5-b6c0-a708e7cafba4 · outbound

This paper cites The case for game design patterns,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts The case for game design patterns,

Reference 3

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Observation aebb0e51-e807-4edc-b2ae-3d951f710fe0 · outbound

This paper cites Future design of accessibility in games: A design vocabulary,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Future design of accessibility in games: A design vocabulary,

Reference 4

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:0f7190428c264f99689885f4216f5a44383873412aa9e367fe5041d71377fd2b

Observation f13c1c79-dc39-410c-b199-1da55f8e23ff · outbound

This paper cites Why video game genres fail: A classificatory analysis,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Why video game genres fail: A classificatory analysis,

Reference 5

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:a23c92e55eb4f9e98c8b92572297adc0bfd78f12caa7868c950ec6e75c071f26

Observation f3cea7de-e374-4b17-b5b2-8637de9b0368 · outbound

This paper cites Video game genre, evolution and innovation,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Video game genre, evolution and innovation,

Reference 6

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:4f8eb8b9a176aebe1a995a183fe0c2dc55857b6dc8050c01f04ce2fcea6a3224

Observation 921e4ed6-693e-43dc-8114-ab0b02b0c147 · outbound

This paper cites Juul,Half-real: Video games between real rules and fictional worlds.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Juul,Half-real: Video games between real rules and fictional worlds

Reference 7

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:1ff68b967df9e5c4bdc74fc45f2c04791642502987d922f21c64ac2a67f38054

Observation 4e01777d-86e2-4fd2-94f8-549ec54d536d · outbound

This paper cites Goal playable concepts coupling gameplay design patterns with playable concepts,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Goal playable concepts coupling gameplay design patterns with playable concepts,

Reference 8

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:f692049c540cd062372de6912c21d95660816bcb5d7f4184cfaeafe364838a83

Observation 0898d82f-2452-48a6-8f40-913f3eb3f2a5 · outbound

This paper cites Bjork and J.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Bjork and J

Reference 9

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:6bff63721cb9927b1d0fbbce0954d9c619099952f0318b0016da07e05321e41c

Observation 86a51701-3d6d-43da-af96-4b2babe90f3c · outbound

This paper cites Game research methods: An overview,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Game research methods: An overview,

Reference 10

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:7f7c3103b173bf6ce8882e1759e4269136f2e553d239eece1167b1b542158cf4

Observation 9ee8998f-2fbb-4405-b0e1-a4272b1c3479 · outbound

This paper cites Evaluating Large Language Models Trained on Code.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Evaluating Large Language Models Trained on Code

Reference 11

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:b38a10f9225d0bb35fe9e5a445a2f63b1715bbde89d6f0ce04c5213428a7255d

Observation 332a93d0-d017-4241-97d4-852ee64c477c · outbound

This paper cites Program Synthesis with Large Language Models.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Program Synthesis with Large Language Models

Reference 12

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:09edf3a41ba894816b1316aa7f13b7f8ba6b648e4941ca13125f2b438da66b01

Observation a683f2ed-dbab-43b2-b541-e8339273f8d4 · outbound

This paper cites Beyond synthetic benchmarks: Evaluating llm performance on real-world class-level code generation,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Beyond synthetic benchmarks: Evaluating llm performance on real-world class-level code generation,

Reference 13

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:620f3d51953026fb616c255d77ae8a9c3705e532cf1749f9ea41c837e1e61490

Observation f1c23d23-b248-4ceb-8b35-5a3da5f38b47 · outbound

This paper cites A survey on large language models for code generation,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts A survey on large language models for code generation,

Reference 14

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:1beea17bbd95196daa43a395ae49484e8a5072cd20ee53a8b209d0f459520b3b

Observation 6521751f-f3d4-473d-9815-125479999a43 · outbound

This paper cites Swe-bench: Can language models resolve real-world github issues?.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Swe-bench: Can language models resolve real-world github issues?

Reference 15

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:d7c2d85c77a50a6fe5464c8db9bfe1d8207fd257272422a918cf2463f10ec02b

Observation 19eaf10b-03dc-4f4c-91ca-a23c38757b63 · outbound

This paper cites Shaker, J.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Shaker, J

Reference 16

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:6d128b8a82e2b6395366db2412b1a04748352b20fa42d3d0155cac40dd565c9d

Observation 39566c2b-fcc1-41a4-a992-315e04e44e6e · outbound

This paper cites Search- based procedural content generation: A taxonomy and survey,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Search- based procedural content generation: A taxonomy and survey,

Reference 17

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:870d1b325608834e5069e0a5357cedaa2f9cf0537e66b8865e51067c29cf815a

Observation a00dcdb3-4fa5-47e0-894e-a61b17e35948 · outbound

This paper cites Procedural content generation via machine learning (pcgml),.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Procedural content generation via machine learning (pcgml),

Reference 18

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:30ff6afecdc53d8098345c21034c131f9adb515c30147be6f15c92cf0e12c5f8

Observation 2cb44d8d-b4b3-4d63-83b6-83111e051cc6 · outbound

This paper cites Large language models and games: A survey and roadmap,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Large language models and games: A survey and roadmap,

Reference 19

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:246b2666119f04d923332e4a7997eb5ec9719bdb2da22dd861a05ee0736063e0

Observation 691e1a0e-5142-456b-a25d-15d67abb8810 · outbound

This paper cites Level generation through large language models,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Level generation through large language models,

Reference 20

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:a5dc8373eb76b8723df094763b43e50a72efc77b59fe5c329aa53af98040332a

Observation 23672910-d918-4b23-b298-3bc636b94f79 · outbound

This paper cites Mariogpt: Open-ended text2level generation through large language models,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Mariogpt: Open-ended text2level generation through large language models,

Reference 21

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:c1ba032011c5c945237bed22d808954960c2f716f94e2827feb8588465c5e7dd

Observation 59ec2de2-48aa-4a44-bd22-a298caa2b53a · outbound

This paper cites Procedural content generation for games: A survey,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Procedural content generation for games: A survey,

Reference 22

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:81bc53477662aba404f2e34ce9e7fe0058a39b66f47bdf2be983c343577e6db1

Observation 94a8da63-f5f1-46c7-be29-adb0faede266 · outbound

This paper cites Barney,Pattern language for game design.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Barney,Pattern language for game design

Reference 23

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:9202b057f441a502b4eb0c73d16525baf1063e89d6ebae64587543c64b94332f

Observation 046aec75-10f3-49d3-a283-7fa378af2afb · outbound

This paper cites Towards an ontological language for game analysis,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Towards an ontological language for game analysis,

Reference 24

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:2aa90a68bad4a21d313d7ba2ffb80cd36ed049c6742c1bd83cf91edb0bfa59b3

Observation 0da6c0b9-b0f1-4ba2-8117-853cf1013b9d · outbound

This paper cites An ontology for videogame interop- erability,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts An ontology for videogame interop- erability,

Reference 25

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:6d5b85222ca06599595ad3fc3c875254fcf3ad8e466c8c6d37679b793221d0d8

Observation 75480954-9536-46e3-8301-eb8b3b73e58c · outbound

This paper cites Modeling the video game environment: the videowl ontology.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Modeling the video game environment: the videowl ontology

Reference 26

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:55cf802f1826660863fb52f021099b3638e84031d2aca569d3d639899045a1d2

Observation 129473ab-3e71-476f-af45-54afc7b2fb5d · outbound

This paper cites Towards a video game description language,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Towards a video game description language,

Reference 27

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:84f01a7a57e4918a2101b4b2bc9c32d73b2c4324bc0596fdb29dd2d7b451fc1e

Observation 4a296362-cec1-4ec6-8ee8-4431e2967f97 · outbound

This paper cites General video game ai: A multitrack framework for evaluating agents, games, and content generation algorithms,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts General video game ai: A multitrack framework for evaluating agents, games, and content generation algorithms,

Reference 28

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:320ec97fddd7a8d8a570840103a0aa537b12145dd1eba5baf1fde2c57c6bd475

Observation bfb7cef0-87c7-4371-b88d-39cdeb2fb494 · outbound

This paper cites Mage: Multi-Axis Evaluation of LLM-Generated Executable Game Scenes Beyond Compile-Pass Rate.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Mage: Multi-Axis Evaluation of LLM-Generated Executable Game Scenes Beyond Compile-Pass Rate

Reference 29

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:86ea3a82894e0099f0c54c53c7b2c8687aff486c8e201d26f287e73eda4533c3

Observation 355c5cfd-1815-49f6-ab5e-b31a28d8031b · outbound

This paper cites 37 million compilations: Investigating novice programming mistakes in large-scale student data,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts 37 million compilations: Investigating novice programming mistakes in large-scale student data,

Reference 30

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:59de16d2f33bca3e4ed6f2d16e0f9a1c92792fe7defa44d8c405651e410b1d5b

Observation 56933d72-b5c6-464a-8f21-f4c5ae1e3ec4 · outbound

This paper cites Do enhanced compiler error mes- sages help students? results inconclusive.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Do enhanced compiler error mes- sages help students? results inconclusive

Reference 31

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:cb2d1e06f9c66582f1e038f6b1e03910b3af7bd361609a766d5e8bff4f14f211

Observation 2b2d9f65-0613-45f2-820c-9c9e3b2d6952 · outbound

This paper cites Bugs in large language models generated code: An empirical study,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Bugs in large language models generated code: An empirical study,

Reference 32

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:4587dabd73f98c95b7bd3519cdfce1a80fef4c2e2a26fbc89b6baa792922af25

Observation 49897367-f160-410e-aa17-f2e583f4fc0a · outbound

This paper cites What is wrong with your code generated by large language models? an extensive study,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts What is wrong with your code generated by large language models? an extensive study,

Reference 33

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:7306ee7d619090c8f0b98897da8f33a313d5676cb5744e32934285cddf02abcf

Observation c67632d1-eee7-4cfe-b397-4eaf0de6fe89 · outbound

This paper cites A review on nlp zero-shot and few-shot learning: methods and applications,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts A review on nlp zero-shot and few-shot learning: methods and applications,

Reference 34

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source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:c3f4347c26f1e25b433efc2a4a4f37ead3d7b200690c3ce61417393aeb3019c1

Observation 838a6241-68c8-49dd-9970-4667ed6c9a18 · outbound

This paper cites Qwen2.5-Coder Technical Report.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Qwen2.5-Coder Technical Report

Reference 35

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:ab1537bacd369de397955f6f624dc3daaac41df044f7d2b639eca3a075efcc02

Observation 656c9222-542c-47ed-8285-4f8c2667d7a2 · outbound

This paper cites DeepSeek-Coder-V2: Breaking the Barrier of Closed-Source Models in Code Intelligence.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts DeepSeek-Coder-V2: Breaking the Barrier of Closed-Source Models in Code Intelligence

Reference 36

Resolution
unresolved
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:88eac4f203a25576124e32c5f08094ad7f0eae596cd40a38ab31eb169a953784

Observation a65bba6a-7b8f-4b53-9061-1830d45706cb · outbound

This paper cites Qwen3 technical report,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Qwen3 technical report,

Reference 37

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:254529d5545ea27c2eed3b4ffb6833349f7a453ddd57ce47b6d45eebacdef763

Observation 448a8175-4e84-4f17-b6c7-ec47e19b3d80 · outbound

This paper cites Hygienic macro expansion,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Hygienic macro expansion,

Reference 38

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:9dbd3b9fd2d262c9dd5435073bea337ef186f0404ba53777e9eb33e29602742d

Observation 1a7b8da2-75bb-48ed-bfdc-cdcd1ff8e914 · outbound

This paper cites Washing behind your ears: Principles of software hygiene.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Washing behind your ears: Principles of software hygiene

Reference 39

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:f9469d637911e68b66842da3bdddc9fe3125f1894fd43e6617120b6dacb2dc0b

Observation 57245cb6-1cd3-4c8e-99c1-c814d7d8e95d · outbound

This paper cites Let Me Speak Freely? A Study on the Impact of Format Restrictions on Performance of Large Language Models.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Let Me Speak Freely? A Study on the Impact of Format Restrictions on Performance of Large Language Models

Reference 40

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:09cd523fc11764a61ab75058bcf8f898c3f62e30870dff137d975252139f8e5e

Observation f2165935-4acf-4064-87b6-9c29917e873b · outbound

This paper cites JSONSchemaBench: A Rigorous Benchmark of Structured Outputs for Language Models.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts JSONSchemaBench: A Rigorous Benchmark of Structured Outputs for Language Models

Reference 41

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:fa35d09d69bec5b0a91e2d7cc9cbd99a261555aafab3154cb7c79ab135dae13f

Observation d35d4e38-af1b-41bd-842e-cbe42d75929b · outbound

This paper cites Docprompting: Generating code by retrieving the docs,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Docprompting: Generating code by retrieving the docs,

Reference 42

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:8e56f02cb410983d4358bb3b60980291a79b7bafad43da324ff1ac0236fb5111

Observation 23838c8e-ab1d-4362-b8b3-f6c5770e4c5a · outbound

This paper cites Self-planning code generation with large language models,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Self-planning code generation with large language models,

Reference 43

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:eb134913eead0c3aceea3b0549894fdb5639dcea1b9be4d177d25dfb2d54bbd1

Observation 8807e823-a24e-4108-a426-f86b718fa6e8 · outbound

This paper cites Grammar prompting for domain-specific language generation with large language models,.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Grammar prompting for domain-specific language generation with large language models,

Reference 44

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:adaa2260ee553fc081ba87fdb5d61ef6f810b361e06eb1e063a8c10d70774095

Observation 062f814b-a192-48e2-9db4-b5c2775184f3 · outbound

This paper cites an unresolved cited work.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Unresolved cited work

Reference 45

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:108f623f892db70e40b87bf5a2f964d1cedc8f784c740cda8c6a095c13d3a93f

Observation fc560afa-ed38-482f-93d5-a710f9d94604 · outbound

This paper cites an unresolved cited work.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Unresolved cited work

Reference 46

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:2f8b8308e17a5921acebfed798138f1e5532e331d6692e5bb1fb839bc6f7936c

Observation 836214b0-1679-4858-9d31-80b490d8af41 · outbound

This paper cites an unresolved cited work.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Unresolved cited work

Reference 47

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:432204ec22f3066e0244d26aa6d49e00b77b79cee27884848f8c65883f841b9c

Observation 21823590-d602-45df-90ea-b5b784cf03bc · outbound

This paper cites scene" | string.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts scene" | string

Reference 48

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:5aafdd518408e8abd3ca82aaa6d53239c6a62837af52e59e4aca67a2da7aaaaf

Observation ed3c6b9b-a2d9-4e8d-806e-735f619651da · outbound

This paper cites an unresolved cited work.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Unresolved cited work

Reference 49

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:5d03883b016177ef2e6f995e120f82f3f734ad2e42117f76b7f2102a33b295cd

Observation 8c2f4b1c-b9c7-4bbe-a021-14d31835eb60 · outbound

This paper cites an unresolved cited work.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Unresolved cited work

Reference 50

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:1659861fc712e7677db6f804ffa9ff9a0e092468179ef7b0a21796c6965d9832

Observation 22a8fadf-e6dd-44a9-a5a2-64000b5bf589 · outbound

This paper cites an unresolved cited work.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts Unresolved cited work

Reference 51

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:01963742bc9c5809aaebf57698b48d183155303f24d360f3ef47db7427c87d8e

Observation 919a6d02-304f-4bb2-bc52-7e5c7ac22452 · outbound

This paper cites direct_code.

Knowledge-Conditioned, Single-Pass LLM Synthesis of Executable Unity Game Scenes: A Compiler Error Census across 26 Goal Playable Concepts direct_code

Reference 52

Resolution
unresolved
no resolver link, observed 2026-07-14T13:40:35.277421Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T13:40:35.277421Z digest=sha256:2a152a99450aa8319d40e104f81dfb2a02e142c36c1515a865d1f3c9999cd16b

Pith citing papers

No inbound Pith citation observations are available.