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Paper Citation Record · LEDGER

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling

As of 10 August 2026, this Paper Citation Record lists 36 of 36 outbound references and 0 inbound Pith citation observations for arXiv:2607.17842.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2607.17842 v1

Coverage vector

measured 36 of 36 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-01T16:53:38.637748Z

measured 36 of 36 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

36 of 36 outbound references displayed

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  • unresolved35
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  • malformed identifier1
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation fe7485ee-fb9c-443e-b85d-597a884cfb05 · outbound

This paper cites Compression in 3D Gaussian Splatting: A Survey of Methods, Trends, and Future Directions.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Compression in 3D Gaussian Splatting: A Survey of Methods, Trends, and Future Directions

Reference 1

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Observation bad568fb-8e72-4f6a-9f8d-2db3359c9fc3 · outbound

This paper cites Mip-nerf 360: Unbounded anti-aliased neural radiance fields.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Mip-nerf 360: Unbounded anti-aliased neural radiance fields

Reference 2

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source=pdf_text observed=2026-08-01T16:53:36.486135Z digest=sha256:71847f4bc225b6e8632712cc0ad0f1b107c67138fde3d60be354a4a4d4954447

Observation abb074dc-5e7d-40db-bb03-c028177de982 · outbound

This paper cites You only render once: En- hancing energy and computation efficiency of mobile virtual reality.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling You only render once: En- hancing energy and computation efficiency of mobile virtual reality

Reference 3

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source=pdf_text observed=2026-08-01T16:53:36.535041Z digest=sha256:f60862c4ea7e04700d3fa4225062393b468f60f2c8c60b69e39bcd72444f3729

Observation 22201235-97c8-4929-98be-654f1e098646 · outbound

This paper cites 3dgv: 3d gaussian splatting-based holographic video streaming over wireless networks.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling 3dgv: 3d gaussian splatting-based holographic video streaming over wireless networks

Reference 4

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source=pdf_text observed=2026-08-01T16:53:36.596332Z digest=sha256:37619b3e9ad48f24b1126b00b9b401484ff29cd79be1547a9af58f6ca0f187b9

Observation 875e5f2b-af8f-4520-954f-d9bf276c0ee5 · outbound

This paper cites Flashgs: Efficient 3d gaussian splatting for large-scale and high-resolution rendering.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Flashgs: Efficient 3d gaussian splatting for large-scale and high-resolution rendering

Reference 5

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source=pdf_text observed=2026-08-01T16:53:36.617465Z digest=sha256:16d7222c4ed95c17239d9310b76679254256ca1f0a89682bec3238168c9595d9

Observation f523927f-1d33-4deb-b8e0-caa5bd01ac93 · outbound

This paper cites Lu- mina: Real-time neural rendering by exploiting computa- tional redundancy.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Lu- mina: Real-time neural rendering by exploiting computa- tional redundancy

Reference 6

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source=pdf_text observed=2026-08-01T16:53:36.676217Z digest=sha256:656372b80e798c6314c7902a3b11dab255a8df759dbe6250e0ee90e9bb511625

Observation 6d6478c2-ff42-4e73-9476-deeb00393673 · outbound

This paper cites Ggs: Generalizable gaussian splatting for lane switching in autonomous driving.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Ggs: Generalizable gaussian splatting for lane switching in autonomous driving

Reference 7

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source=pdf_text observed=2026-08-01T16:53:36.729663Z digest=sha256:ab4be9a9c75b15dd6a8d3dbe54d77dd7ff191f9f92a339e2d9a8f2c5eb6a17d5

Observation e9c55366-8893-44db-8ed5-b97b088f921c · outbound

This paper cites Speedy-splat: Fast 3d gaus- sian splatting with sparse pixels and sparse primitives.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Speedy-splat: Fast 3d gaus- sian splatting with sparse pixels and sparse primitives

Reference 8

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source=pdf_text observed=2026-08-01T16:53:36.782445Z digest=sha256:2ac8aa914387d8d8cbb7750e5aafe1d525da6fbe828d6e951d0a37f40931a69e

Observation 0540cf40-a173-4756-9bb6-d2c535c1f8c1 · outbound

This paper cites Pup 3d-gs: Principled uncertainty pruning for 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Pup 3d-gs: Principled uncertainty pruning for 3d gaussian splatting

Reference 9

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source=pdf_text observed=2026-08-01T16:53:36.839389Z digest=sha256:591f5a55ca4e3436e3daadb33a348d03ef844eb82e296715da05abbf7a5a602d

Observation 207aaa14-605a-464d-99dc-0d21b86f519e · outbound

This paper cites Deep blending for free-viewpoint image-based rendering.ACM Transactions on Graphics (ToG), 37(6):1–15, 2018.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Deep blending for free-viewpoint image-based rendering.ACM Transactions on Graphics (ToG), 37(6):1–15, 2018

Reference 10

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source=pdf_text observed=2026-08-01T16:53:36.889167Z digest=sha256:b94ee97e523ebb787746b1863a14f5a3ef9674ea65f436e727b5f905cd23072d

Observation 231b2a26-d883-49b5-904b-f7b9ea0c8feb · outbound

This paper cites Splatad: Real-time li- dar and camera rendering with 3d gaussian splatting for au- tonomous driving.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Splatad: Real-time li- dar and camera rendering with 3d gaussian splatting for au- tonomous driving

Reference 11

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source=pdf_text observed=2026-08-01T16:53:36.941219Z digest=sha256:9f27604cbfbbb8f91df799305006cad2aebe5b25a4e861d7eaf58cc2fd4a95fc

Observation 629bb992-72b8-491d-b6f0-ba53d266dcd8 · outbound

This paper cites Sort-free Gaussian Splatting via Weighted Sum Rendering.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Sort-free Gaussian Splatting via Weighted Sum Rendering

Reference 12

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source=pdf_text observed=2026-08-01T16:53:36.972113Z digest=sha256:3701956e29ef0a3e17bc4bf7d74a854b2663d4bdeefeb63cac4487cf0d4bef31

Observation cc642cb6-b46a-4ff4-8370-be508ef567e9 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.ACM Trans.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling 3d gaussian splatting for real-time radiance field rendering.ACM Trans

Reference 13

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source=pdf_text observed=2026-08-01T16:53:37.023078Z digest=sha256:6f5e718ed7d96f5aeca2b0dfa3eec545781ea4468cacfd0b2165f0dd40b4e7fd

Observation ef9bfe60-ec5a-4453-80f3-a0858da8b9b8 · outbound

This paper cites StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting

Reference 14

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source=pdf_text observed=2026-08-01T16:53:37.099400Z digest=sha256:9bfccb91cf662d8374abc577b43c3cfb7b2d9676713a3e8188971c7d4d9318ef

Observation 2875ae1b-2cfe-48a0-b9b6-df63b6782188 · outbound

This paper cites Tanks and temples: Benchmarking large-scale scene reconstruction.ACM Transactions on Graphics, 36(4), 2017.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Tanks and temples: Benchmarking large-scale scene reconstruction.ACM Transactions on Graphics, 36(4), 2017

Reference 15

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source=pdf_text observed=2026-08-01T16:53:37.150564Z digest=sha256:326cc27d12a1a1452ae4724501a7e608305965aa0d25aa9e1f27b3028e09c2de

Observation fc2b1e85-feba-42ed-833d-53be879bc0b2 · outbound

This paper cites Realistic and interactive virtual museum representation using 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Realistic and interactive virtual museum representation using 3d gaussian splatting

Reference 16

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source=pdf_text observed=2026-08-01T16:53:37.200821Z digest=sha256:de1b3b190173e569e161a2d1fed3e4fcd0ed754c71abf00f167a53c009ab49fd

Observation a1ee56be-0b78-452f-af93-f704f18d0f84 · outbound

This paper cites SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction

Reference 17

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source=pdf_text observed=2026-08-01T16:53:37.252608Z digest=sha256:7f1c487bb190326c1d123b149600cc85a460020d4c7c1da804134aaa2dc959e4

Observation 1f855fa0-b2fb-4552-a1ef-49ec197ec7fa · outbound

This paper cites GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting

Reference 18

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source=pdf_text observed=2026-08-01T16:53:37.311172Z digest=sha256:36f1ba3d94275e26b342216406f9e0c7efd6b76be8239cbd04324804a98beaf3

Observation d88ad8a6-d1a1-4b33-91a1-bef81c448a33 · outbound

This paper cites StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams

Reference 19

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source=pdf_text observed=2026-08-01T16:53:37.365069Z digest=sha256:b13efdcac1185bf53087b22f572e9d237c6635fabbdfb37f1164dab8a8107480

Observation 9488c68d-50de-4ada-9fbb-b630e30ffdea · outbound

This paper cites CogDriver: Integrating Cognitive Inertia for Temporally Coherent Planning in Autonomous Driving.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling CogDriver: Integrating Cognitive Inertia for Temporally Coherent Planning in Autonomous Driving

Reference 20

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source=pdf_text observed=2026-08-01T16:53:37.458301Z digest=sha256:44165d7d2abbd41dfa7f89f7c16f2a563500086f5f54b5b869c2db93c675953d

Observation fddf1137-1312-40d0-9a49-c44064aadc24 · outbound

This paper cites Compgs: Efficient 3d scene representa- tion via compressed gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Compgs: Efficient 3d scene representa- tion via compressed gaussian splatting

Reference 21

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source=pdf_text observed=2026-08-01T16:53:37.561558Z digest=sha256:c3321b9ca5a76983a47ad51cb4680049983c26c1f42321e9396c973466d63b04

Observation d18931c5-4459-492e-ae1f-92b4d3bf195f · outbound

This paper cites Scaffold-gs: Structured 3d gaussians for view-adaptive rendering.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Scaffold-gs: Structured 3d gaussians for view-adaptive rendering

Reference 22

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source=pdf_text observed=2026-08-01T16:53:37.632496Z digest=sha256:47a44bd45cfe2cdb05aa0a72bb2b96d6e47d8e7f4aa3e3b2b780665825ead406

Observation c0bfdc3b-f11d-4c13-a11c-372e56a7b5aa · outbound

This paper cites Taming 3dgs: High-quality radiance fields with limited resources.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Taming 3dgs: High-quality radiance fields with limited resources

Reference 23

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source=pdf_text observed=2026-08-01T16:53:37.709233Z digest=sha256:f799ecdc5c4789c15da44d9cb9a023bfcc49426b4e1541c86f0d8c76e7089c9c

Observation 88540b7a-9205-4e24-8cc4-bbd568edf0e7 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view syn- thesis.Communications of the ACM, 65(1):99–106, 2021.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Nerf: Representing scenes as neural radiance fields for view syn- thesis.Communications of the ACM, 65(1):99–106, 2021

Reference 24

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source=pdf_text observed=2026-08-01T16:53:37.778657Z digest=sha256:2a406eb80cd1ee1287a0f55fc10ac7f8cb1009cac8bc472356d08f7800b80153

Observation 94a668e8-fc98-4035-9fa9-f73181afaffd · outbound

This paper cites Radsplat: Radiance field-informed gaussian splat- ting for robust real-time rendering with 900+ fps.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Radsplat: Radiance field-informed gaussian splat- ting for robust real-time rendering with 900+ fps

Reference 25

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source=pdf_text observed=2026-08-01T16:53:37.853737Z digest=sha256:2b66c61f05d206cd60c4ca8435b68c29136dce18ce12fcf50e678c4ec8c52f60

Observation 4113ad7f-a832-4a5e-a5fd-e7f1e185141e · outbound

This paper cites Pytorch: An im- perative style, high-performance deep learning library, 2019.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Pytorch: An im- perative style, high-performance deep learning library, 2019

Reference 26

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source=pdf_text observed=2026-08-01T16:53:37.925728Z digest=sha256:ae6f5136deabd6ccfdd476d74936af20718775844455c16463857a6cbe31fda3

Observation 9be4f969-10bb-4b52-8b6b-a72ea1be41ea · outbound

This paper cites 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting

Reference 27

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source=pdf_text observed=2026-08-01T16:53:37.994344Z digest=sha256:03a7a1e2471c3fced9ee736e829b6b805450ea761d390441505f7141459c09b1

Observation 7ba69921-8325-4fb5-9d65-4a49958ba3ef · outbound

This paper cites Gaussianshopvr: Facilitating immersive 3d authoring using gaussian splatting in vr.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Gaussianshopvr: Facilitating immersive 3d authoring using gaussian splatting in vr

Reference 28

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source=pdf_text observed=2026-08-01T16:53:38.064477Z digest=sha256:0a57059b47c45b118664eb1f991a1c1f88685ecc48d016e6ba91f5659d0566e2

Observation c878f8cf-c03f-4328-b295-85ffbee9e6ce · outbound

This paper cites 3d gaussian-based immersive media streaming in networked extended reality.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling 3d gaussian-based immersive media streaming in networked extended reality

Reference 29

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source=pdf_text observed=2026-08-01T16:53:38.097439Z digest=sha256:0afc5349d39cdf5889b23b4677046a0114cec7d2d6085caeccfc09e6969550d0

Observation 210a95d3-ebd8-4e8a-ae40-2d2a33277750 · outbound

This paper cites F-3dgs: Factorized co- ordinates and representations for 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling F-3dgs: Factorized co- ordinates and representations for 3d gaussian splatting

Reference 30

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source=pdf_text observed=2026-08-01T16:53:38.163198Z digest=sha256:141036796c8b1e8d0e062515f77074894991d4279fba315794ec5b09f45c5a5f

Observation 61fdf7f8-8687-4d3c-949f-53fe8c92f2e5 · outbound

This paper cites Streaming 3dgs virtual worlds in 6dof over next-generation networks.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Streaming 3dgs virtual worlds in 6dof over next-generation networks

Reference 31

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source=pdf_text observed=2026-08-01T16:53:38.224691Z digest=sha256:2ac4a8b9082d51309b0e269a5f31fe1d9c85f074e8b94e001043b24b33bc9a64

Observation b0523559-1ef9-40dc-bd87-6926f68ffcc3 · outbound

This paper cites Adr-gaussian: Ac- celerating gaussian splatting with adaptive radius.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Adr-gaussian: Ac- celerating gaussian splatting with adaptive radius

Reference 32

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source=pdf_text observed=2026-08-01T16:53:38.295055Z digest=sha256:4f26e144d7e373bc6120f9108326a553a5b900101add0c78b7ace287cab4291f

Observation 4f6f4033-1e90-4b36-a54f-0ff1296383b9 · outbound

This paper cites Advancing immersive content delivery with dynamic 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Advancing immersive content delivery with dynamic 3d gaussian splatting

Reference 33

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source=pdf_text observed=2026-08-01T16:53:38.403149Z digest=sha256:4d6bd06549a056ee5db9ad2141e1c333265138ac4c76d072e394b4cfcae951a5

Observation e292d8a3-ffe1-44af-b97c-c3c3cb7d5315 · outbound

This paper cites gsplat: An open-source library for gaussian splatting.Journal of Machine Learning Research, 26(34):1–17, 2025.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling gsplat: An open-source library for gaussian splatting.Journal of Machine Learning Research, 26(34):1–17, 2025

Reference 34

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no resolver link, observed 2026-08-01T16:53:38.482853Z

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source=pdf_text observed=2026-08-01T16:53:38.482853Z digest=sha256:eab2f206369d0d62385e7c2fa05f087e0e48af686fe1bd6914d5b78f626634b1

Observation 2698e450-7703-4248-8142-439f9c7ae311 · outbound

This paper cites Lp-3dgs: Learning to prune 3d gaussian splatting.Advances in Neural Information Processing Systems, 37:122434–122457, 2024.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Lp-3dgs: Learning to prune 3d gaussian splatting.Advances in Neural Information Processing Systems, 37:122434–122457, 2024

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-01T16:53:38.554733Z

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source=pdf_text observed=2026-08-01T16:53:38.554733Z digest=sha256:e0cabbbf2aade0c6d3a56712c3f1e3af0c04d484372534f81e7d0775a0755dc7

Observation b22b8b9c-a4aa-40bb-be56-9e65199c55dd · outbound

This paper cites Drivinggaussian: Composite gaussian splatting for surrounding dynamic au- tonomous driving scenes.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Drivinggaussian: Composite gaussian splatting for surrounding dynamic au- tonomous driving scenes

Reference 36

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malformed identifier
no resolver link, observed 2026-08-01T16:53:38.637748Z

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source=pdf_text observed=2026-08-01T16:53:38.637748Z digest=sha256:7e63cf215319741a451a5836a1d723346a4c7d95a67e1bbb481c753e6d8fc944

Pith citing papers

No inbound Pith citation observations are available.