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Paper Citation Record · LEDGER

Neural Shell Texture Splatting: More Details and Fewer Primitives

As of 10 August 2026, this Paper Citation Record lists 57 of 57 outbound references and 0 inbound Pith citation observations for arXiv:2507.20200.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2507.20200 v1

Coverage vector

measured 57 of 57 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T13:48:38.579767Z

measured 57 of 57 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

57 of 57 outbound references displayed

  • verified exact0
  • verified fuzzy52
  • unresolved3
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation c0449cad-76ea-4a28-b678-027459941102 · outbound

This paper cites Large-scale data for multiple-view stereopsis.

Neural Shell Texture Splatting: More Details and Fewer Primitives Large-scale data for multiple-view stereopsis

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:57.144739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:29.256156Z digest=sha256:409287df7ecec50de748a81bbc35a404604ab8988164698e1db105a3a7ed5398

Observation 5b0372fd-4ecd-455c-95b1-e724b1e15f71 · outbound

This paper cites Nerf-tex: Neural reflectance field textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives Nerf-tex: Neural reflectance field textures

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.749885Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:29.390470Z digest=sha256:2f6f3f33a99d01f36c54400ae9f9b26c708e6cd492fc1f395dc28c12c3e2e2f9

Observation de743ec8-2694-47de-a536-59c016f86d6d · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.355795Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:29.624741Z digest=sha256:e503566dfb85036e6e988dda43461037798ccd0e1daeb3b472b317a13e53560c

Observation 83b063ab-cd06-4656-9d9c-f79516147d4e · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.020416Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:29.746076Z digest=sha256:95b8103f62899729701af280f3baf8a976a172b6bd5362b19262dff8aea8c9bf

Observation 7eed7262-c1af-42f4-bbac-761cc31c5bf6 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:55.687164Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:29.920406Z digest=sha256:20de517881b3822bffc0fc8666044cdf0261926f0b10dac6ff308824989d4137

Observation d7411560-4de5-4a27-b30a-8135e58d59e1 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:55.310064Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:30.045439Z digest=sha256:3118240bac89c5db5371a2d6924c288a9e5b420d67fcdf4bc4dbd4cb919cc655

Observation 85835dc1-8085-4373-b334-08204839376e · outbound

This paper cites Geometric modeling based on triangle meshes.

Neural Shell Texture Splatting: More Details and Fewer Primitives Geometric modeling based on triangle meshes

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:54.642771Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:30.200777Z digest=sha256:c17b9059715418bb33a7550c92494b5fb79908df85bb516e596e15ee3121f526

Observation aa000876-3064-4fc4-baa2-f04ff9757a9b · outbound

This paper cites Unstructured lumigraph render- ing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unstructured lumigraph render- ing

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:54.291947Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:30.311743Z digest=sha256:224c9066810f05891317f671c089123d339821420419fe6dbe7f8b775875f47c

Observation 24415caa-8e7a-4d6c-87bf-e251c99560cd · outbound

This paper cites Textured gaussians for enhanced 3d scene appearance modeling, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Textured gaussians for enhanced 3d scene appearance modeling, 2024

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:53.661090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:30.424128Z digest=sha256:5ffc370977bc212655cfe6e11339c754bf717ae93df4dc912b647bd6a72a657f

Observation 4c5f7f27-6bdc-4742-b4f8-d32c511c69fd · outbound

This paper cites Deep surface light fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deep surface light fields

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:53.175040Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:30.602245Z digest=sha256:5a8bee8e665048139bb954e6ebc7be1cd1ab067498061076dd4e0a88587fd33c

Observation 1a529e36-e674-4777-8b23-e74016e74a67 · outbound

This paper cites Tensorf: Tensorial radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Tensorf: Tensorial radiance fields

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:52.518465Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:30.729962Z digest=sha256:033d311b3fcbe8b4f8cb4af8b76d2d1f7f001c4814af3f78a79e8fabb7474c23

Observation eb361d3d-955b-42cc-b133-97fa3c77c8a3 · outbound

This paper cites Hac: Hash-grid assisted context for 3d gaussian splatting compression.

Neural Shell Texture Splatting: More Details and Fewer Primitives Hac: Hash-grid assisted context for 3d gaussian splatting compression

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:52.064854Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:30.859775Z digest=sha256:ba41bf940e6545fbdad0e05306abccc8351f081bab0f58d133a7eed04ebec95c

Observation 60b189ab-cede-456f-8971-70f71e23a6dc · outbound

This paper cites High-quality surface reconstruction using gaussian surfels.

Neural Shell Texture Splatting: More Details and Fewer Primitives High-quality surface reconstruction using gaussian surfels

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.725016Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:31.028669Z digest=sha256:207c810f94edeb911007530f9d48fe9460511dd42e4a5323c5b73de4a340a7af

Observation 6f50ab25-ae32-4f11-bb58-9d5b1da8f960 · outbound

This paper cites Unstructured light fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unstructured light fields

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.361032Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:31.173595Z digest=sha256:92df5b6f76fc25def0a1a12f0985801bf4eb1df830f3e2fd86dce9bb9c7f546c

Observation b477951e-bd36-410e-90df-69a42509fb2d · outbound

This paper cites V olumetric surfaces: Representing fuzzy geometries with multiple meshes.

Neural Shell Texture Splatting: More Details and Fewer Primitives V olumetric surfaces: Representing fuzzy geometries with multiple meshes

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.064867Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:31.334888Z digest=sha256:119d652005e184a50b6e4ebead87760621ab0ca234da6abe56b7c5fdcb09cf85

Observation 88e66c1d-d155-47ae-a99b-2b199ae3f595 · outbound

This paper cites Plenoxels: Radiance fields without neural networks.

Neural Shell Texture Splatting: More Details and Fewer Primitives Plenoxels: Radiance fields without neural networks

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:50.684744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:31.490208Z digest=sha256:29b7746da332e9e39e67812b4bc472949dc08231e2fb376862a4a863f8db9545

Observation c659a0cc-0d96-4ae5-ac70-60d119f48d06 · outbound

This paper cites Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F.

Neural Shell Texture Splatting: More Details and Fewer Primitives Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:50.204810Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:31.574953Z digest=sha256:dace107f5bac520d80792f9f3e5fdbaebac5c1fc265e3493cbb8bdfd9156bc02

Observation d490a5e8-dc05-4eac-8a0a-94d08561da2c · outbound

This paper cites Scalable inside-out image-based rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scalable inside-out image-based rendering

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.697338Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:31.704536Z digest=sha256:f2cde47387416bdd4f47637613c45f81f9c26e14ce83f16b7352c15cc2de6be4

Observation 5d044536-7d6f-4c40-b5b1-6e2e39a31074 · outbound

This paper cites Deep blending for free-viewpoint image-based rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deep blending for free-viewpoint image-based rendering

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.339862Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:31.778441Z digest=sha256:a1d8c9c748d0e8e7ef2b331853af9a9a2caa1ed292fc6c76e059d99f6dc8a2c0

Observation 16a269ef-dffe-4771-b69e-d1e12f3ee1a9 · outbound

This paper cites Learn- ing a neural 3d texture space from 2d exemplars.

Neural Shell Texture Splatting: More Details and Fewer Primitives Learn- ing a neural 3d texture space from 2d exemplars

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.092861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:31.926839Z digest=sha256:98e8370fa1bfb326f15ef7f29f3631a03dbdf36f55bfa2d80cf42b37a793e66c

Observation 7abe52b7-ad75-4bbe-b8ee-6adb8d38e6fb · outbound

This paper cites 2d gaussian splatting for geometrically accu- rate radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives 2d gaussian splatting for geometrically accu- rate radiance fields

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.819526Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:32.187372Z digest=sha256:44b9e502e50142917200afb7f8b02ddee8a8fd767b23e4ce38537ba84e170200

Observation 76a7cbcf-c694-419a-802f-1789dbff070f · outbound

This paper cites Nerf-texture: Texture synthesis with neural radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Nerf-texture: Texture synthesis with neural radiance fields

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.624070Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:32.574840Z digest=sha256:d85cd8308785b92041a9b408fdb7d3b0ccd23b56ce1eded3d2450c4d42151669

Observation bf67d205-7cef-40cb-9bcb-37a2c5d5dc05 · outbound

This paper cites Deformable Radial Kernel Splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deformable Radial Kernel Splatting

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-06T13:48:32.723138Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T13:48:32.723138Z digest=sha256:00ae6d1bd972ee02c3bde560ad7c62c419e0e9b652e98d29ef224f21598221a5

Observation 8be46082-ca62-4da2-80aa-2dfd27461cd8 · outbound

This paper cites Textured-gs: Gaussian splatting with spatially defined color and opacity, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Textured-gs: Gaussian splatting with spatially defined color and opacity, 2024

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.326346Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:32.843464Z digest=sha256:cda5b5cea9a0a64bbd184783b7fc0333198c4c247e803b4641f794cfec1f6541

Observation 02b1d555-5c64-438e-80b4-6a92ecf92e16 · outbound

This paper cites an unresolved cited work.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unresolved cited work

Reference 25

Resolution
unresolved
raw_fallback, observed 2026-08-06T13:48:48.034744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:32.974908Z digest=sha256:d5e9902a4e7acdd7f14740e81f1f88a0600f9c801e843089e41cc10a30d9c7ca

Observation 09c35130-128b-4808-8ab0-61c3f8639f9b · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives 3d gaussian splatting for real-time radiance field rendering

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.785470Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:33.134745Z digest=sha256:9df069194d2f7639bdd331a60d4972342a78ec44345c1f9205ba9ccc58eff755

Observation dba81cc4-cbfd-43b2-af00-edd4f3f9ed64 · outbound

This paper cites 3d gaussian splat- ting with deferred reflection.

Neural Shell Texture Splatting: More Details and Fewer Primitives 3d gaussian splat- ting with deferred reflection

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.555448Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:33.501732Z digest=sha256:b79d1dda8ff90e948b40dc1bc99e2437ece4f7d7fc2cd58d73dab069f3e4d7cc

Observation 543a3fff-f5ca-43c4-9be8-384372940ffd · outbound

This paper cites Compact 3d gaussian representation for radiance field.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compact 3d gaussian representation for radiance field

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.325261Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:33.574746Z digest=sha256:e70b4b796bc47f52601231827640a9d47b8ae97385160cc4fbd97e46abd62527

Observation 715bd845-e198-4892-81d2-315e791c4efa · outbound

This paper cites Light Field Rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Light Field Rendering

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.071096Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:33.835972Z digest=sha256:97f7c0d0997eed9ff93e99e00bdb1dff75112e73d688bacac3afe2b8eabe49c5

Observation 7bce5b3a-c160-4ac6-89b2-070665a70ddf · outbound

This paper cites Least squares conformal maps for automatic texture atlas generation.

Neural Shell Texture Splatting: More Details and Fewer Primitives Least squares conformal maps for automatic texture atlas generation

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.871504Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:34.031547Z digest=sha256:f9fb5af36e001194648b7074f4447451c15b071592cdd627d17922d8ee91a154

Observation 140d0cff-d163-4ec3-9635-195c181f2650 · outbound

This paper cites Neuralangelo: High-fidelity neural surface reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Neuralangelo: High-fidelity neural surface reconstruction

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.647051Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:34.374818Z digest=sha256:9c00de01a5ce7db897ea3b062fb55f9484f32a3ee66a8a86ff141e74ac416809

Observation 05bfc0d6-4d04-479d-bfa9-1dcbe6f095e5 · outbound

This paper cites Scaffold-gs: Structured 3d gaus- sians for view-adaptive rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scaffold-gs: Structured 3d gaus- sians for view-adaptive rendering

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.319660Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:34.510644Z digest=sha256:f037f5764eee2b98a275094ce83bd3c449b7ef46f6f83d08acedf69205b45d5f

Observation 07ec5732-0748-49f6-b8fd-4ac0e41b9c46 · outbound

This paper cites Taming 3dgs: High-quality radiance fields with limited resources.

Neural Shell Texture Splatting: More Details and Fewer Primitives Taming 3dgs: High-quality radiance fields with limited resources

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.099488Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:34.615278Z digest=sha256:d56f878da44bd8f8388a37f01f5b38d4cadc5f6102b5d1458ea3f7ea0f856665

Observation 36668a9b-d3fb-470c-8b22-15cefe43f7d2 · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

Neural Shell Texture Splatting: More Details and Fewer Primitives Srinivasan, Matthew Tancik, Jonathan T

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.688098Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:34.774812Z digest=sha256:7f72b6c2b5d551f6d6fe955bfdeda3edbfd4c71d023139cb43c7b61e27b8d4ab

Observation b4490878-2a81-4c69-a416-bafb763745eb · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

Neural Shell Texture Splatting: More Details and Fewer Primitives Instant neural graphics primitives with a multires- olution hash encoding

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.440198Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:34.899108Z digest=sha256:3e801167df761fc631098750756e6660c2d8bfbc5f9d89f0b4d91674dfbe7208

Observation 131a2c7f-0199-4e3a-bc59-893716e8c4e0 · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

Neural Shell Texture Splatting: More Details and Fewer Primitives Instant neural graphics primitives with a multires- olution hash encoding

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.155203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:35.052840Z digest=sha256:98f516e9053692a9a93a06656ff23f9dd95e940962d528d282be2c8728316f1e

Observation 259325c7-56e1-4d05-9ed5-08c382901ccd · outbound

This paper cites Compgs: Smaller and faster gaussian splatting with vector quantization.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compgs: Smaller and faster gaussian splatting with vector quantization

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.888432Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:35.175577Z digest=sha256:0d2b8ab3037ad2409b35f47be724956b9dabcda3b358f6a8ddeae5785a1ebf98

Observation 030d816c-c8c1-40da-a73f-5cf11407cfea · outbound

This paper cites Modeling, animating, and rendering complex scenes using volumetric textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives Modeling, animating, and rendering complex scenes using volumetric textures

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.612755Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:35.334810Z digest=sha256:112628f3eabfa115f1b718904d2467ae5b3a5c8dd307506f1f529e4298a0aaf3

Observation 7f0ec126-3173-440f-9a8e-c3fb98b7b879 · outbound

This paper cites GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling.

Neural Shell Texture Splatting: More Details and Fewer Primitives GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-06T13:48:35.524740Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T13:48:35.524740Z digest=sha256:629cf2731cece481630154a3d3e91781c631de69e74a84d1b2d3945cd6f4a432

Observation c7dc4744-2ffb-4de1-a119-5d7833bee494 · outbound

This paper cites Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.224861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:35.694573Z digest=sha256:919a5c3bf247488e1cd1e0bcb65b4f9bbcadc7df34ce6830735a61c0378c20fe

Observation efa60ae7-689c-4749-9d63-aa00f93c270f · outbound

This paper cites Billboard splatting (bbsplat): Learnable textured primitives for novel view synthesis, 2025.

Neural Shell Texture Splatting: More Details and Fewer Primitives Billboard splatting (bbsplat): Learnable textured primitives for novel view synthesis, 2025

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.977613Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:35.897153Z digest=sha256:f7ff9c0f6725bf26f748fb26d91e056a74b64a08a67ed60155e75f820d76ae74

Observation 5ce702d0-aab4-4019-9e85-564eb4454c15 · outbound

This paper cites Compact neural graphics primitives with learned hash probing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compact neural graphics primitives with learned hash probing

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.733978Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:35.973714Z digest=sha256:030628c5feca789146280f61ea0301e76a8fd5daf5cc9ef46a9a23b56f416a8f

Observation e3075590-c83f-4254-a396-7a0edc69ee1c · outbound

This paper cites Srinivasan, Jonathan T.

Neural Shell Texture Splatting: More Details and Fewer Primitives Srinivasan, Jonathan T

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.560445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:36.153788Z digest=sha256:29f40841e33ee61629b3a2659288429aeaf4aec865ff9d4ba9a4e67b9003fcb6

Observation 09b0b519-e7e2-478b-9c67-8e90d5b7bc3f · outbound

This paper cites De- ferred neural rendering: image synthesis using neural textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives De- ferred neural rendering: image synthesis using neural textures

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.344881Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:36.364851Z digest=sha256:cce8fd8e2877381b545b0009862aaf31b3779a923753c15bc5d2bcf9b6bc9764

Observation cf6427e9-5a02-4f99-a670-7bdf0b3af326 · outbound

This paper cites Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs.

Neural Shell Texture Splatting: More Details and Fewer Primitives Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.158339Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:36.494747Z digest=sha256:fc0947704bb2f082d0bf5101c2e9320a0f94bef91871f403e4d71a15b10e9c40

Observation 06047e2f-117a-4eb8-8cdf-cf4c8fa609e9 · outbound

This paper cites Barron, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, and Pratul P

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.684700Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:36.720789Z digest=sha256:faec071cb9cb077fe9e5772da4c68e31e7651e2a3e8c44250899e3416c50e59d

Observation cb394f9f-db78-42fe-aaa6-6f0c96b33fe4 · outbound

This paper cites Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.410807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:36.884737Z digest=sha256:fe0ed2c58e2fe797c60d7aa6465b4291f8b63cf3d57a619936dfa31d651599ad

Observation 6b7d653f-0ab2-41cb-825d-3ea6516aa977 · outbound

This paper cites Adaptive shells for efficient neural radiance field rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Adaptive shells for efficient neural radiance field rendering

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.045535Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:37.020534Z digest=sha256:59d424d4b8c0d6fed925f71287825898783e4c1df646f9e9164676e689b253dd

Observation 728ee104-b19e-4894-b496-bfcf542a6fdd · outbound

This paper cites Deferredgs: Decoupled and editable gaussian splatting with deferred shading.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deferredgs: Decoupled and editable gaussian splatting with deferred shading

Reference 49

Resolution
malformed identifier
raw_fallback, observed 2026-08-06T13:48:41.774725Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:37.174804Z digest=sha256:f14657382ff1175de103baa8c474236188f3a9cd9fc2cf3042c50380c0371740

Observation c63c5796-1535-43e2-848a-807a10238bad · outbound

This paper cites Scanerf: Scalable bundle-adjusting neural radiance fields for large- scale scene rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scanerf: Scalable bundle-adjusting neural radiance fields for large- scale scene rendering

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:41.349560Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:37.284740Z digest=sha256:3ed03628f4805726638e2438d486013ff7fc8a82e3737f698e75ee15c0f41399

Observation e9099acf-6c52-41b0-966d-7ced4d5c1a59 · outbound

This paper cites NeuTex: Neural Texture Mapping for V olumetric Neural Rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives NeuTex: Neural Texture Mapping for V olumetric Neural Rendering

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:41.025037Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:37.393991Z digest=sha256:e9eb5199146fde56525186746c6b65069e1828f768f21335888a93350c383571

Observation 74da7b07-09f2-49e1-8069-20ba6bc3ab72 · outbound

This paper cites Supergaussians: Enhancing gaussian splatting using primitives with spatially varying colors, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Supergaussians: Enhancing gaussian splatting using primitives with spatially varying colors, 2024

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.726962Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:37.630627Z digest=sha256:bf7adfd4e2376972d32264e1e933d4329083081a8d1df8a74ced06f5fb3c2b63

Observation 65a8f6a0-007a-4f1a-a680-5e8dd8dc1efa · outbound

This paper cites Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.521852Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:37.982055Z digest=sha256:6130dfb8f7889ca28616558cf63b26a2a0c73f76451bc7a0457acef68521efc7

Observation 24f6be96-4061-4654-b34e-c5d2c579f633 · outbound

This paper cites 2dgh: 2d gaussian-hermite splatting for high-quality render- ing and better geometry reconstruction, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives 2dgh: 2d gaussian-hermite splatting for high-quality render- ing and better geometry reconstruction, 2024

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.271376Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:38.150613Z digest=sha256:23701ed964337f930f3c9b7d677617174afcbf04fb4309c91b38aa5b15cacfbe

Observation 0c3bd889-eabd-4904-b41b-8193c5792b39 · outbound

This paper cites Mip-splatting: Alias-free 3d gaussian splat- ting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Mip-splatting: Alias-free 3d gaussian splat- ting

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:39.964745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:38.352016Z digest=sha256:ce095cf74b57910c001f3d25e072871973402707f5eb1cf534bcb5932e7d76bf

Observation 7708ebe4-1fdc-428d-ad1e-929e2eba8bf6 · outbound

This paper cites Ref-gs: Directional factoriza- tion for 2d gaussian splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Ref-gs: Directional factoriza- tion for 2d gaussian splatting

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:39.655193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:38.490549Z digest=sha256:579d0d0c79fa8386392841d6588271e0c720afbe18f6f3f5178fcd58a48bd5dc

Observation ac66a7c0-f70b-4b4e-bc0a-000f54b474e3 · outbound

This paper cites Pixel-gs: Density control with pixel-aware gradient for 3d gaussian splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Pixel-gs: Density control with pixel-aware gradient for 3d gaussian splatting

Reference 57

Resolution
metadata mismatch
raw_fallback, observed 2026-08-06T13:48:39.145261Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-06T13:48:38.579767Z digest=sha256:99b633d59b449fa990499fd3b06ae94feafd2928887e28f208a006c2d350775b

Pith citing papers

No inbound Pith citation observations are available.