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Paper Citation Record · LEDGER

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments

As of 20 August 2026, this Paper Citation Record lists 40 of 40 outbound references and 0 inbound Pith citation observations for arXiv:2608.12860.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2608.12860 v1

Coverage vector

measured 40 of 40 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-15T21:53:42.217995Z

measured 40 of 40 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-19T06:32:44.657259+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

40 of 40 outbound references displayed

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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 8850e181-aad4-4053-9f61-02f71174eb1c · outbound

This paper cites Optimization based full body control for the atlas robot,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Optimization based full body control for the atlas robot,

Reference 1

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No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 2d6431bb-e558-4c02-9709-0d0f72844df9 · outbound

This paper cites Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning

Reference 2

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Source-reported events for the cited work

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Observation c72effe9-40d0-47d6-892b-8d021f9c246d · outbound

This paper cites Vision-and-language nav- igation: Interpreting visually-grounded navigation instructions in real environments,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Vision-and-language nav- igation: Interpreting visually-grounded navigation instructions in real environments,

Reference 3

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Observation 7d35e317-e2c9-4066-96ad-42c5d38922c1 · outbound

This paper cites Collaborative dialogue in minecraft,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Collaborative dialogue in minecraft,

Reference 4

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 284ff9fe-ab1a-4322-9d99-262398b8b2e6 · outbound

This paper cites Matterport3D: Learning from RGB-D Data in Indoor Environments.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Matterport3D: Learning from RGB-D Data in Indoor Environments

Reference 5

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Source-reported events for the cited work

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Observation cf0ae7f2-c4b7-46ab-861c-8e39cd55f7b1 · outbound

This paper cites Grutopia: Dream general robots in a city at scale,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Grutopia: Dream general robots in a city at scale,

Reference 6

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Source-reported events for the cited work

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Observation ee48fd50-ad43-4c4f-a530-4a2f3caa6c63 · outbound

This paper cites Towards physically executable 3d gaussian for embodied navigation,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Towards physically executable 3d gaussian for embodied navigation,

Reference 7

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Source-reported events for the cited work

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Observation 401b6f31-2e04-4ee6-b32f-20121411f00f · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments 3d gaussian splatting for real-time radiance field rendering.,

Reference 8

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 5f507701-020b-47e7-9c2f-ddabcac489bf · outbound

This paper cites Vlnverse: A benchmark for vision- language navigation with versatile, embodied, realistic simulation and evaluation,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Vlnverse: A benchmark for vision- language navigation with versatile, embodied, realistic simulation and evaluation,

Reference 9

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 82971a8e-b263-4150-aa02-0ba94042015d · outbound

This paper cites Habitat: A platform for embodied ai research,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Habitat: A platform for embodied ai research,

Reference 10

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 9e39a8b9-e8f2-40ce-9f38-fd9a7cf82318 · outbound

This paper cites AI2-THOR: An Interactive 3D Environment for Visual AI.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments AI2-THOR: An Interactive 3D Environment for Visual AI

Reference 11

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 99171fbb-ea7b-4ddf-90c6-a1eb574df9aa · outbound

This paper cites Airsim: High-fidelity visual and physical simulation for autonomous vehicles,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Airsim: High-fidelity visual and physical simulation for autonomous vehicles,

Reference 12

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 455b3844-d0da-43f4-a43a-8970991fe07c · outbound

This paper cites Rethinking the embodied gap in vision- and-language navigation: A holistic study of physical and visual disparities,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Rethinking the embodied gap in vision- and-language navigation: A holistic study of physical and visual disparities,

Reference 13

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 3d5023b3-f65d-4cbf-ab5c-e76f34f59398 · outbound

This paper cites 3d gaussian ray tracing: Fast tracing of particle scenes,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments 3d gaussian ray tracing: Fast tracing of particle scenes,

Reference 14

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation a44b9be2-50de-4cca-9cbf-7640990ecf7d · outbound

This paper cites 3dgut: Enabling distorted cameras and secondary rays in gaussian splatting,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments 3dgut: Enabling distorted cameras and secondary rays in gaussian splatting,

Reference 15

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 3005c6ab-9e84-4492-b42e-13803102626f · outbound

This paper cites Stay on the path: Instruction fidelity in vision-and-language naviga- tion,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Stay on the path: Instruction fidelity in vision-and-language naviga- tion,

Reference 16

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 445bcd59-c57b-480b-99e2-a906cee2e13e · outbound

This paper cites Room- across-room: Multilingual vision-and-language navigation with dense spatiotemporal grounding,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Room- across-room: Multilingual vision-and-language navigation with dense spatiotemporal grounding,

Reference 17

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 7845e6b2-444e-4849-a5b0-be2de87bfc11 · outbound

This paper cites Reverie: Remote embodied visual referring expression in real indoor environments,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Reverie: Remote embodied visual referring expression in real indoor environments,

Reference 18

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation ea9e9ecb-1c18-47f7-8ab5-991b19810827 · outbound

This paper cites Soon: Scenario oriented object navigation with graph-based exploration,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Soon: Scenario oriented object navigation with graph-based exploration,

Reference 19

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 24a58abe-0f6d-4bae-9e95-f4717c89fa8d · outbound

This paper cites Vision- and-dialog navigation,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Vision- and-dialog navigation,

Reference 20

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 41cdb3ca-c7c2-4579-b1b5-3983b9f1f9ed · outbound

This paper cites Vision-based nav- igation with language-based assistance via imitation learning with indirect intervention,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Vision-based nav- igation with language-based assistance via imitation learning with indirect intervention,

Reference 21

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 0c8167d4-abdb-4e61-8204-fb2080361841 · outbound

This paper cites Beyond the nav-graph: Vision-and-language navigation in continuous environ- ments,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Beyond the nav-graph: Vision-and-language navigation in continuous environ- ments,

Reference 22

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation f2724438-cef8-4751-93fc-46fa9fbcb815 · outbound

This paper cites Towards long-horizon vision-language navigation: Platform, benchmark and method,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Towards long-horizon vision-language navigation: Platform, benchmark and method,

Reference 23

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation da9166cf-390c-46ec-9276-53e50e6944cd · outbound

This paper cites Human-aware vision-and-language navigation: Bridging simulation to reality with dynamic human inter- actions,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Human-aware vision-and-language navigation: Bridging simulation to reality with dynamic human inter- actions,

Reference 24

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 3039ad18-0c5a-42f4-8c0a-9379d0803090 · outbound

This paper cites General Scene Adaptation for Vision-and-Language Navigation.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments General Scene Adaptation for Vision-and-Language Navigation

Reference 25

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Source-reported events for the cited work

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Observation cd93fdd8-7cea-455c-8990-9390df0771e1 · outbound

This paper cites gsplat: An open-source library for gaussian splatting,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments gsplat: An open-source library for gaussian splatting,

Reference 26

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation e4c8d764-5863-403e-bdac-f9fb1fc55874 · outbound

This paper cites 2d gaussian splatting for geometrically accurate radiance fields,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments 2d gaussian splatting for geometrically accurate radiance fields,

Reference 27

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 7755b901-2c53-4546-8fb7-399bdc0a7eb8 · outbound

This paper cites Sparse voxels ras- terization: Real-time high-fidelity radiance field rendering,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Sparse voxels ras- terization: Real-time high-fidelity radiance field rendering,

Reference 28

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-15T21:53:41.558475Z digest=sha256:98f36f3d03b58291a89f1f9dda0cf1b1aa5ec9952bfd3379a85eb33a765fcee1

Observation 9df11dcf-1329-49a9-88a1-1c4e02ca8fd3 · outbound

This paper cites Habitat-gs: A high-fidelity navigation simulator with dynamic gaussian splatting,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Habitat-gs: A high-fidelity navigation simulator with dynamic gaussian splatting,

Reference 29

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-15T21:53:41.666703Z digest=sha256:add3a3c6b653c7c25e9241fcbd0025a3930cb28d41293549c3045563a0e019d4

Observation f03a4f04-39d1-4a26-a4f1-1d9a40fdd819 · outbound

This paper cites Pgsr: Planar-based gaussian splatting for efficient and high-fidelity surface reconstruction,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Pgsr: Planar-based gaussian splatting for efficient and high-fidelity surface reconstruction,

Reference 30

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation cf251642-b136-40fe-b9dc-7c0b1b48a33d · outbound

This paper cites Kinectfusion: Real-time dense surface mapping and tracking,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Kinectfusion: Real-time dense surface mapping and tracking,

Reference 31

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-15T21:53:41.775904Z digest=sha256:54364274337bcb0dadb7c65ddb209eaf5426de0499a7de8f679e8a1caf8f7ccf

Observation ee2e69a0-8667-41d2-abbc-631579574f3a · outbound

This paper cites Structure-from-motion revisited,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Structure-from-motion revisited,

Reference 32

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T21:53:41.827041Z digest=sha256:7c744136a43844df8498ae8941f58bf6b2248f3d163f58fd01d51b166a7f69d8

Observation 0e807059-22c0-4ab2-abed-1617b862943c · outbound

This paper cites Pixel- wise view selection for unstructured multi-view stereo,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Pixel- wise view selection for unstructured multi-view stereo,

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-15T21:53:41.853446Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 2252faf0-c937-488f-ae50-342aceb6ed2c · outbound

This paper cites Qwen3-VL Technical Report.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Qwen3-VL Technical Report

Reference 34

Resolution
unresolved
no resolver link, observed 2026-08-15T21:53:41.879726Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T21:53:41.879726Z digest=sha256:af029adfbe15519ded18335252bba5a4385630fbf0d668b70e44fd89013a2467

Observation a9f0e1fd-9c48-4eb8-a481-0f7972137409 · outbound

This paper cites Gemma 4 technical report,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Gemma 4 technical report,

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T21:53:43.767393Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-15T21:53:41.888286Z digest=sha256:c0174ddb8df112d7a5c7d9f67776bc30a833652be549e1a35996dee9e0d5a191

Observation d37620a3-9ece-416d-97c6-2f40844c1318 · outbound

This paper cites InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency

Reference 36

Resolution
unresolved
no resolver link, observed 2026-08-15T21:53:41.894860Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T21:53:41.894860Z digest=sha256:627bc53517517dfa8bc94cdf97d5d48cfb78937353b664cd7e1185c98d526dbd

Observation a860a33c-fd01-4431-890e-a63af14b9b69 · outbound

This paper cites NaVILA: Legged Robot Vision-Language-Action Model for Navigation.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments NaVILA: Legged Robot Vision-Language-Action Model for Navigation

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-15T21:53:41.907818Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T21:53:41.907818Z digest=sha256:bb75e33ebc13e30917fcd7ff82abe4cba6b64483d4b7708fabf95e5984dece5a

Observation bd6b9e4f-7f68-4b38-a83b-b6bfe5d8cc8a · outbound

This paper cites StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-15T21:53:41.980807Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T21:53:41.980807Z digest=sha256:1c8b71a15b84391636e5eecfc62fc9c173ff7c429f4706768c663faefcf10130

Observation 3d88c808-1b09-4f91-9ce3-ebc4aa291b6b · outbound

This paper cites Ground slow, move fast: A dual-system foundation model for generalizable vision-and-language navigation,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Ground slow, move fast: A dual-system foundation model for generalizable vision-and-language navigation,

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-15T21:53:42.073287Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T21:53:42.073287Z digest=sha256:9ce01267241f1804d6cb96394ffe5cd7a6ae5b5907299da5e873e96d578b599f

Observation 2af89980-7f63-49cc-839b-5b7231469be7 · outbound

This paper cites Janusvln: Decoupling semantics and spatiality with dual implicit memory for vision-language navigation,.

HumanoidVLN: A Physics-Grounded Simulator and Benchmark for Vision-Language Navigation Across Diverse Humanoid Embodiments Janusvln: Decoupling semantics and spatiality with dual implicit memory for vision-language navigation,

Reference 40

Resolution
unresolved
no resolver link, observed 2026-08-15T21:53:42.217995Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T21:53:42.217995Z digest=sha256:029a68e5dcba88a7c151923af5a0e43235fa922b562e60d3622e32da75cbc418

Pith citing papers

No inbound Pith citation observations are available.