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Paper Citation Record · LEDGER

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments

As of 18 August 2026, this Paper Citation Record lists 21 of 21 outbound references and 1 inbound Pith citation observation for arXiv:2507.10469.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2507.10469 v1

Coverage vector

measured 21 of 21 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T17:36:12.960494Z

measured 22 of 22 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-18T06:34:40.430872+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-02T17:44:13.319104Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

21 of 21 outbound references displayed

  • verified exact7
  • verified fuzzy4
  • unresolved6
  • parse uncertain0
  • malformed identifier3
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 43cf4352-7ba8-4571-8de5-7837d1cf0290 · outbound

This paper cites Lapeyrade, C.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Lapeyrade, C

Reference 1

Resolution
unresolved
no resolver link, observed 2026-08-06T17:36:11.454536Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T17:36:11.454536Z digest=sha256:384480f5eabef40ee0f15bb6069a2071801d54d352accb3450d5aa167fdad9f1

Observation 667e8ee5-e100-4e40-911b-48f751a7ee4f · outbound

This paper cites Karaca, D.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Karaca, D

Reference 2

Resolution
verified exact
doi, observed 2026-08-06T17:36:14.212333Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:11.515749Z digest=sha256:f61d1231352ce12afb7534144713e5a22ffe87542bd61dd3909beeeb95d0a6b7

Observation 521c25f5-7c67-4062-a08d-d31ccb0eb490 · outbound

This paper cites Filipovi´ c, The role of artificial intelligence in video game development, Kultura Polisa 20 (3) (2023) 50–67.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Filipovi´ c, The role of artificial intelligence in video game development, Kultura Polisa 20 (3) (2023) 50–67

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T17:36:16.367626Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:11.635678Z digest=sha256:ec41dfed01f948d5d6427d2f0bf51292d10febb657d0b47f36d510a9ea06a12e

Observation c3d326f8-3b82-47e7-8e7d-726de79888cb · outbound

This paper cites Zeng, A review of ai-based game npcs research, Applied and Com- putational Engineering 15 (2023) 155–159.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Zeng, A review of ai-based game npcs research, Applied and Com- putational Engineering 15 (2023) 155–159

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T17:36:16.203872Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:11.737259Z digest=sha256:54e614b799c201e418c39b86c434664a12bb9b6dd7d13cc3e46d0c2b1d5abdce

Observation 085b7fc1-dcee-4bce-b4dd-004607941009 · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 5

Resolution
metadata mismatch
raw_fallback, observed 2026-08-06T17:36:14.878210Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:11.832839Z digest=sha256:ab81bb0a1cca70eacb55860ed6af5bb9891b14919abbbdf9339ae10f8a199a4b

Observation 74b2ded2-4c51-4d8a-897e-d926e53bd405 · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 6

Resolution
malformed identifier
no resolver link, observed 2026-08-06T17:36:11.896610Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T17:36:11.896610Z digest=sha256:7078980fce1ab98410ca4a961d0634838d494ac7fa6683e59f3163212097f093

Observation c408d2b6-6d22-4c05-94ec-1c392b86ac54 · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 7

Resolution
verified exact
doi, observed 2026-08-06T17:36:13.981947Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:11.951955Z digest=sha256:6460c388a9bce9c7aee88e129730122cdd02a7336efeca74d33b49f8358b6a1f

Observation 97643c77-8b03-42ae-8f9b-65bf7083bdce · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 8

Resolution
verified exact
doi, observed 2026-08-06T17:36:13.794469Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.008579Z digest=sha256:90e666d5cb1d6d5f6985cfc33a657115edcab39aa226e019069fc54d87dd890e

Observation 23589f7b-c18a-4f0c-bc4c-34cf714d71e5 · outbound

This paper cites Ribeiro de Oliveira, B.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Ribeiro de Oliveira, B

Reference 9

Resolution
verified exact
doi, observed 2026-08-06T17:36:13.622153Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.063973Z digest=sha256:c69b39aa780a666790828c9ccbfe6f7928afc33e2255be40852e0fab8d6a8b49

Observation 11c44802-4348-41dc-888a-373c3975e834 · outbound

This paper cites Zheng, K.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Zheng, K

Reference 10

Resolution
unresolved
no resolver link, observed 2026-08-06T17:36:12.126420Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T17:36:12.126420Z digest=sha256:69e7215cd0735672b22e05febb7b0e3b1b6be5bead604510c9782cdfb65ef946

Observation 498d2a0a-dea3-4b31-9465-e6575c97a4f4 · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 11

Resolution
unresolved
raw_fallback, observed 2026-08-06T17:36:16.003104Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.188762Z digest=sha256:6681883077ce74104de320e77be3013b058d3724655c0aace9401c6b48ad71d4

Observation c0a95126-9d26-415d-a880-74be6951c63b · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 12

Resolution
verified exact
raw_fallback, observed 2026-08-06T17:36:14.518067Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.240723Z digest=sha256:231d605a0ef44a1accd507063505029320a8bb61576fb09db2cc126ecd2a9bbc

Observation 8ddc181b-51e1-4c37-99a8-d714572e0468 · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 13

Resolution
verified exact
doi, observed 2026-08-06T17:36:13.367717Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.297245Z digest=sha256:c785e91eb8320c991c107ca0e7b6dfb21a29d2a93b632e5f836667dd7e88c13e

Observation eb48d2e5-588d-429e-b6fc-dc212344eea8 · outbound

This paper cites Breves, Reducing outgroup bias through intergroup contact with non- playable video game characters in vr, Presence 27 (3) (2020) 257–273.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Breves, Reducing outgroup bias through intergroup contact with non- playable video game characters in vr, Presence 27 (3) (2020) 257–273

Reference 14

Resolution
malformed identifier
no resolver link, observed 2026-08-06T17:36:12.360493Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T17:36:12.360493Z digest=sha256:af4304a3a4d276219f1d29dfe2cb6d3b205263b07e986e90ec018550146e30e5

Observation 51eeb4a7-50fa-41a2-8cd2-118e5230fce7 · outbound

This paper cites Oumaima, L.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Oumaima, L

Reference 15

Resolution
malformed identifier
raw_fallback, observed 2026-08-06T17:36:15.829455Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.443106Z digest=sha256:c8cf0910edbfbfcc63803d7c1070c64c2fdfbda857324260004ef8a8c16da51f

Observation 7eafd5cd-94c2-4bcf-aca6-860eb81bc0f4 · outbound

This paper cites Pashentsev, Metaverses, artificial intelligence and challenges to psy- chological security, Politika nacionalne bezbednosti 25 (2) (2023).

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Pashentsev, Metaverses, artificial intelligence and challenges to psy- chological security, Politika nacionalne bezbednosti 25 (2) (2023)

Reference 16

Resolution
verified exact
doi, observed 2026-08-06T17:36:13.120425Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.504684Z digest=sha256:ebce465b11478dbe3d66c14677044f588e40f42ab25f8fa83352488aafafe69a

Observation 791917c5-144e-409c-937b-a3bf9b22017c · outbound

This paper cites URL https://openai.com/ 30.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments URL https://openai.com/ 30

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T17:36:15.683862Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.598080Z digest=sha256:8805cc3bde139841b149f86ef57fd4a59e4865fd34335e8106a6b0e5dd380bf2

Observation 016ef2d5-4877-496e-8343-604ee5bb5c1b · outbound

This paper cites Brooke, Sus: A quick and dirty usability scale, Usability evaluation in industry (1996).

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Brooke, Sus: A quick and dirty usability scale, Usability evaluation in industry (1996)

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T17:36:15.540102Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.707877Z digest=sha256:5b5d2c050c27bf8760b5d598803a641c52bc1d2664c1627e6c94eeb43fc0e736

Observation b1590067-ffcf-4a1f-bf15-2228bb263769 · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 19

Resolution
unresolved
raw_fallback, observed 2026-08-06T17:36:15.398322Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.819427Z digest=sha256:d3ab5b224b4466dd4b581daa7c6a5b7d34ab4d5e86d29e265048c56f9de64f16

Observation ed2e450a-6567-4e1a-b211-913d4fdbef61 · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 20

Resolution
unresolved
raw_fallback, observed 2026-08-06T17:36:15.231992Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.935176Z digest=sha256:6c4cfa4c5075bdb8cab30c8e48fdea3ac7d2a9f62b07aa307734b37fadb1f2dc

Observation d9e99f48-8553-412d-96f6-dbd70593751b · outbound

This paper cites an unresolved cited work.

An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments Unresolved cited work

Reference 21

Resolution
unresolved
raw_fallback, observed 2026-08-06T17:36:15.100070Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T17:36:12.960494Z digest=sha256:400e651a9dabd1f3f6facf694a22d91ac77d8b8f2d3ee2f2f6437e37adf038c9

Pith citing papers

Observation e1747e24-8f0a-4e74-97ee-d8d04d7d9880 · inbound

Observable Social Life Spaces: Exploring User Interpretations of agent-side life context in human-agent interaction cites this paper.

Observable Social Life Spaces: Exploring User Interpretations of agent-side life context in human-agent interaction An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments

Reference 22

Resolution
unresolved
no resolver link, observed 2026-08-02T17:44:13.319104Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T17:44:13.319104Z digest=sha256:2f55b92b47d391d7e1e1017a56364583e8f3488fb0446fe6976deff17c386156