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Paper Citation Record · LEDGER

When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

As of 16 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 9 inbound Pith citation observations for arXiv:2110.04184.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2110.04184 v2

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 9 of 9 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-16T06:30:59.297886+00:00

measured 9 of 9 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-12T05:00:57.614294Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-24T09:34:16.945669Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation e8c3dcc4-92e0-40fa-9a79-be50fab55608 · inbound

Learning Strategic Value and Cooperation in Multi-Player Stochastic Games through Side Payments cites this paper.

Learning Strategic Value and Cooperation in Multi-Player Stochastic Games through Side Payments When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 22

Resolution
verified exact
arxiv_id, observed 2026-05-24T09:34:16.948297Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=arxiv_source observed=2026-05-24T09:31:48.298810Z digest=sha256:3a17462c76a063402be7f749fb2b2a3bc62a95177abb1e8f29f28b3aa1c9c334

Observation 4df6750a-8ad8-4153-98ff-fc5ce1da62c0 · inbound

Provable Partially Observable Reinforcement Learning with Privileged Information cites this paper.

Provable Partially Observable Reinforcement Learning with Privileged Information When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 61

Resolution
unresolved
no resolver link, observed 2026-08-12T05:00:57.614294Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:00:57.614294Z digest=sha256:48b52a80916dc13bd8d1a63889ec5754b49d5102591515fa173ee264ce8be867

Observation d2895eaa-edec-4d2a-8aaa-4105d8e89c17 · inbound

Minimax-Optimal Multi-Agent Robust Reinforcement Learning cites this paper.

Minimax-Optimal Multi-Agent Robust Reinforcement Learning When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-11T00:10:22.369597Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T00:10:22.369597Z digest=sha256:e7358d1cdf764edde6e5f338105441a44069315fd9a06ae18087e9fcf746a0c2

Observation 7192e4ea-b008-49b5-b477-c802699f76bf · inbound

Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Games cites this paper.

Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Games When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-07T20:38:32.895105Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-07T20:38:32.895105Z digest=sha256:70ff8e662e6e2a98d40b4f70f42aa3c9cb58f421cb19eecfe2d5be1664b57fe8

Observation 9fed3e9f-c937-4f07-b473-bc9380fc8aac · inbound

Solving Zero-Sum Convex Markov Games cites this paper.

Solving Zero-Sum Convex Markov Games When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 109

Resolution
unresolved
no resolver link, observed 2026-08-06T23:55:55.667677Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T23:55:55.667677Z digest=sha256:912a5182ff34259e41ea84b0342df816116ce0a82b61b5befc4330419a77dad2

Observation d00149d9-cf56-4d0d-94d6-dd1622a928da · inbound

Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback cites this paper.

Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 12

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:19:29.020075Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-14T21:03:48.813600Z digest=sha256:1bce2f0749badb1181038fb11f417b69eb06d749ec696ef791f39f4c8784c108

Observation 9db4e1d0-8d1c-448f-abbc-2afdf638af36 · inbound

Finite-Time Analysis of Q-Value Iteration for General-Sum Stackelberg Games cites this paper.

Finite-Time Analysis of Q-Value Iteration for General-Sum Stackelberg Games When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 12

Resolution
verified exact
arxiv_id, observed 2026-05-10T22:30:50.058377Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-10T19:49:31.844061Z digest=sha256:d34658b298ac113fd2576c99dd5cf277774905c5421f75123263fb50ebc2d510

Observation 02aa6b85-a6f5-4dd6-9a0a-cf8a1a2f725d · inbound

Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximation cites this paper.

Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximation When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 19

Resolution
verified exact
arxiv_id, observed 2026-05-09T06:00:35.889817Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-05-08T19:13:15.234351Z digest=sha256:fac47e95c8e96e2c8b1cd027f88a6419976e25cec9ecf341aa2579a8dd7faff8

Observation 1d065284-5fc6-4f8e-b578-a41cf3fee67c · inbound

Sample-efficient inductive matrix completion with noise and inexact side-information cites this paper.

Sample-efficient inductive matrix completion with noise and inexact side-information When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?

Reference 157

Resolution
metadata mismatch
arxiv_id, observed 2026-05-20T14:08:21.102090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=arxiv_source observed=2026-05-20T14:04:44.364824Z digest=sha256:5326480deda2411dbe910c3936032d90ab2ee224f335b3fe7b3db9ce47f1285f