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PEAC: Unsupervised Pre-training for Cross-Embodiment Reinforcement Learning

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arxiv 2405.14073 v2 pith:WN3O3WH4 submitted 2024-05-23 cs.LG

classification cs.LG
keywords cross-embodimentceurlpeacpre-trainingunsupervisedagentsembodimentsknowledge
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Designing generalizable agents capable of adapting to diverse embodiments has achieved significant attention in Reinforcement Learning (RL), which is critical for deploying RL agents in various real-world applications. Previous Cross-Embodiment RL approaches have focused on transferring knowledge across embodiments within specific tasks. These methods often result in knowledge tightly coupled with those tasks and fail to adequately capture the distinct characteristics of different embodiments. To address this limitation, we introduce the notion of Cross-Embodiment Unsupervised RL (CEURL), which leverages unsupervised learning to enable agents to acquire embodiment-aware and task-agnostic knowledge through online interactions within reward-free environments. We formulate CEURL as a novel Controlled Embodiment Markov Decision Process (CE-MDP) and systematically analyze CEURL's pre-training objectives under CE-MDP. Based on these analyses, we develop a novel algorithm Pre-trained Embodiment-Aware Control (PEAC) for handling CEURL, incorporating an intrinsic reward function specifically designed for cross-embodiment pre-training. PEAC not only provides an intuitive optimization strategy for cross-embodiment pre-training but also can integrate flexibly with existing unsupervised RL methods, facilitating cross-embodiment exploration and skill discovery. Extensive experiments in both simulated (e.g., DMC and Robosuite) and real-world environments (e.g., legged locomotion) demonstrate that PEAC significantly improves adaptation performance and cross-embodiment generalization, demonstrating its effectiveness in overcoming the unique challenges of CEURL. The project page and code are in https://yingchengyang.github.io/ceurl.

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  1. Self-Consistent Model-based Adaptation for Visual Reinforcement Learning

    cs.CV 2025-02 conditional novelty 6.0 of 10

    SCMA trains a policy-agnostic observation denoiser, using a pre-trained world model as a clean-distribution reference, and shows improved visual RL performance under distractions.

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