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Paper Citation Record · LEDGER

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making

As of 10 August 2026, this Paper Citation Record lists 52 of 52 outbound references and 0 inbound Pith citation observations for arXiv:2506.12012.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.12012 v1

Coverage vector

measured 52 of 52 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T01:06:49.291886Z

measured 52 of 52 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-09T06:31:02.800959+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

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measured 0 of 1 external citation measurements

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Source: cited_works

Reference resolution

52 of 52 outbound references displayed

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  • verified fuzzy17
  • unresolved31
  • parse uncertain0
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Outbound references

Observation db279f33-f1da-4de9-bebe-eb88f9adbf2a · outbound

This paper cites Playing repeated games with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Playing repeated games with Large Language Models

Reference 1

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Observation fef9dd62-161a-4120-a068-400f4012eff3 · outbound

This paper cites Gemini: A Family of Highly Capable Multimodal Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Gemini: A Family of Highly Capable Multimodal Models

Reference 2

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source=pdf_text observed=2026-08-07T01:06:45.109542Z digest=sha256:9fea3ebcffc2c69609c2279ecfeb9e6f49438924e6d7c0195613b89328487d71

Observation cea23a2c-8123-48ce-9bcc-a0068d468113 · outbound

This paper cites The claude 3 model family: Opus, Sonnet, Haiku.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The claude 3 model family: Opus, Sonnet, Haiku

Reference 3

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Observation 314d2c1e-fe47-461d-8967-d2aaf269e71b · outbound

This paper cites Qwen Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Qwen Technical Report

Reference 4

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source=pdf_text observed=2026-08-07T01:06:45.356396Z digest=sha256:2ffe5b8c36a7b911838da87b78e442eb698636250788280cb935ae74dfe384f0

Observation bfa0c902-1e64-486a-b903-07848a6e5306 · outbound

This paper cites Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference

Reference 5

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source=pdf_text observed=2026-08-07T01:06:45.446850Z digest=sha256:6d3d79070e07c644b2202b65927cfcea36eb7bc907210eeae2080e726374ba72

Observation 83f5384a-ad8f-40ea-8b5e-281b598fe90e · outbound

This paper cites Training Verifiers to Solve Math Word Problems.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Training Verifiers to Solve Math Word Problems

Reference 6

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source=pdf_text observed=2026-08-07T01:06:45.555958Z digest=sha256:97a173345ad995327c9254c454427512670e14ad8751f1a5fbe01920bfe2609d

Observation dd1758e4-3553-4f38-9474-fc54f9e18953 · outbound

This paper cites GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents

Reference 7

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source=pdf_text observed=2026-08-07T01:06:45.645947Z digest=sha256:c00f6c0c90af367dc4491288805aec87179a1ca945666af9bbc18e8878087f6a

Observation b185113e-c5d1-4ed8-be76-ccdb7e9470af · outbound

This paper cites DeepSeek-V3 Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making DeepSeek-V3 Technical Report

Reference 8

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source=pdf_text observed=2026-08-07T01:06:45.758530Z digest=sha256:d17c535d509c4c1a4ce5d707bf9b336cd6f45583e99b058fd0dc1ad7917fe08b

Observation 2794b4f1-eeb1-45e2-bcbb-2ac90dc8244e · outbound

This paper cites GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations

Reference 9

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source=pdf_text observed=2026-08-07T01:06:45.860130Z digest=sha256:69b605a3d7419ef02c6845fd8da50154a817a26098aba56023a9531c25ca0f94

Observation 6d8a7c6b-1ad8-47b7-a6d7-b825f391e52c · outbound

This paper cites Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis

Reference 10

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source=pdf_text observed=2026-08-07T01:06:45.977462Z digest=sha256:065bb5fa0e8054812a2f03fe932e896700fdfab14d82dabc81ea64a88ccb02ce

Observation 800b13e8-4d5c-4992-80e0-4541f6923848 · outbound

This paper cites The Llama 3 Herd of Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The Llama 3 Herd of Models

Reference 11

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source=pdf_text observed=2026-08-07T01:06:46.049369Z digest=sha256:188a8f817722d9f8e64854c5f46d35b494991ede877e06f1236a8301262122d7

Observation 9d9e2ae1-2b13-4c2b-99b9-33d94cc15d0b · outbound

This paper cites Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysis.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysis

Reference 12

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Observation 1e557b64-bf58-4d69-8b69-b76e02d04dfa · outbound

This paper cites GameArena: Evaluating LLM Reasoning through Live Computer Games.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GameArena: Evaluating LLM Reasoning through Live Computer Games

Reference 13

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source=pdf_text observed=2026-08-07T01:06:46.240151Z digest=sha256:2fcc98e18bbc5b0b844ce59155f4fdc75cec69bedde98d7483a4f58bf9ae5381

Observation f5b849c8-3124-46be-8272-1958a5f11aab · outbound

This paper cites Towards Reasoning in Large Language Models: A Survey.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Towards Reasoning in Large Language Models: A Survey

Reference 14

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source=pdf_text observed=2026-08-07T01:06:46.349543Z digest=sha256:b5242c6f7040a0e40eaa57c233f69c56824ade7daf14644509676de240031730

Observation ba95d4ab-71dc-4bd3-9418-a07a022a8bfc · outbound

This paper cites AvalonBench: Evaluating LLMs Playing the Game of Avalon.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AvalonBench: Evaluating LLMs Playing the Game of Avalon

Reference 15

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source=pdf_text observed=2026-08-07T01:06:46.441264Z digest=sha256:85a59ea432470ebd147bc8b591d43293f3772f7ffc2218cfa8e959742ffc40cc

Observation 383cfab6-ec66-41b2-a9c9-3d1bf550e2ce · outbound

This paper cites AgentBench: Evaluating LLMs as Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AgentBench: Evaluating LLMs as Agents

Reference 16

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source=pdf_text observed=2026-08-07T01:06:46.527722Z digest=sha256:879b4c81e88b996924b1a26ae6c9455f4ee2f9a2707c78ce5083e7913a41d62b

Observation 3230912c-4691-4a6f-affc-ca9d5ac64acb · outbound

This paper cites Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing

Reference 17

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Observation 65c861cc-6e06-49dc-963f-d45db9eeec59 · outbound

This paper cites Revisiting the Calibration of Modern Neural Networks.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Revisiting the Calibration of Modern Neural Networks

Reference 18

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Observation 92070451-fa98-406b-bdc5-23f3b49654cb · outbound

This paper cites What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models

Reference 19

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Observation 46a9d2a0-70d7-44b4-9500-004750a86303 · outbound

This paper cites GPT-4 Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GPT-4 Technical Report

Reference 20

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Observation dfd239d8-cf7b-469c-999e-d555eab20673 · outbound

This paper cites The Effect of Sampling Temperature on Problem Solving in Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The Effect of Sampling Temperature on Problem Solving in Large Language Models

Reference 21

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Observation dbf95857-d52e-4616-a7ee-becd2a568b4f · outbound

This paper cites MarioGPT: Open-Ended Text2Level Generation through Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making MarioGPT: Open-Ended Text2Level Generation through Large Language Models

Reference 22

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Observation 5216f9b0-8427-486f-b792-3fcd698f4a68 · outbound

This paper cites AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents

Reference 23

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Observation de3202ed-187d-423b-95af-579c94c86b8b · outbound

This paper cites Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions

Reference 24

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Observation e875a12b-cf14-455f-983a-bf187f305c84 · outbound

This paper cites Voyager: An Open-Ended Embodied Agent with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Voyager: An Open-Ended Embodied Agent with Large Language Models

Reference 25

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source=pdf_text observed=2026-08-07T01:06:47.287212Z digest=sha256:b17bfb2eaadbf4b7505e73c285fa7cde4016269e6a55d2f3e59200e94cda9933

Observation 27763c9e-edc1-48d5-abe3-84d74710dfc5 · outbound

This paper cites Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluation.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluation

Reference 26

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source=pdf_text observed=2026-08-07T01:06:47.379383Z digest=sha256:b807f6326cc0d9fa579f0c6e79c62a2594cb188b80244ff08a00eff44d3a9d49

Observation 3fdb686f-6b44-47a3-9e61-07d471ba029e · outbound

This paper cites Mistral 7B.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Mistral 7B

Reference 27

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source=pdf_text observed=2026-08-07T01:06:47.473661Z digest=sha256:bea9a3faae1172d1c6a7e5aa16e80da8a56a4b313f4e7844038fe51db0483d42

Observation 61dc0e66-316b-4f9e-8fee-e5c1bc569072 · outbound

This paper cites Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf

Reference 28

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source=pdf_text observed=2026-08-07T01:06:47.556176Z digest=sha256:e154eb94939565c9826ccfdaa5100531c0a78ba3b17ffeb01d14467e8245efae

Observation cfd151f6-18a4-4536-a0ba-07b7f651dc1c · outbound

This paper cites On the Frozen F-theory Landscape.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On the Frozen F-theory Landscape

Reference 29

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source=pdf_text observed=2026-08-07T01:06:47.646122Z digest=sha256:8792cf0e2ca2297d19bab97cf0c69a4b8f5d18ebdfac9a2198725ccd6c03a713

Observation 1e094388-9dda-4c8f-9db6-94b317cb9dee · outbound

This paper cites MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action

Reference 30

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source=pdf_text observed=2026-08-07T01:06:47.730350Z digest=sha256:65a13467e792d2103a25fa4b7af1f6d30a43dc8a70d1cb05ed1ab578134a3fd7

Observation 87dce382-6a1b-4472-88f5-6469420f595c · outbound

This paper cites Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information

Reference 31

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source=pdf_text observed=2026-08-07T01:06:47.818076Z digest=sha256:31248468c8abe0042671846a82a25fb13e497b5eb484e7b1794434211e97b2e5

Observation 527ad3c7-4f48-4004-a5f9-bdf6ccb7fb92 · outbound

This paper cites Battle of the Large Language Models: Dolly vs LLaMA vs Vicuna vs Guanaco vs Bard vs ChatGPT -- A Text-to-SQL Parsing Comparison.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Battle of the Large Language Models: Dolly vs LLaMA vs Vicuna vs Guanaco vs Bard vs ChatGPT -- A Text-to-SQL Parsing Comparison

Reference 32

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source=pdf_text observed=2026-08-07T01:06:47.914561Z digest=sha256:62b5b6e27f554e6aa154146cc95e72438fd37f326bce12cc823f911742bcdea4

Observation ea65a085-1154-413e-86be-bd21025d9ba1 · outbound

This paper cites On the volume of convolution bodies in the plane.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On the volume of convolution bodies in the plane

Reference 33

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local_arxiv, observed 2026-08-07T01:06:49.406776Z

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source=pdf_text observed=2026-08-07T01:06:47.995619Z digest=sha256:2b5fb34150e93b9d8f2c983af54e81c62e1bde5c44094c1a5c5a07b9cfa41273

Observation acafd906-815f-41b2-811b-3f2c8be59549 · outbound

This paper cites LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models

Reference 34

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source=pdf_text observed=2026-08-07T01:06:48.085801Z digest=sha256:788c15f1cd03e9515b13ec6e658eb622955b7d0aff670073ae4e914d7230bfab

Observation 64625d06-5580-43aa-84a2-e9c120d29099 · outbound

This paper cites The battlefield consists of 5 rows (corresponding to y-coordinates 0-4).

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The battlefield consists of 5 rows (corresponding to y-coordinates 0-4)

Reference 35

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verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.893689Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.178230Z digest=sha256:13d06b5e9f1505872f20b0fe77e027efdd51b8731992983f3718116d62889b1d

Observation f0b2e13c-7773-4d78-9c48-c91499dd509b · outbound

This paper cites Human units are placed on the left side of the battlefield, remain stationary, and attack approaching enemies.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Human units are placed on the left side of the battlefield, remain stationary, and attack approaching enemies

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.749361Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.272842Z digest=sha256:aa95e2f345752c261ec245f75a2cd177416f8cd16b30030b1a7a991e1ed94c77

Observation c028a988-8f2b-4e73-83a1-b0c1bf9e13fa · outbound

This paper cites Defending units fire bullets or activate skills to attack enemies.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Defending units fire bullets or activate skills to attack enemies

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.586135Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.352363Z digest=sha256:7a95a9ad61799cb7238626b3b05c0aa8a09a898af91aecd1a74588e96ddb1d44

Observation b81768cf-3b83-482e-834e-8cac2d7e5fcd · outbound

This paper cites Placing a new unit in an occupied cell is not allowed.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Placing a new unit in an occupied cell is not allowed

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.435311Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.439647Z digest=sha256:1a9df0276e4b90f08fe2811495af4fbb145367760780a371c42fddf8941485aa

Observation 55c7ce57-13bf-45d4-9d1a-8aa5882f8eb7 · outbound

This paper cites If a unit’s health drops to 0, it is eliminated and removed from the battlefield.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If a unit’s health drops to 0, it is eliminated and removed from the battlefield

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.250295Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.508385Z digest=sha256:a3d8b093eadb04077da18c936cfa1554e415bc84ab2f04e5aa6273ed3e6b666e

Observation e901168c-15bd-495f-a0e7-09db75830f9c · outbound

This paper cites If any enemy successfully reaches the left side of the battlefield, the player loses.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If any enemy successfully reaches the left side of the battlefield, the player loses

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.050709Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.581953Z digest=sha256:dafa7a120b234bf8480f846f581b1c83baadf3fa490e4b8486b98143ca0b2533

Observation 95c07d1d-3b38-4a3e-b2b6-f066b28d1a8e · outbound

This paper cites Gold characters cost three times as much as bronze characters, but their stats (attack, health, numerical skill effects, etc.) are twice as high.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Gold characters cost three times as much as bronze characters, but their stats (attack, health, numerical skill effects, etc.) are twice as high

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.861430Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.656167Z digest=sha256:922c63dc06f7313ce5975fbf56709b9f7c8dc02b8b66ed8aeffe32bbd67266a1

Observation 097ae285-a9f8-4c6e-a4c4-a6c8aed27e01 · outbound

This paper cites If both sides have the same number of characters, the invader attacks first.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If both sides have the same number of characters, the invader attacks first

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.690917Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.715377Z digest=sha256:52a2e7919e596e9f747e1ac13a56342797fe4a1c2ffc606fb2ca142ffa7e8fa7

Observation e662124b-105b-44fb-b95c-384ec7d6f719 · outbound

This paper cites an unresolved cited work.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Unresolved cited work

Reference 43

Resolution
unresolved
raw_fallback, observed 2026-08-07T01:06:51.480602Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.764318Z digest=sha256:490a14074f028227a41c347a40ba8733ffbdbee6185b7a8fd83e6df6cc34c649

Observation f10f3028-fd45-4d34-b325-c13d4ed087d7 · outbound

This paper cites However, if there are Taunt minions on the opponent’s side, attackers must prioritize attacking them.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making However, if there are Taunt minions on the opponent’s side, attackers must prioritize attacking them

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.335745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.817180Z digest=sha256:d04a6dbce4f01214d8f8999fef2def4d4ba5bca017bd11873dfb0c12a71c993d

Observation d009285b-90c3-43d8-8d0e-ce61b8cf1ab9 · outbound

This paper cites an unresolved cited work.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Unresolved cited work

Reference 45

Resolution
unresolved
raw_fallback, observed 2026-08-07T01:06:51.191096Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.869635Z digest=sha256:6c305216dc39a34d3a1ae28d2b39c0b31a5ca32c2e5b0ba5d34d0eaf86a431a5

Observation dad4fe38-e777-4cd0-b626-22b500187732 · outbound

This paper cites A.2.2 Invader units Unit Attributes FireLizard Attack: 2, Health: 2, Cost: 1, Ability: Deals 2 damage to the enemy that killed it upon death.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making A.2.2 Invader units Unit Attributes FireLizard Attack: 2, Health: 2, Cost: 1, Ability: Deals 2 damage to the enemy that killed it upon death

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.976355Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.931996Z digest=sha256:db134868aaa0a402f7044a330676955a06be57e5f47b0b7586cc847e92d6a038

Observation cd290fc0-05d2-44c4-af2d-6b11fef7d50a · outbound

This paper cites Each faction consists of three characters.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Each faction consists of three characters

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.801852Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:48.987075Z digest=sha256:4d73f77bd265e72697382564edc546e147a3159c99ca64af73311e7dbf7877e2

Observation ac745349-2c9c-4fee-8737-614746a7e60c · outbound

This paper cites In each round, the three Invader characters act first in order, followed by the three Defender characters.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making In each round, the three Invader characters act first in order, followed by the three Defender characters

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.622299Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:49.054427Z digest=sha256:67004be7e63fb77d1fe9ca92f059ebae796b762da2873ae0b53388d9ce190d9c

Observation 08fd9254-f16e-4de8-8c93-28b74e0e046d · outbound

This paper cites On each turn, a character uses the next skill in their list and continues cycling through them in order.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On each turn, a character uses the next skill in their list and continues cycling through them in order

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.480265Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:49.105373Z digest=sha256:31280e2d2d1b7a05f324b3461e74ddf97293c415624c6f0f7f3ca55e2d3f0e96

Observation 9098988c-7836-419b-9817-423b500e47cc · outbound

This paper cites Light and Dark counter each other with 1.5× damage.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Light and Dark counter each other with 1.5× damage

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.326721Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:49.161525Z digest=sha256:7cd9f05b2bc8c9bdb3e65190a58aae53179344ff8635f169ae11776cc85919b5

Observation 2af913c9-e727-4979-866a-7697738ec073 · outbound

This paper cites A.3.2 Invader skills 15 Skill Name Description Fire Skills flame_splash Deals 12 damage and applies Burning for 2 rounds (1 layer, 5 damage per round).

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making A.3.2 Invader skills 15 Skill Name Description Fire Skills flame_splash Deals 12 damage and applies Burning for 2 rounds (1 layer, 5 damage per round)

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.173728Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:49.216222Z digest=sha256:be20aa981202d5e8c95802fa6b2a728d3353b533afe0a1b19e379ed22b7252dd

Observation 3781921d-0e50-40bd-b726-d4c3ebb973d1 · outbound

This paper cites B.1 Rule violation Rate (RVR) This metric measures how often a model’s initial strategy proposal fails to adhere to the game’s explicit rules, particularly budget constraints.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making B.1 Rule violation Rate (RVR) This metric measures how often a model’s initial strategy proposal fails to adhere to the game’s explicit rules, particularly budget constraints

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.022346Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-07T01:06:49.291886Z digest=sha256:a9e6757ced169089a22d34835f65b756cf62df711f6dba5656b1807eb551e10d

Pith citing papers

No inbound Pith citation observations are available.