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Pith

James R. Wright

Identifiers

  • name variant James R. Wright 0.60 · backfill

Papers (21)

  1. Personalized Recommendations via Active Utility-based Pairwise Sampling cs.IR · 2025 · author #2
  2. Approximating Nash Equilibria in General-Sum Games via Meta-Learning cs.GT · 2025 · author #5
  3. Model Selection for Average Reward RL with Application to Utility Maximization in Repeated Games cs.LG · 2024 · author #2
  4. Guarantees for Self-Play in Multiplayer Games via Polymatrix Decomposability cs.GT · 2023 · author #2
  5. How to Evaluate Behavioral Models cs.LG · 2023 · author #4
  6. Non-strategic Econometrics (for Initial Play) cs.GT · 2022 · author #3
  7. Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games: Corrections cs.GT · 2022 · author #4
  8. Exploiting Action Impact Regularity and Exogenous State Variables for Offline Reinforcement Learning cs.LG · 2021 · author #2
  9. The Spotlight: A General Method for Discovering Systematic Errors in Deep Learning Models cs.LG · 2021 · author #3
  10. Disinformation, Stochastic Harm, and Costly Effort: A Principal-Agent Analysis of Regulating Social Media Platforms cs.GT · 2021 · author #2
  11. Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games cs.GT · 2021 · author #4
  12. Hindsight and Sequential Rationality of Correlated Play cs.GT · 2020 · author #5
  13. Game-Theoretic Malware Detection cs.CR · 2020 · author #3
  14. Direct Numerical Simulation of a Turbulent Boundary Layer on a Flat Plate Using Synthetic Turbulence Generation physics.flu-dyn · 2020 · author #1
  15. Alternative Function Approximation Parameterizations for Solving Games: An Analysis of $f$-Regression Counterfactual Regret Minimization cs.AI · 2019 · author #3
  16. Bounds for Approximate Regret-Matching Algorithms cs.LG · 2019 · author #3
  17. A Formal Separation Between Strategic and Nonstrategic Behavior cs.GT · 2018 · author #1
  18. Learning in the Repeated Secretary Problem cs.GT · 2017 · author #4
  19. Models of Level-0 Behavior for Predicting Human Behavior in Games cs.GT · 2016 · author #1
  20. Incentivizing Evaluation via Limited Access to Ground Truth: Peer-Prediction Makes Things Worse cs.GT · 2016 · author #2
  21. Predicting Human Behavior in Unrepeated, Simultaneous-Move Games cs.GT · 2013 · author #1

Mentions

  • 2508.14911 #2 · arxiv_oai · confidence 0.70 James R. Wright
  • 2504.18868 #5 · arxiv_oai · confidence 0.70 James R. Wright
  • 1812.11571 #1 · arxiv_oai · confidence 0.70 James R. Wright
  • 2411.06069 #2 · arxiv_oai · confidence 0.70 James R. Wright
  • 2306.04778 #4 · arxiv_oai · confidence 0.70 James R. Wright
  • 2310.11518 #2 · arxiv_oai · confidence 0.70 James R. Wright
  • 2111.08066 #2 · arxiv_oai · confidence 0.70 James R. Wright
  • 2208.06521 #3 · arxiv_oai · confidence 0.70 James R. Wright
  • 2106.09847 #2 · arxiv_oai · confidence 0.70 James R. Wright
  • 2102.06973 #4 · arxiv_oai · confidence 0.70 James R. Wright
  • 2012.05874 #5 · arxiv_oai · confidence 0.70 James R. Wright
  • 2205.12031 #4 · arxiv_oai · confidence 0.70 James R. Wright
  • 2012.00817 #3 · arxiv_oai · confidence 0.70 James R. Wright
  • 2107.00758 #3 · arxiv_oai · confidence 0.70 James R. Wright
  • 2010.04277 #1 · arxiv_oai · confidence 0.70 James R. Wright
  • 1912.02967 #3 · arxiv_oai · confidence 0.70 James R. Wright
  • 1910.01706 #3 · arxiv_oai · confidence 0.70 James R. Wright
  • 1306.0918 #1 · arxiv_oai · confidence 0.70 James R. Wright
  • 1708.08831 #4 · arxiv_oai · confidence 0.70 James R. Wright
  • 1609.08923 #1 · arxiv_oai · confidence 0.70 James R. Wright
  • 1606.07042 #2 · arxiv_oai · confidence 0.70 James R. Wright
  • 1306.0918 #1 · backfill · confidence 0.70 James R. Wright

Frequent Coauthors