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Matthew Stephenson

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Papers (12)

  1. Best Agent Identification for General Game Playing cs.LG · 2025 · author #1
  2. Ludii as a Competition Platform cs.AI · 2019 · author #1
  3. Ludii and XCSP: Playing and Solving Logic Puzzles cs.AI · 2019 · author #3
  4. An Empirical Evaluation of Two General Game Systems: Ludii and RBG cs.AI · 2019 · author #2
  5. An Overview of the Ludii General Game System cs.AI · 2019 · author #1
  6. "Did You Hear That?" Learning to Play Video Games from Audio Cues cs.AI · 2019 · author #2
  7. Foundations of Digital Arch{\ae}oludology cs.AI · 2019 · author #4
  8. Using Restart Heuristics to Improve Agent Performance in Angry Birds cs.AI · 2019 · author #4
  9. Learning Policies from Self-Play with Policy Gradients and MCTS Value Estimates cs.LG · 2019 · author #3
  10. Agent-Based Adaptive Level Generation for Dynamic Difficulty Adjustment in Angry Birds cs.AI · 2019 · author #1
  11. The 2017 AIBIRDS Competition cs.AI · 2018 · author #1
  12. Deceptive Games cs.AI · 2018 · author #2

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