Introduces Normalized Anisotropic Spherical Gabor function for efficient high-frequency view-dependent appearance modeling in radiance fields, claiming superior quality to low-order spherical harmonics with up to 5x better memory efficiency.
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3 Pith papers cite this work. Polarity classification is still indexing.
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cs.CV 3representative citing papers
PointSplat infers compact Gaussian splats directly in 3D space from input point sets via ray casting and Point-Image Transformer to reduce inter-view redundancy and improve novel-view quality for humans.
MVDream is a multi-view diffusion model that functions as a generalizable 3D prior, enabling more consistent text-to-3D generation and few-shot 3D concept learning from 2D examples.
citing papers explorer
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Beyond Spherical Harmonics: Rethinking Appearance Models for Radiance Reconstruction
Introduces Normalized Anisotropic Spherical Gabor function for efficient high-frequency view-dependent appearance modeling in radiance fields, claiming superior quality to low-order spherical harmonics with up to 5x better memory efficiency.
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PointSplat: Compact Gaussian Splatting via Human-Centric Prediction
PointSplat infers compact Gaussian splats directly in 3D space from input point sets via ray casting and Point-Image Transformer to reduce inter-view redundancy and improve novel-view quality for humans.
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MVDream: Multi-view Diffusion for 3D Generation
MVDream is a multi-view diffusion model that functions as a generalizable 3D prior, enabling more consistent text-to-3D generation and few-shot 3D concept learning from 2D examples.