LCD-GS decouples luminance and chromaticity in 3D Gaussian Splatting to handle extreme radiance variations better than prior multi-exposure methods while using a simpler architecture.
Game engine based multi-view video dataset synthesis for pedes- trian detection and tracking
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High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decomposition
LCD-GS decouples luminance and chromaticity in 3D Gaussian Splatting to handle extreme radiance variations better than prior multi-exposure methods while using a simpler architecture.