A latent-space transformer framework poses 3D characters without skinning or fixed topologies, outperforming baselines and generalizing zero-shot to quadrupeds.
X-Part: high fidelity and structure coher- ent shape decomposition.arXiv preprint arXiv:2509.08643
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The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.
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Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters
A latent-space transformer framework poses 3D characters without skinning or fixed topologies, outperforming baselines and generalizing zero-shot to quadrupeds.
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From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.