A systematic review of 95 studies finds game-based learning more common in informal settings and gamification dominant in formal classrooms, with most work limited to basic tools and short self-report studies, and offers eight research directions plus design guidelines.
2015.Setting the standard for project based learning
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CoMAP introduces a graph-based shared workspace with dual-modality AI that improves educators' project-based learning design expression, divergent thinking, and iteration over dialogue-only baselines.
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Game-Based and Gamified Robotics Education: A Comparative Systematic Review and Design Guidelines
A systematic review of 95 studies finds game-based learning more common in informal settings and gamification dominant in formal classrooms, with most work limited to basic tools and short self-report studies, and offers eight research directions plus design guidelines.
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Thinking in Graphs with CoMAP: A Shared Visual Workspace for Designing Project-Based Learning
CoMAP introduces a graph-based shared workspace with dual-modality AI that improves educators' project-based learning design expression, divergent thinking, and iteration over dialogue-only baselines.