A new pipeline using canonical LoRAs for view synthesis, deformable 3D Gaussian splatting anchored on D-SMAL, and generative repair to produce animatable 3D dogs from single wild images without 3D supervision.
2110.08985 , archivePrefix=
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Fine-tunes EG3D using a human-preference reward on NeRF density to improve face geometry, achieving 74.4% user preference in pairwise tests with FID rising from 4.09 to 6.66.
HumANDiff improves motion consistency in human video generation by sampling diffusion noise on an articulated human body template and adding joint appearance-motion prediction plus a geometric consistency loss.
Optimizes a Neural Radiance Field via probability density distillation from a 2D diffusion model to produce text-conditioned 3D scenes viewable from any angle.
Diffusion-based per-view harmonization for lighting-consistent object transfer between 3DGS scenes, using heterogeneous training data and final 3D consolidation.
citing papers explorer
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CORGI: Consistency-Aware 3D Dog Reconstruction from a Single Image in the Wild
A new pipeline using canonical LoRAs for view synthesis, deformable 3D Gaussian splatting anchored on D-SMAL, and generative repair to produce animatable 3D dogs from single wild images without 3D supervision.
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Sculpting NeRF Geometry: Human-Preference Fine-Tuning of a 3D-Aware Face GAN
Fine-tunes EG3D using a human-preference reward on NeRF density to improve face geometry, achieving 74.4% user preference in pairwise tests with FID rising from 4.09 to 6.66.
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HumANDiff: Articulated Noise Diffusion for Motion-Consistent Human Video Generation
HumANDiff improves motion consistency in human video generation by sampling diffusion noise on an articulated human body template and adding joint appearance-motion prediction plus a geometric consistency loss.
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DreamFusion: Text-to-3D using 2D Diffusion
Optimizes a Neural Radiance Field via probability density distillation from a 2D diffusion model to produce text-conditioned 3D scenes viewable from any angle.
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Lighting-Consistent Object Transfer Across Radiance Fields
Diffusion-based per-view harmonization for lighting-consistent object transfer between 3DGS scenes, using heterogeneous training data and final 3D consolidation.