A latent-space transformer framework poses 3D characters without skinning or fixed topologies, outperforming baselines and generalizing zero-shot to quadrupeds.
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PhysHead builds simulation-ready head avatars by layering 3D Gaussians on a head mesh and physics-simulatable hair strands, enabling wind-blown and expression-driven hair motion from video data.
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Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters
A latent-space transformer framework poses 3D characters without skinning or fixed topologies, outperforming baselines and generalizing zero-shot to quadrupeds.
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PhysHead: Simulation-Ready Gaussian Head Avatars
PhysHead builds simulation-ready head avatars by layering 3D Gaussians on a head mesh and physics-simulatable hair strands, enabling wind-blown and expression-driven hair motion from video data.