The authors implement a GPU-accelerated total Lagrangian FE framework for multibody dynamics with implicit backward-Euler stepping, augmented Lagrangian constraints, and a two-stage parallelization strategy, reporting up to 10x speedup over CPU for large meshes and validating frictional contact.
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A Total Lagrangian Finite Element Framework for Multibody Dynamics: Part II -- GPU Implementation and Numerical Experiments
The authors implement a GPU-accelerated total Lagrangian FE framework for multibody dynamics with implicit backward-Euler stepping, augmented Lagrangian constraints, and a two-stage parallelization strategy, reporting up to 10x speedup over CPU for large meshes and validating frictional contact.