A feed-forward network predicts per-SMPL-X-vertex 3D Gaussians in canonical space from multi-view RGB images, enabling single-pass reconstruction and real-time animation via linear blend skinning.
ArXivabs/2203.08133 (2022) Real-Time Human Animation 19
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Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting
A feed-forward network predicts per-SMPL-X-vertex 3D Gaussians in canonical space from multi-view RGB images, enabling single-pass reconstruction and real-time animation via linear blend skinning.