A modular CPU-GPU batching framework for branch-and-bound delivers 10-100x speedups with zero optimality gap when certifying optimal cardinality-constrained GLMs.
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2 Pith papers cite this work. Polarity classification is still indexing.
representative citing papers
A branch-and-bound algorithm with custom node selection, branching rules, and conflict definitions solves the logic-constrained shortest path problem for flight planning with traffic flow restrictions, showing order-of-magnitude speedups on a public global dataset with 20000 real constraints.
citing papers explorer
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From Sequential Nodes to GPU Batches: Parallel Branch and Bound for Optimal $k$-Sparse GLMs
A modular CPU-GPU batching framework for branch-and-bound delivers 10-100x speedups with zero optimality gap when certifying optimal cardinality-constrained GLMs.
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Logic-Constrained Shortest Paths for Flight Planning
A branch-and-bound algorithm with custom node selection, branching rules, and conflict definitions solves the logic-constrained shortest path problem for flight planning with traffic flow restrictions, showing order-of-magnitude speedups on a public global dataset with 20000 real constraints.