G-SHARP is a Gaussian splatting pipeline for real-time deformable tissue reconstruction in surgery, built on the open GSplat rasterizer and deployed via Holoscan on NVIDIA edge hardware with claimed state-of-the-art results on the EndoNeRF benchmark.
Hfgs: 4d gaussian splatting with emphasis on spatial and temporal high-frequency components
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A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.
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G-SHARP: Gaussian Surgical Hardware Accelerated Real-time Pipeline
G-SHARP is a Gaussian splatting pipeline for real-time deformable tissue reconstruction in surgery, built on the open GSplat rasterizer and deployed via Holoscan on NVIDIA edge hardware with claimed state-of-the-art results on the EndoNeRF benchmark.
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A Survey on 3D Gaussian Splatting
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.