PhysInOne is a new dataset of 2 million videos across 153,810 dynamic 3D scenes covering 71 physical phenomena, shown to improve AI performance on physics-aware video generation, prediction, property estimation, and motion transfer.
Pixie: Fast and generalizable supervised learning of 3d physics from pixels
7 Pith papers cite this work. Polarity classification is still indexing.
citation-role summary
citation-polarity summary
verdicts
UNVERDICTED 7roles
background 3polarities
background 3representative citing papers
PerpetualWonder introduces a closed-loop generative simulator with a unified physical-visual representation for long-horizon action-conditioned 4D scene generation from one image.
PhysX-Omni unifies simulation-ready 3D asset generation across rigid, deformable, and articulated objects via a new geometry representation, the PhysXVerse dataset, and the PhysX-Bench evaluation suite.
The paper proposes a problem-driven taxonomy for feed-forward 3D scene modeling that groups methods by five core challenges: feature enhancement, geometry awareness, model efficiency, augmentation strategies, and temporal-aware modeling.
PIWM aligns latent states in image-based world models with physical variables and constrains their dynamics to known equations via weak distribution supervision, yielding accurate long-horizon predictions and parameter recovery on Cart Pole, Lunar Lander, and Donkey Car.
A simulator-in-the-loop multi-modal method refines physical properties of incomplete 3D articulated objects to improve simulation stability and downstream robot policy performance.
The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.
citing papers explorer
-
PhysInOne: Visual Physics Learning and Reasoning in One Suite
PhysInOne is a new dataset of 2 million videos across 153,810 dynamic 3D scenes covering 71 physical phenomena, shown to improve AI performance on physics-aware video generation, prediction, property estimation, and motion transfer.
-
PerpetualWonder: Long-Horizon Action-Conditioned 4D Scene Generation
PerpetualWonder introduces a closed-loop generative simulator with a unified physical-visual representation for long-horizon action-conditioned 4D scene generation from one image.
-
PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects
PhysX-Omni unifies simulation-ready 3D asset generation across rigid, deformable, and articulated objects via a new geometry representation, the PhysXVerse dataset, and the PhysX-Bench evaluation suite.
-
Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective
The paper proposes a problem-driven taxonomy for feed-forward 3D scene modeling that groups methods by five core challenges: feature enhancement, geometry awareness, model efficiency, augmentation strategies, and temporal-aware modeling.
-
Physically Interpretable World Models via Weakly Supervised Representation Learning
PIWM aligns latent states in image-based world models with physical variables and constrains their dynamics to known equations via weak distribution supervision, yielding accurate long-horizon predictions and parameter recovery on Cart Pole, Lunar Lander, and Donkey Car.
-
Automatically Improving Simulation Physics for Articulated Objects
A simulator-in-the-loop multi-modal method refines physical properties of incomplete 3D articulated objects to improve simulation stability and downstream robot policy performance.
-
3D Generation for Embodied AI and Robotic Simulation: A Survey
The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.