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Scalable GPU graph traversal

2 Pith papers cite this work. Polarity classification is still indexing.

2 Pith papers citing it

fields

cs.AR 1 cs.DC 1

years

2026 2

representative citing papers

Scalable Concurrent Queues for GPU

cs.DC · 2026-06-01 · unverdicted · novelty 7.0

Introduces three linearizable GPU concurrent queues: an adapted wait-free queue using segments, a bounded lock-free queue with wave-batched paths, and a bounded wait-free queue using 64-bit CAS operations.

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Showing 2 of 2 citing papers.

  • Scalable Concurrent Queues for GPU cs.DC · 2026-06-01 · unverdicted · none · ref 3

    Introduces three linearizable GPU concurrent queues: an adapted wait-free queue using segments, a bounded lock-free queue with wave-batched paths, and a bounded wait-free queue using 64-bit CAS operations.

  • TTP: A Hardware-Efficient Design for Precise Prefetching in Ray Tracing cs.AR · 2026-05-15 · conditional · none · ref 37

    TTP is a hardware prefetcher for ray tracing that leverages traversal stack addresses during DFS to prefetch BVH nodes, achieving 1.48x average speedup and 98.92% L1 accuracy in cycle-level simulations.