A proof-of-concept combines role-playing games with an anthropologist LLM to generate narrative moral profiles from users' situated decisions for early requirements engineering.
It’s a terrible choice to make but also a necessary one: Exploring player experiences with moral decision making mechanics in video games
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Beyond Value Elicitation: Towards Moral Profiles in Early Requirements Engineering via Role-Playing Games and Anthropologist LLMs
A proof-of-concept combines role-playing games with an anthropologist LLM to generate narrative moral profiles from users' situated decisions for early requirements engineering.