AimTrap is an end-to-end system using Adversarial Camouflage Textures (ACT) and Adversarial Honeypot Textures (AHT) synthesized via differentiable rendering to defend against and detect visual aimbots, with reported success rates of 85.1% and 96.9% and negligible overhead.
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2 Pith papers cite this work. Polarity classification is still indexing.
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Pith papers citing it
years
2026 2verdicts
UNVERDICTED 2representative citing papers
WALL-E uses external library linking via client-server architecture to support ten managed languages in WebAssembly with hundreds-fold speedup over nested runtimes.
citing papers explorer
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Shoot the Honey, Cloak the Player: Towards Zero-Runtime-Overhead Proactive Defense and Detection for Visual Game Cheating
AimTrap is an end-to-end system using Adversarial Camouflage Textures (ACT) and Adversarial Honeypot Textures (AHT) synthesized via differentiable rendering to defend against and detect visual aimbots, with reported success rates of 85.1% and 96.9% and negligible overhead.
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Bringing Managed Language Support to WebAssembly with External Library Linking
WALL-E uses external library linking via client-server architecture to support ten managed languages in WebAssembly with hundreds-fold speedup over nested runtimes.