U-4DGS reformulates occluded dynamic human rendering as MAP estimation under heteroscedastic noise, using a Probabilistic Deformation Network and uncertainty-modulated joint rasterization plus confidence-aware regularizations to deliver SOTA fidelity and robustness on ZJU-MoCap and OcMotion.
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cs.CV 2years
2026 2verdicts
UNVERDICTED 2roles
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MoPO uses a motion de-occlusion module and motion-aware fusion to complete occluded joints via pose prediction and refine human mesh recovery, claiming state-of-the-art results on occlusion and standard benchmarks.
citing papers explorer
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Uncertainty-Aware 4D Gaussian Splatting for Monocular Occluded Human Rendering
U-4DGS reformulates occluded dynamic human rendering as MAP estimation under heteroscedastic noise, using a Probabilistic Deformation Network and uncertainty-modulated joint rasterization plus confidence-aware regularizations to deliver SOTA fidelity and robustness on ZJU-MoCap and OcMotion.
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MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery
MoPO uses a motion de-occlusion module and motion-aware fusion to complete occluded joints via pose prediction and refine human mesh recovery, claiming state-of-the-art results on occlusion and standard benchmarks.