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Demystifying When Pruning Works via Representation Hierarchies

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abstract

Network pruning, which removes less important parameters or architectures, is often expected to improve efficiency while preserving performance. However, this expectation does not consistently hold across language tasks: pruned models can perform well on non-generative tasks but frequently fail in generative settings. To understand this discrepancy, we analyze network pruning from a representation-hierarchy perspective, decomposing the internal computation of language models into three sequential spaces: embedding (hidden representations), logit (pre-softmax outputs), and probability (post-softmax distributions). We find that representations in the embedding and logit spaces are largely robust to pruning-induced perturbations. However, the nonlinear transformation from logits to probabilities amplifies these deviations, which accumulate across time steps and lead to substantial degradation during generation. In contrast, the stability of the categorical-token probability subspace, together with the robustness of the embedding space, supports the effectiveness of pruning for non-generative tasks such as retrieval and multiple-choice selection. Our analysis disentangles the effects of pruning across tasks and provides practical guidance for its application. Code is available at https://github.com/CASE-Lab-UMD/Pruning-on-Representations

fields

cs.RO 1

years

2026 1

verdicts

ACCEPT 1

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  • Drop-Then-Recovery: How Redundant Are Vision-Language-Action Models? cs.RO · 2026-06-26 · accept · none · ref 16 · internal anchor

    VLA language backbones show high redundancy on manipulation benchmarks, with half the LLM blocks removable and even two blocks sufficient to recover baseline performance after fine-tuning, unlike vision and action pathways.